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Schwarz-W-R

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Jun 25, 2017
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0
Are you playing 10v10? I find the artillery spam in 10v10s unbearable and I have not played 10v10 in a long time because of that, but I don't think it's that bad with standard settings so long as the map size is appropriate.

I played it a long time and now I´m playing 1v1 to 4v4. I can be wrong but it seems to me at least as worse as in 10v10. In 10v10 maybe a little bit more people were spaming air what was also kind of annoying but you had a bit fun to counter it with planes in good maneuvers and AA while arty is just clicking on a point.

I'll never understand why people think artillery needs to be tone down. Stop playing so defensively

It is entirely dependent on the size of the game. No one has time for arty spam in 1v1's and 2v2's. It will lose you the game. 3v3's on smaller maps like Merderet and St. Mere-Eglise are the only times I see artillery in any meaningful amount.

The problem is the asymetric balance sometimes together with the different income imo, I have as 17. SS division not much income and A. If they wreck then my Paks, my IG´s, my MG´s and so on away with arty I will also not be able to counter it effective because I need minutes to get a decent arty-setup that is not instantly countered by the overwhelming enemy arty. Plus I have to fill the gaps in my line so I don´t get pushed by the enemy, which is much frustrating because often the units don´t gave a single shot and get wrecked away from far away without even an attempt to attack, but since I don´t know I have to hold my frontline defendable. And against some decks it´s suicide to attack in some phases, so I´m sitting at least 10 minutes around frustrated and getting mortared, asking why I play such a crap and with a very bad start in phase B. 2 mortars I brought in got instantly pinned and killed by a Xylophone at start of B.
Then I brought heavy mortars in that also got pinned because enemy had now mortars, a new xylophone, M2A1 and bombers while I had only suffered a lot without being able to do anything against it beside killing one or two mortar and the xylophone. So I decided to bring 2 Stug´s in because my new pak got also bombarded, placing them in a good position and bulding up something to push. He spotted them with an infantry unit, letting both of them retreat after a few shots and killed one of them with a single tank (he had more tanks and anti tank that didn´t got mortared away, so I wasn´t able to push with the Stug´s alone). I managed to kill the other one but wtf?
At the end I was only frustrated and asking myself why the heck something like this is possible. German tanks range got also reduced to laughable 1200 m, but I´m fine with it because of balance and the goal to have fun while playing (if not no one would play..) but this shit skill less arty spam is so dumb and unfortunately effective that I hope every game I don´t get such an enemy. First shot of mortar got 2 strenth of pak away, first shot on IG 3 strength away, with a precision that is complete bullshit in terms of realism and a gameplay that should make fun.
 
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Rojan

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I played it a long time and now I´m playing 1v1 to 4v4. I can be wrong but it seems to me at least as worse as in 10v10. In 10v10 maybe a little bit more people were spaming air what was also kind of annoying but you had a bit fun to counter it with planes in good maneuvers and AA while arty is just clicking on a point.



The problem is the asymetric balance sometimes together with the different income imo, I have as 17. SS division not much income and A. If they wreck then my Paks, my IG´s, my MG´s and so on away with arty I will also not be able to counter it effective because I need minutes to get a decent arty-setup that is not instantly countered by the overwhelming enemy arty. Plus I have to fill the gaps in my line so I don´t get pushed by the enemy, which is much frustrating because often the units don´t gave a single shot and get wrecked away from far away without even an attempt to attack, but since I don´t know I have to hold my frontline defendable. And against some decks it´s suicide to attack in some phases, so I´m sitting at least 10 minutes around frustrated and getting mortared, asking why I play such a crap and with a very bad start in phase B. 2 mortars I brought in got instantly pinned and killed by a Xylophone at start of B.
Then I brought heavy mortars in that also got pinned because enemy had now mortars, a new xylophone, M2A1 and bombers while I had only suffered a lot without being able to do anything against it beside killing one or two mortar and the xylophone. So I decided to bring 2 Stug´s in because my new pak got also bombarded, placing them in a good position and bulding up something to push. He spotted them with an infantry unit, letting both of them retreat after a few shots and killed one of them with a single tank (he had more tanks and anti tank that didn´t got mortared away, so I wasn´t able to push with the Stug´s alone). I managed to kill the other one but wtf?
At the end I was only frustrated and asking myself why the heck something like this is possible. German tanks range got also reduced to laughable 1200 m, but I´m fine with it because of balance and the goal to have fun while playing (if not no one would play..) but this shit skill less arty spam is so dumb and unfortunately effective that I hope every game I don´t get such an enemy. First shot of mortar got 2 strenth of pak away, first shot on IG 3 strength away, with a precision that is complete bullshit in terms of realism and a gameplay that should make fun.
You played against a 2nd Mortar Division player. They rely heavily on mortars in phase A because they have to use it in tandem to support their low amount of infantry. Artillery is fine as is right now. Of course it is deadly against immobile things like IG's and AT guns. The precision sounds like bad luck or him hitting you with 107mm.
 

Schwarz-W-R

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Jun 25, 2017
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Then give them more infantry imo.. I will check out what arty killed what unit, but the list was long enough for any piece of arty if I remember right, especially in relation to the effort he had to make for the kills.

And the amount he brought in at phase B+the bombers let me doubt that he used it only because he has a weak phase A infantry, it´s deadly effective so he just spam more. Why not if you don´t care to shift+right click for 40 minutes without any need of using brain and holding ground because of that while stacking more and more forces in the back while your enemy has so much losses that he can´t get back?

I have over 350 (I think) hours in the game and lost a lot of fights but I surrendered only once in a 10v10 because I got pushed by 3 players to my spawn zone and nobody helped me out the whole time. But I´m at a point where I think that before I stop playing the game complete I better just leave the match if I meet someone who is spaming only arty and air. So I can start a new match and have hopefully an interesting and good match instead of getting mad seeing arty coming in from 6 directions all time while bombers wrecking my AA apart, then he can waste his time with boring and cheap gameplay, not mine + I have actually fun while playing. And it´s not because of loosing, I won a lot of these games because you have only to gain some ground obviously, but even than it´s complete waste of time and terrible gameplay imo.
 

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I'd like to see the replay. The 17. SS can easily kill those mortars because of their nebelwerfers. Just being two out and hose the area that the spam is coming from. At the very worst it'll buy you a few minutes to push.
 

Schwarz-W-R

Corporal
Jun 25, 2017
48
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Maybe, I killed the Xylophone with it if I remember right but then the nebelwerfer got wrecked by a bomber and/or arty. I don´t want to play a game where I invest 50% of the time to counter only air and arty. He has his 2400 m arty in phase B and then I have again no counter until C. I spend most points for replacing units got killed by arty, bringing stupid arty in that I don´t like and investing in anti-air and fighters so I don´t get bombed all day long, especially my counter arty. Sometimes with enough points left for an offensive and sometimes not. No fun for me, then I simply don´t play it and have more fun with other games.

I played today one 3v3 with endless air and arty spam. Then I switched to 1v1, again 2 games with mortars and planes everywhere, even in 1v1 on 3 parts of map arty and bombers. I won one and I lost one but at the end I ended up mad. Now I decided to play something that I enjoy and where I don´t get frustrated most of time. Maybe some people think it´s cool gameplay and I wish them a lot of fun but for me it isn´t fun at all. It´s too often the same boring stuff, mortars from everywhere, then bombers, offmap, more arty, bombers, arty and then at some point I´m glad when the game is over, asking myself why I do it. From time to time I get a game where someone doesn´t rely nearly only on air and arty or even don´t bring any of it and it makes a lot of fun. But this happens not enough times to have a good feeling after I quit, most time I´m just mad, feeling I´m only wasting my time with making myself unhappy.

I will wait what the patch brings and play something more enjoyable for me until that, if it gets even worse I would be out at that point anyway. If nothing changes in this direction I will give it maybe a try, I played it also maybe to much (92 hours in the last two weeks and 400 hours total..).
 

Rojan

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Schwarz add me on Steam. My name is Rojan with a slav picture. Idaho is my location on my profile. We can play some games together and such. I don't think you'll fall into these awful types of games in my lobbies.