One of the things that surprises me about this game is how small the actual map is compared to the fortress. There isn't a whole lot of terrain in the horizontal direction.
Let's look down a bit, shall we?
Ok, I lied. That wasn't ground level. THIS is ground level:
You can easily see the trade depot in the northeast (north, in game) section of the map, the dodge'em trap right next to it, and that red bit in the southeast end is our farm plot.
Also, there is a dug-out vein visible in the southwest corner of the fortress. I'm guessing that's gold, and we haven't dug out all of it. Yet.
The other thing of note there is the magma pipe. The fortress actually isn't located all that far away from it.
The earlier screenshots perhaps do not entirely make it clear, but for the record: This is z-level 149.
The top of the magma pipe extends all the way up to z-level 171 - a good 21 z-levels upwards.
Also in sight: The inner doors, a metric ton of traps, some dogs, and a dwarf named 'Connal' next to the main staircase - which appears to be Falc, on his way to the farm to plant some seeds in our farm plot.
That room contains two levers - I'm guessing they are the lockdown levers operating the various sets of doors, but considering how I don't know how labels on levers work yet (there is nothing apparently visibile in the game) I have no idea which lever does what.
In the hallway right next to that central staircase is an animal stockpile, filled with cages. I'm guessing that location is on purpose - an early warning mechanism?
Let's look down a bit, shall we?
Ok, I lied. That wasn't ground level. THIS is ground level:
You can easily see the trade depot in the northeast (north, in game) section of the map, the dodge'em trap right next to it, and that red bit in the southeast end is our farm plot.
Also, there is a dug-out vein visible in the southwest corner of the fortress. I'm guessing that's gold, and we haven't dug out all of it. Yet.
The other thing of note there is the magma pipe. The fortress actually isn't located all that far away from it.
The earlier screenshots perhaps do not entirely make it clear, but for the record: This is z-level 149.
The top of the magma pipe extends all the way up to z-level 171 - a good 21 z-levels upwards.
Also in sight: The inner doors, a metric ton of traps, some dogs, and a dwarf named 'Connal' next to the main staircase - which appears to be Falc, on his way to the farm to plant some seeds in our farm plot.
That room contains two levers - I'm guessing they are the lockdown levers operating the various sets of doors, but considering how I don't know how labels on levers work yet (there is nothing apparently visibile in the game) I have no idea which lever does what.
In the hallway right next to that central staircase is an animal stockpile, filled with cages. I'm guessing that location is on purpose - an early warning mechanism?