Ok, I tested it again, it seems to be like that:Yes, three decryption, on the right side.
The 25% you have on Japan are from: Fascist: +10%, Closed Economy: +0%, Your Decryption3 and enemy Encryption3: +15%
Calculation of naval Intel efficiency:
Part 1 Ideology of enemy:
- Democratic: +20%
- Non aligned: +20%
- Communist: +12.5%
- Fascist: +10%
- Free trade: +20%
- Export focus: +10%
- Limited exports: +5%
- Closed economy: +0%
- Your Decryption0, enemy Encryption0: +0%
- Your Decryption0, enemy Encryption1: +0%
- Your Decryption0, enemy Encryption2: +0%
- Your Decryption0, enemy Encryption3: +0%
- Your Decryption1, enemy Encryption0: +30%
- Your Decryption1, enemy Encryption1: +15%
- Your Decryption1, enemy Encryption2: +10%
- Your Decryption1, enemy Encryption3: +7.5%
- Your Decryption2, enemy Encryption0: +45%
- Your Decryption2, enemy Encryption1: +22.5%
- Your Decryption2, enemy Encryption2: +15%
- Your Decryption2, enemy Encryption3: +11.2%
- Your Decryption3, enemy Encryption0: +60%
- Your Decryption3, enemy Encryption1: +30%
- Your Decryption3, enemy Encryption2: +20%
- Your Decryption3, enemy Encryption3: +15%
- Radars that cover any seazone with enemy ships, can provide up to +20% naval intel efficiency. Naval intel gathered per radar is only one value per country. Naval intel about the UK gathered per Radar over the english channel can provide naval intel efficiency for a naval invasion in the Mediterranean Sea.
- Gained naval intel from naval fights decays by around -0.2%/week
That means, if Japan is Fascist has Closed Economy and has Encryption 3 you can get at best 25% naval intel efficiency against them without fighting their navy.
But in my test Japan is often changing the orders of the fleet. Then you get naval intel efficiency 100% for a moment. (When Japan has _nothing_ assigned to the seazone).
So starting the invasion orders, setting navy on Convoy raid, patrol and strike force or maybe even routing the own convoys through the zone and using convoy escort may be worth a try.
The naval invasion may start a some point.
//Edit:
See also in the HOI4 wiki: https://hoi4.paradoxwikis.com/Battle_plan#Naval_intel_efficiency
//edited radar influence
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