We should add an additional element to planet type, and by extension habitability: gravity

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Slaughter

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I like the idea of Gravity being important, through I believe it would need to feedback into many systems and generally matter. It would be interesting to make habitability less of a single stat, so you can't just export a few aliens into your planets and resolve the habitability issue.

It's a pity ships and planets have no involvement anymore, because low-grav planets could make launching ships cheap and high-grav would make them expensive.
I mean sure, but why look at it from an exclusively human perspective?

If I was a Martian, wouldn't humans be heavy worlders?
Yup, John Carter-style. If habitable planets cannot go beyond 2x Earth Gravity, then humans might as well be Heavy Worlders.

One annoying thing is that we know what normal gravity does to human bodies, and what no gravity does to human bodies, but we have no idea beyond conjecture what less but still existent gravity does to human bodies, because we never had any humans in bodies with less gravity than Earth for a long time.
 

Richard Dolder

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I like the idea of Gravity being important, through I believe it would need to feedback into many systems and generally matter. It would be interesting to make habitability less of a single stat, so you can't just export a few aliens into your planets and resolve the habitability issue.

But we could still export a few robots.
And the actual effect is just more filler planets, it says it's a planet but it has no value until i meet condition X. (which is going to be robots)