HOI4 is the only game among CK2,EU4 and Stellaris that nations need to fight till one side complete lose the war.
And after that, the peace conference concludes the lose side completed lose everything.
Why it is broken?
1, China must completely conquer Japan to win the war and possibly just take all states.
2, South Africa must invade Portuguese in Europe to take those 2 nearby provinces in Africa. But, why take only provinces while you can completely annex them?
3, AI German never be able to win as they cannot invade Britain island. They cannot get into Canada or US either...Thus, Allies always never loses!
4, Empire of Kiwi and Empire of Kangaroo almost never get touched. (In history, they are supposed to be threaten by potential Japanese invasion. )
5, Whoever fight Soviet, either got beaten or end up take entire Russia.
Possibly we need a "What if real world run based on HOI4 rule" thread.
And after that, the peace conference concludes the lose side completed lose everything.
Why it is broken?
1, China must completely conquer Japan to win the war and possibly just take all states.
2, South Africa must invade Portuguese in Europe to take those 2 nearby provinces in Africa. But, why take only provinces while you can completely annex them?
3, AI German never be able to win as they cannot invade Britain island. They cannot get into Canada or US either...Thus, Allies always never loses!
4, Empire of Kiwi and Empire of Kangaroo almost never get touched. (In history, they are supposed to be threaten by potential Japanese invasion. )
5, Whoever fight Soviet, either got beaten or end up take entire Russia.
Possibly we need a "What if real world run based on HOI4 rule" thread.
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