I have a mod that is based on Watkabaoi. In this mod, some province connections are missing in one direction. The effects are basically identical to what happens if you remove those connections from adjacent.tbl, including borders within countries that are drawn in some places. So I thought it might be a faulty adjacent.tbl (I had made some changes to the adjacent.tbl from Watkabaoi) but I could not find any errors there. Then I took the original file from Watkabaoi and put it in my mod. Voilà, the same thing still happens. So I boot up Watkabaoi, and everything works fine there. I hadn't modified any other .tbl files and no other files should have any impact on this. I replaced the adj_defs.txt (just in case) but of course this had no effect. I also made sure that _MAP_MAX_PROVINCES_ is 2020 (same value as in Watkabaoi).
Here's a picture. I send my army directly to Kalmykia and then directly to Terek. Also notice the red borders between Terek and Kalmykia as well as Terek and Abkhazia. For some reason, all provinces that have this problem seem to be in this region. I can send an army into Daghestan, but I can't move it out again as Daghestan has no outgoing connections.
I have no idea what is going on here. On one hand, it looks like an engine bug since there are no errors in adjacent.tbl. On the other hand, Watkabaoi works just fine. Just to be sure, I tested my mod with the old 1.2 version, and the exact same thing happens. So it's definitely not an issue with the latest beta; I had only noticed it now as I was testing the impassable adjacency type.
Here's a picture. I send my army directly to Kalmykia and then directly to Terek. Also notice the red borders between Terek and Kalmykia as well as Terek and Abkhazia. For some reason, all provinces that have this problem seem to be in this region. I can send an army into Daghestan, but I can't move it out again as Daghestan has no outgoing connections.
I have no idea what is going on here. On one hand, it looks like an engine bug since there are no errors in adjacent.tbl. On the other hand, Watkabaoi works just fine. Just to be sure, I tested my mod with the old 1.2 version, and the exact same thing happens. So it's definitely not an issue with the latest beta; I had only noticed it now as I was testing the impassable adjacency type.