Relatively new to Paradox games and I've been powerloading all 4 series lately, HoI is my fave. I just went through all the dev blogs and it's like a list of the things that I would have changed with basically the same solutions that I wanted. Super hyped now.
The only thing that wasn't discussed and that I can't find info for (with a single Google search because I'm lazy) is the battle planner. Is it still meaningless like in 3 or is it finally useful so I don't have to micromanage to get effective non-attrition campaigns?
The only thing that wasn't discussed and that I can't find info for (with a single Google search because I'm lazy) is the battle planner. Is it still meaningless like in 3 or is it finally useful so I don't have to micromanage to get effective non-attrition campaigns?
- 3