I wanted to post this for the developers to note some feaures that have not been shown yet. Some of these were covered in dev diaries, but I think it would nice to see them in action. Thank you.
1. Synthetic Oil: Has not been built
2. Radar Station: had not been built, radar range not seen
3. Peace Treaty: walk through peace treaty process and implement (or reject)
4. Paratroopers: Also want to understand transport plane capabilities
5. Explanation on strategic bombing: does it knock out factory or just reduce productivity
6. Rebels: what happens when rebels form? What is the impact of MP units?
7. Nuclear Weapon
8. Supply lines: can you show impact of sub warfare on supply lines (i.e. Malta)
9. AA units: can you show impact of AA units in division and casualty rate or impact on planes
10. Lend Lease: can you show what it looks like to RECEIVE a specific unit (i.e. M4 Sherman)
11. Unit Variant: can you actually make one? we have seen the screen, but you always cancel
12. Straights: what role do Gibralter, Suez, etc play?
13. Civ to Mil factory change over
1. Synthetic Oil: Has not been built
2. Radar Station: had not been built, radar range not seen
3. Peace Treaty: walk through peace treaty process and implement (or reject)
4. Paratroopers: Also want to understand transport plane capabilities
5. Explanation on strategic bombing: does it knock out factory or just reduce productivity
6. Rebels: what happens when rebels form? What is the impact of MP units?
7. Nuclear Weapon
8. Supply lines: can you show impact of sub warfare on supply lines (i.e. Malta)
9. AA units: can you show impact of AA units in division and casualty rate or impact on planes
10. Lend Lease: can you show what it looks like to RECEIVE a specific unit (i.e. M4 Sherman)
11. Unit Variant: can you actually make one? we have seen the screen, but you always cancel
12. Straights: what role do Gibralter, Suez, etc play?
13. Civ to Mil factory change over
- 9