I know this is something more suitable for a Cold War DLC (knock on wood, cross my fingers), but it is also something I have been missing for all HoI titles (and Vicky).
And it is the importance of using your military strategically during peace time, in HoI it has never been of any value of where your strategic assets where located. It does not matter if the whole Royal Navy is located in Scapa Flow, Malta or Hong Kong, it wont affect the decisions of Germany, Italy or Japan if they would attack the UK or not.
My wish is that every single military unit would have a strategic value and a strategic range applied to them. In the example with the United Kingdom that used the Royal Navy as a "Fleet in being" all around the world in order to maintain its colonial empire, it had fleets of different placed all around the world in order to make sure they could defend the area and deter any hostilities.
If the UK would place the whole Royal Navy in Malta, I think that the Italians would think twice before going into WW2, same with Hong Kong/Singapore against Japan.
But you would be risking hostilities in ares where you did not project power.
Power projection would affect the AI's behavior and trigger different modifiers, and it could also give you the possibility of various diplomatic actions.
A super power that do not project power in its area of control will start loosing control of these areas, such as India or African colonies.
In the beginning of the game the battleships would be power projecting monsters but later air force, carriers and nukes would play a bigger part.
Armies would also project power but with a much shorter range.
And projecting to much power could also be a problem.
If Germany in 1936 would deploy 4 million men at the Polish border, it would not go unnoticed and it could push them towards and early alliance with the UK.
Or Finland might cave in to the demands from the Soviet Union if they can project enough power in Karelia in 1939.
I know this would need a lot of balancing but it would make the peacetime part of the game be much more demanding and it would also open up for a cold war scenario where you could have arms races and terror balance and it would still work in HoI.
I want it to matter that I place nukes in Cuba and it would have consequences to the global situation.
And it is the importance of using your military strategically during peace time, in HoI it has never been of any value of where your strategic assets where located. It does not matter if the whole Royal Navy is located in Scapa Flow, Malta or Hong Kong, it wont affect the decisions of Germany, Italy or Japan if they would attack the UK or not.
My wish is that every single military unit would have a strategic value and a strategic range applied to them. In the example with the United Kingdom that used the Royal Navy as a "Fleet in being" all around the world in order to maintain its colonial empire, it had fleets of different placed all around the world in order to make sure they could defend the area and deter any hostilities.
If the UK would place the whole Royal Navy in Malta, I think that the Italians would think twice before going into WW2, same with Hong Kong/Singapore against Japan.
But you would be risking hostilities in ares where you did not project power.
Power projection would affect the AI's behavior and trigger different modifiers, and it could also give you the possibility of various diplomatic actions.
A super power that do not project power in its area of control will start loosing control of these areas, such as India or African colonies.
In the beginning of the game the battleships would be power projecting monsters but later air force, carriers and nukes would play a bigger part.
Armies would also project power but with a much shorter range.
And projecting to much power could also be a problem.
If Germany in 1936 would deploy 4 million men at the Polish border, it would not go unnoticed and it could push them towards and early alliance with the UK.
Or Finland might cave in to the demands from the Soviet Union if they can project enough power in Karelia in 1939.
I know this would need a lot of balancing but it would make the peacetime part of the game be much more demanding and it would also open up for a cold war scenario where you could have arms races and terror balance and it would still work in HoI.
I want it to matter that I place nukes in Cuba and it would have consequences to the global situation.
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