Wednesday Video - Feature Requests

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Devout

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I wanted to post this for the developers to note some feaures that have not been shown yet. Some of these were covered in dev diaries, but I think it would nice to see them in action. Thank you.

1. Synthetic Oil: Has not been built
2. Radar Station: had not been built, radar range not seen
3. Peace Treaty: walk through peace treaty process and implement (or reject)
4. Paratroopers: Also want to understand transport plane capabilities
5. Explanation on strategic bombing: does it knock out factory or just reduce productivity
6. Rebels: what happens when rebels form? What is the impact of MP units?
7. Nuclear Weapon
8. Supply lines: can you show impact of sub warfare on supply lines (i.e. Malta)
9. AA units: can you show impact of AA units in division and casualty rate or impact on planes
10. Lend Lease: can you show what it looks like to RECEIVE a specific unit (i.e. M4 Sherman)
11. Unit Variant: can you actually make one? we have seen the screen, but you always cancel
12. Straights: what role do Gibralter, Suez, etc play?
13. Civ to Mil factory change over
 
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Daelyn75

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I wanted to post this for the developers to note some feaures that have not been shown yet. Some of these were covered in dev diaries, but I think it would nice to see them in action. Thank you.

1. Synthetic Oil: Has not been built
2. Radar Station: had not been built, radar range not seen
3. Peace Treaty: walk through peace treaty process and implement (or reject)
4. Paratroopers: Also want to understand transport plane capabilities
5. Explanation on strategic bombing: does it knock out factory or just reduce productivity
6. Rebels: what happens when rebels form? What is the impact of MP units?
7. Nuclear Weapon
8. Supply lines: can you show impact of sub warfare on supply lines (i.e. Malta)
9. AA units: can you show impact of AA units in division and casualty rate or impact on planes
10. Lend Lease: can you show what it looks like to RECEIVE a specific unit (i.e. M4 Sherman)
11. Unit Variant: can you actually make one? we have seen the screen, but you always cancel
12. Straights: what role do Gibralter, Suez, etc play?
13. Civ to Mil factory change over
I would add synthetic rubber being the most important resource right now. It's really cut into Germany's aircraft production.
 

MajorHeartfire

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This is a great list.

I would love to see how the supply situation works, especially after those damn British were stuck in Luxembourg or whatever it was for what seemed like forever without losing despite what seemed like a total encirclement. Seems to me that sort of situation should have been resolved a bit easier.
 

BeauNiddle

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This is a great list.

I would love to see how the supply situation works, especially after those damn British were stuck in Luxembourg or whatever it was for what seemed like forever without losing despite what seemed like a total encirclement. Seems to me that sort of situation should have been resolved a bit easier.

Podcat did already mention that they were stuck on a victory point that generated 1 unit of supply. If you look at the battle screens they had an out of supply penalty for most of the fight but the bonuses provided from the fort helped them greatly and the fact their attackers kept getting pulled out and sent elsewhere. The fight ended up with a few German infantry (with a lack of infantry supplies) attacking a dug in and forted up infantry unit. The won eventually but it wasn't the best deployment ever.
 
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Nats

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I most want to see a good naval battle as well. I love the naval battles in these games.

And yes supply effects would be good as in can you still supply troops using planes, and how are supplies viewed - is there a special map mode?

I would also love to see a Wolf Pack in action.

Also I would like to see the diplomacy options and espionage.
 

bkuepers

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I'd love to see:

-Advanced features of battle planner explained.
-Variants Created (Land, Naval, and Air)
-A look at SP Artillery and SP AA as well as mechanized battalions.
-Synthetic - I'd like to see the technology tree and how it is improved. We a plant creates 2 oil/1 rubber, but how much can it be expanded with technology.
 
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