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Aug 19, 2008
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I am playing TRP as Germany and of course by mid-1938 with what I have in the production que, I am in violation of the Anglo-German naval treaty. I can understand the issue popping up ONCE and adding to my dissent ONCE, or it possibly popping up repeatedly if the British and French kept making an issue about it, but this event repeats itself EVERY week, to the point where my dissent level is now costing me 55 IC points and it is basically ruining the gaming experience. Historically the British and French were pretty much quiet about German breaches of the naval agreements.

As I said, I could understand it popping up the first time, when I began to breach the treaty, but once the treaty is breached, it is breached, it is basically a done deal, it shouldn't be something that keeps popping up again. Let alone EVERY seven game days.

It's the equivalent of a traffic cop putting a ticket on your car, taking a walk around the block, then putting another ticket on your car 10 minutes later.

Does anybody know a cheat I can use to eliminate my dissent in the TRP game? The recurrence of the event is no longer an issue as I got to the point where it will no longer occur, but it still left a lingering nastiness in the form of a mountain of dissent that I can scarcely bear to tolerate.

I hate the idea of using cheats but it has basically ruined the game for me, as it threw off my production and cost me the ability to produce what would have been 6-7 infantry divisions every 3 months, for 1 year, and thus the French have about 110 infantry divisions while I only have 70, whereas I had planned on having approximately 90-95.


Thanks in advance.
 
Last edited:
Aug 19, 2008
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And for that matter, can somebody suggest an easy way to mod a saved game and add in about 20-25 infantry divisions, the divisions I would have been producing had it not been for the weekly recurrence of the naval treaty event.
 

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You need to fix your install thats first. Second read the pop-ups you get right in the begining of the game. It clearly tells you how many ships you can build to avoid violating the naval treaty.

You need to fix your installation.
 
Aug 19, 2008
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Lothos said:
You need to fix your install thats first. Second read the pop-ups you get right in the begining of the game. It clearly tells you how many ships you can build to avoid violating the naval treaty.

You need to fix your installation.



I knew I was violating the treaty, but how many times should I get hit for violating the treaty when you can really only violate it once? The first time you go above the limit, you have violated the treaty.
 

froglegs

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To get rid of the event go to :scenarios/1936/events/naval_treaty and id = 2600004 and delete the entire event.

Be aware though that most people complain when the game is too easy. In my opinion, keep it in. You can do it. Just give it a try.
 
Aug 19, 2008
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froglegs said:
To get rid of the event go to :scenarios/1936/events/naval_treaty and id = 2600004 and delete the entire event.

Be aware though that most people complain when the game is too easy. In my opinion, keep it in. You can do it. Just give it a try.


Playing again-

I kept the event in and just waited until the renunciation of the treaty event came around.

I think the basic unmodded game was too easy, but some of this TRP stuff is too hard. Research seems to be painfully slow, and it seems odd that a few divisions of French infantry are able to stop 8 German panzer divisions (level 1939).

I like most of the aspects of the TRP, but I wish there was some update to the research. You wind up ahead of stuff between 1936 and 1937, but by 1939 you're struggling to keep up, and by 1940 you're behind.
 

unmerged(68605)

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Koevoet said:
I think the basic unmodded game was too easy, but some of this TRP stuff is too hard. Research seems to be painfully slow, and it seems odd that a few divisions of French infantry are able to stop 8 German panzer divisions (level 1939).

Things like weather, terrain and air force really affect the combat in TRP. Attack from multiple directions, use air force to reduce the org of enemy and feint attack elsewhere so the AI reinforces other battles. My first game was pretty brutal aswell when playing Germany, Poland was huge struggle and in the end I didnt manage to beat France. Actually its still pretty brutal, since after over dozen games Im still unable to beat Russia. But personally I like TRP alot.

There is some pretty good AARs at TRP homepage which helped me alot when I was starting.
 

AlanC9

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Koevoet said:
Historically the British and French were pretty much quiet about German breaches of the naval agreements.

Huh? The French weren't a party to the agreements in the first place (except Versailles, but Hitler had abrogated that), and I'm not aware of Germany breaching the agreements except by exceeding reported tonnage on their ships, and that wasn't an easy charge to prove.

How are you violating the treaty, anyway?
 
Aug 19, 2008
279
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AlanC9 said:
Huh? The French weren't a party to the agreements in the first place (except Versailles, but Hitler had abrogated that), and I'm not aware of Germany breaching the agreements except by exceeding reported tonnage on their ships, and that wasn't an easy charge to prove.

How are you violating the treaty, anyway?


Building two more heavy cruisers than I am allowed to build. However, it's not as though I am advertising "hey look at me, I'm building a heavy cruiser" for all the British know, I am building a luxury passenger ship. I highly doubt they'd want to believe otherwise.

If the French have no stake in it, then my violation shouldn't impact relations with France, only with Britain, unless the idea is that by breaching an agreement with Britain, it impacts my standing in the eyes of their closest ally, France.
 
Aug 19, 2008
279
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Theon Greyjoy said:
Things like weather, terrain and air force really affect the combat in TRP. Attack from multiple directions, use air force to reduce the org of enemy and feint attack elsewhere so the AI reinforces other battles. My first game was pretty brutal aswell when playing Germany, Poland was huge struggle and in the end I didnt manage to beat France. Actually its still pretty brutal, since after over dozen games Im still unable to beat Russia. But personally I like TRP alot.

There is some pretty good AARs at TRP homepage which helped me alot when I was starting.


My air-force, of 18 fighter units and 12 interceptor units was shot to pieces and is grounded until I can repair them up to a decent strength. I find it very hard to believe that fighting over my own provinces, with radar advantages, air units that are adequately assigned to commanders who can manage that many squadrons (2-3 units of 2-3 planes each), that I would lose to a combined British-French air-force of less than 12 fighters and 10 interceptors. The Anglo-French air units seem to shrug off losses and constantly attack and bomb German industry, while my own air force is largely grounded due to losses, or outright destroyed. It is very annoying.

As for the resistance the French put up, it was annoying to the point that if really was WW2, I'd probably have leveled their cities and enslaved their population as a result of their ultimately futile yet very annoying resistance. It took me until July of 1940 (started the ground campaign in mid-May of 1940) to conquer France, and I had to do it in the face of total Allied air superiority as my own air force had been removed from the equation and is needing massive repairs.


I am probably going to launch the invasion of Britain in March of 1941, and I expect it to take two months, while I will simultaneously invade Yugoslavia unless that already happens (Italy just declared war on Greece, it is September 1940). I want to attack the Soviet Union no earlier than mid-April 1941 and no later than late May 1941.

Do you think I ought to be able to successfully invade Great Britain with the following-

5 paratrooper divisions (3 artillery brigades, 2 anti-tank brigades)
5 marine divisions (3 artillery brigades, 1 anti-tank brigade, 1 anti-air brigade)
8 infantry divisions (4 artillery brigades, 1 anti-tank brigade)
1 HQ unit (1 anti-air brigade)

Supported by what will ideally by 12 FW-190A fighter units at full strength, 4 Ju-88 units at full-strength (with escorts), and 4 Ju-87 units at full strength (if possible with escorts).

The naval support will come from-


2 Bismarck class battleships (Bismarck, Tirpitz: capital hulls, capital AA)

2 Scharnhorst class battlecruisers (Gneisenau and Scharnhorst: capital hulls, capital AA)

2 Deutschland class heavy cruisers (Deutschland and Admiral Scheer: capital hulls and capital AA)

2 Admiral Hipper class heavy cruisers (Graf Spae and Admiral Hipper: GS has capital hull and capital AA. AH has capital hull and capital torpedoes)

1 Leipzig class light cruiser (Nurnberg: hull and AA)

4 Emden class light crusiers (all have hulls and AA)

12 1936 destroyers (all have hulls)



That is the main Kriegsmarine fleet that will support the invasion. I also have a small reserve fleet-

2 Great War battlecruisers (Schlesien and Schleswig-Holstein: capital hulls and capital AA)

1 Emden class light cruiser (hull and AA)

4 1934 destroyers (hulls)



I also have about 55 assorted u-boats (many IXB class) that I can use if necessary. Thus far the u-boats have served me well...

From May 2nd to July 24th 1940 a fleet of just 14 u-boats was engaged by upwards of 20 British and Commonwealth ships, several of them capital ships.

The end result was-

6 u-boats sunk and British/Commonwealth losses as follows-

HMS Valiant (BB)
HMS Warspite (BB)
HMS Kent (CA)
HMS Glasgow (CL)
HMS Foresight (DD)
HMS Delight (DD)
HMAS Voyager (DD)


Think I can pull off an invasion of Britain or should I keep building and wait a while longer?
 

unmerged(68605)

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Feb 14, 2007
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Koevoet said:
(2-3 units of 2-3 planes each)

I never use smaller units than the maximum five allowed. Usually by september 1939 I have in both Westfalen and Baden-Wurtemberg 2-3 units of 5 planes each patrolling and all the border provinces with France have 10 AAs and level 1 radars, with as much AA and radars in the next provinces as possible. I also try to have two units of 5 planes patrolling the northern coast, but I do send them around Germany depending where the AI seems to concentrate on bombing. It has worked for me pretty well, especially on french border.


Supported by what will ideally by 12 FW-190A fighter units at full strength, 4 Ju-88 units at full-strength (with escorts), and 4 Ju-87 units at full strength (if possible with escorts).

I cant really comment on the invasion of UK since Ive never really tried it myself on TRP. Come to think of it Ive never beaten any of the really big players in TRP while playing Germany, so take my advice on that light. :eek:o :p

But in anycase to me it seems you have awfully small airforce. By the time of Poland alone I try to have atleast 10 planes of CAS, with 15-20 bombers and Id imagine you need every plane you can get to support if you try to invade UK. Once I started to heavily depend on my air force TRP turned much easier. Which is still pretty hard. :)
 
Aug 19, 2008
279
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Oh, things are going ever so well. :)

This is a mountain of fun, I am poised to crush the British, I have already taken Yugoslavia and Greece, and I'll soon be ready for the Soviet onslaught.

I've decided to fortify all of my provinces that border the USSR with at least level 3 land forts, the first batch will be done before the historical Operation Barbarossa is set to begin. I don't believe I should go after the USSR that soon, but I shudder to think what might happen if I delay too long.

I really need to take out the UK, and I am planning to do so, even with minimal air-cover, I'll just have to overrun the airfields as quickly as possible.

I'm still ticked with the painfully slow research, but I am happy with the way that the AI keeps you on your feet and makes you have to work to conquer a nation.

I fully expect to be able to crush the USSR if I have defeated the British beforehand. Ideally I defeat the British two months before the war with the Soviet Union begins.


Is there any option for being able to push for more SS recruitment, forming divisions that never did exist but that were ideas that just never got off the ground? It'd be worth spending serious resources to get that, since those guys come in handy. :)
 
Aug 19, 2008
279
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Theon Greyjoy said:
I never use smaller units than the maximum five allowed. Usually by september 1939 I have in both Westfalen and Baden-Wurtemberg 2-3 units of 5 planes each patrolling and all the border provinces with France have 10 AAs and level 1 radars, with as much AA and radars in the next provinces as possible. I also try to have two units of 5 planes patrolling the northern coast, but I do send them around Germany depending where the AI seems to concentrate on bombing. It has worked for me pretty well, especially on french border.




I cant really comment on the invasion of UK since Ive never really tried it myself on TRP. Come to think of it Ive never beaten any of the really big players in TRP while playing Germany, so take my advice on that light. :eek:o :p

But in anycase to me it seems you have awfully small airforce. By the time of Poland alone I try to have atleast 10 planes of CAS, with 15-20 bombers and Id imagine you need every plane you can get to support if you try to invade UK. Once I started to heavily depend on my air force TRP turned much easier. Which is still pretty hard. :)


Well, the attempted invasion of Great Britain was a total disaster.

I sent 5 marine divisions (all with brigades), 5 paratrooper divisions (all with brigades), 8 infantry divisions with 1 HQ unit (all with brigades), and I even committed my reserve of 3 infantry divisions (all with brigades). I lost all of my paratrooper divisions, 4 infantry divisions from the main body, and 2 divisions from the reserves. That's okay, I'll try again later with twice as many marine units and massive aerial support, maybe even hit three provinces at once. Or I'll just bomb the British to pieces and once I get an atomic bomb, it'll be all over for them.

I am going to postpone the invasion of the USSR so I can beat the British in North Africa. At least with Franco having brought Spain into the Axis, and with Gibraltar safely in Spanish hands, the British ought to have a tough go of things in North Africa.

The Africa Korps has been encircled along the Egyptian/Libyan border, but the British have seriously over-extended their supply lines and spread themselves thin. Thankfully I was able to rush the Wiking division to Benghazi, and I am following up with Das Reich (in the Mediterranean right now, along with one Italian infantry division). I am planning on sending upwards of 15 German divisions into North Africa, as this is a great opportunity to crush a large amount of Britain's ground forces (they have at least 25 divisions in North Africa already), not to mention I have to save the Italians from a total and crushing defeat.

The only thing I have encountered that I do not like, in a desert environment, without anti-tank guns (or brigades of any sort for that matter), I believe that two British infantry divisions, in the open desert, would last a grand total of about 15 minutes against the entire SS Panzer Division Wiking, not a matter of days. The tank is often the king of the desert, while the foot infantry are mere peasants.

Is the game still winnable if I do not attack the USSR in June of 1941? I am thinking either I will A- not go to war with them (unless of course they attack me), or B- attack them in early-mid 1942 (as soon as North Africa is pacified).
 
Aug 19, 2008
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North Africa went better than I ever thought possible. The British put about half of their ground forces in North Africa and I managed to destroy every last division, amounting to 26 divisions (most of their armor was lost in this battle). I bagged the entire force (had them encircled).

Das Reich has taken Amman, Wiking has taken Tel Aviv, and the Italians are holding all the supply lines as the Afrika Korps joins in crossing the Suez. Maybe I'll push all the way to Tehran.

At this point in time, would it be realistic to except the British to come to the negotiating table? They lost a solid portion of their ground forces, much of their fleet is in ruins, so they really have a limited amount of options.
 

theRedCimmerian

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I've heard that USSR can be suicidal if the invasion is 42 or later, but then...

I would have restarted the game from a good save position to eliminate the dissent. You can edit the save game file and reduce the dissent to 0, and you could start some extra units in the build queue and change their completion date to something close to get some missing production back. And you could perhaps scrap a couple of old WWI Battle cruisers so you won't have broken the treaty.

I invaded the west in Nov. of 39. I experienced a couple of huge battles in the low countries that seemed to take for ever to beat them - several 3 week battles, but when we finally broke through, the French army simply collapsed. In my game, the Spanish Civil war never happened, so we were able to invade Spain in 40, Norway joined us and we invaded Sweden in 40 as well. They make a great ally, but they build too many Panzer divisions.

We invaded USSR in May of 41 and had peace by the first major snow. My fighters and interceptors did rather well, but I think I may never build another CAS in my life. They are completely worthless in Persia, India and Africa due to their short range.
 
Aug 19, 2008
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theRedCimmerian said:
I've heard that USSR can be suicidal if the invasion is 42 or later, but then...

I would have restarted the game from a good save position to eliminate the dissent. You can edit the save game file and reduce the dissent to 0, and you could start some extra units in the build queue and change their completion date to something close to get some missing production back. And you could perhaps scrap a couple of old WWI Battle cruisers so you won't have broken the treaty.

I invaded the west in Nov. of 39. I experienced a couple of huge battles in the low countries that seemed to take for ever to beat them - several 3 week battles, but when we finally broke through, the French army simply collapsed. In my game, the Spanish Civil war never happened, so we were able to invade Spain in 40, Norway joined us and we invaded Sweden in 40 as well. They make a great ally, but they build too many Panzer divisions.

We invaded USSR in May of 41 and had peace by the first major snow. My fighters and interceptors did rather well, but I think I may never build another CAS in my life. They are completely worthless in Persia, India and Africa due to their short range.


I just totally started over once I was having those problems, and played a different way.

I may very well never invade the USSR, relations are good (+90), and I am receiving over 80 oil per day from them in trade, along with other necessary materials. Unless they attack me, I won't attack them. I am going to focus on the British isles now that I have just taken Saudi Arabia and am working on Iraq (to be fair, Italy annexed them, although the divisions that did the fighting were German).
 
Aug 19, 2008
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Okay, one event pops up that worries me-

UK went with "help them in US-Japan war" and this automatically makes the USA at war with me, GERMANY!??!?

Historically it was Germany who declared war on the USA, and I do not wish to stay true to history in this regard. Should the USA be able to wind up at war with a nation that neither attacked ir nor declared war upon it?
 

theRedCimmerian

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I don't know. It's difficult to say, FDR wanted to help the Brits and I'm sure he would have figured out a way to do so. Hitler just made it much easier. My guess is there should be a good sized dissent hit if the USA joins the Allies without German DOW.

Of course, it does make for a better game.

In one of the other versions I was playing USSR and I DOW Finland because the Germans refused to attack me, then I DOW'd Sweden and the USA DOW'd me. It was very strange seeing USA troops landing in Siberia on the tip of the Kamchatka peninsula. Things got really crazy after Japan DOW USA and cut off the USA army for me. Although finding the US navy in the Baltic was a bit disheartening. USA and Germany were at peace.