SAGA OF THE SAARS: SORRY JESUS, THE SIGNAL IS A BIT SPOTTY
Alternative Title: I remember that Societies Exist
LAST TIME ON THE SAGA OF THE SAARS: Independence, Adventurers, Plagues, Adventurers, Vassalization to the Norse, Adventurers, Plagues, war, a raving lunatic werewolf, and did I mention plagues. Really if there was ever a time when the four horsemen had come to Saarland and Scandianvia as a whole, last session probably was it. Though now that I've said that I've probably doomed the future.
Either way on to this session. We started at war with the the swedes and prussians from last session. Not much changed, things were pretty easy going, we were beating the snot out of the swedes. Unfortunately, the signal between heaven and Saarland got a bit spotty at this point.
I'm guessing there's a solar storm going overhead or something. Either way, not really a good time for this.
There was a bit of worry right toward the end though. The swedes managed to get their hands on one of the holy orders, and promptly kept trying to spawn them. I'm not sure if they just couldn't afford them or what though, as each time they hired them, the army would dissolve in a few days. The few thousand french troops on the other hand were a bit of a problem but my war ended before they could reach us, and the Swedish king promptly died and caused KoM's war to invalidate for whatever reason. So now Saarland has added Aland to its territory, it's too bad this isn't EU4 or the place would become my bastion against the west. Promptly after the war finished, the connection came back through though!
Well, better late then never.
Then came the first blot. Much to my characters chargin, as Jesus was currently talking to him, I wasn't going to start shit with KoM right after we decided to team up. So I sent along some cash while sitting in Saarland and focusing on trying to improve the country.
This didn't stop a bit of tension. KoM's trying to spread germanic but due to to Sweden and the few other germanics constantly dropping the ball hard, he's got absolutly no moral authority (not that I have any either.) I'm not going to mess with his germanics as long as he leaves Messalianism alone.
Also, this is that heir I brought up last time. He came out not as well as I wanted. Though in the end it doesn't really matter as he still hasn't inherited, and won't for a while still by the end of the session.
But yeah, things were pretty much peaceful here. I didn't have much to care about other then I finally payed off the Jews (not that that lasted long) and have been trying to improve my income. Though as it turns out I earn more then England, and only slightly less then KoM. Though not even close to Bulgaria and the like. (At least going by Title Income.) Also the werewolf urges came back again. Also I lost and regained the voice of Jesus again.
This time a pig. One of these days it's going to go bad.
Hidden behind said werewolfness is that I was helping KoM with his war against denmark. I believe denmark had started it over a Norwegian territory. England also got involved and his army promptly dissolved due to attrition rates. As part of the retaliation, the Saarish have now landed not only in Ireland, but also in England!
Hodegai raised up an army to go drive me off. I beat up a few of the smaller groups to get the warscore to 100% before promptly beating it back to my ships.
Meanwhile back at home, on a carriage ride between two of my castles, Into was writing some poetry (evidently, good enough poetry) before he was distracted by a barricade across the road. His driver and his guard had planned to go through a side path, but Jesus warned Into that it was a trap, and ordered them to push through the barricade.
Thanks for the save Jesus, though I never did figure out who was the one who sent these assassins.
Finally thanks to the peace, I was able to implement the other thing I wanted to. I do believe Saarland is the first place in Europe to have absolute Cognatic succession.
THE TITLE WILL REMAIN WITHIN THE SAARS FOREVER NOW
Also I lost the signal with Jesus again for a bit, but it came back once more!
Yes, Eire controls Spain, no, I don't get how the crusade for it resulted in that.
Also uhh, I kinda killed somebody. I'm not sure if I ate them too but either way I knew something like this would happen.
Surprisingly enough, Jesus is still with me after this.
You might notice the new get up. I finally remembered that the Hermetic Society existed, and decided to go join up. Surprisingly thanks to all the stats I got through being a possessed lunatic, I actually got alot of points quickly. Within the few years I was alive after I joined, I got up to the third rank because I was gaining so many points naturally.
Then Into the Crazy Messalian Werewolf Monk that had a direct if spotty line to Jesus, died. He was succeeded by his sister who was also an old fart, and did little of notice in her life other then build up some things.
After she died, Dutchess Salme took charge. She actually isn't too bad of a leader. Not great like Errki, Pekko or Into were, but not bad.
I also had her join the Hermetic society.
Though I should also note, she has scholar on there, which I picked up this session. Salme spent quite some time and resources in looking into the stars. This turned out highly successful for me. Salme discovered that the Earth is round in 984 and published her work across the land. As part of this exploration she also gained me 300 mil tech points which have put me almost at the level for tier 4 military organization. My temple holders weren't too happy about it obviously though.
Unfortunately I had a problem, for some reason I got reset to Gavelkind succession when Salme took power (even though she was Messalian) and I didn't actually realize this till I decided to look at Salme's son. For some reason he was in Athens, being educated by Dragoon, and was betrothed matrilineally to one of Hadogai's princesses. Given he was in Athens I couldn't do shit about this, and I was like "Wait, why is this 8 year old kid my heir."
Luckily, the session lasted just long enough for me to fix this. Once again we're back to Seniority. This is the succession line.
Hadogai's plot has been foiled. Said children will not be eligible for succession.
As we come to the end of the session. This is more or less Saarish tech.
Really, I don't know what to do with all this culture tech. The Customs really aren't all that useful I find. Meanwhile I'll likely start boosting Cav and Light Infantry after I get enough Mil Org for a retinue.
That's all for now folks. I'm hoping thing'll stay peaceful for a while. I want to play around with the Hermetic society stuff and build up my country for the eventual split from KoM once his realm size gets too big due to build up.
Also there wasn't a single plague this session in Saarland! The plague you see here that is telling me about locking the gates hasn't got past Aland and seems to be going west instead of east. I'm working on a hospital anyways though as I think the black plague will be rolling through soon.