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VeraVonGunner

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Brand New Developer Diary Video Illustrates the Artistic Freedom and Creativity Available to Players via Cities: Skylines Modding Tools

STOCKHOLM – February 25, 2015 –
Paradox Interactive and Colossal Order, visionary builders of digital gaming skyscrapers, have today released their latest video developer diary for Cities: Skylines, the city simulation game for PC, Mac and Linux releasing on March 10th.

Exploring the rich variety of modding tools available within Cities: Skylines, the video illustrates that you will be free to create your own individual vision of your perfect city, bringing your own ideas into the game and ultimately blurring the line between playing and creating.

To explore all the rich modding options within Cities; Skylines, watch the brand new video developer diary here:
[video=youtube;jj2paF9IcqM]https://www.youtube.com/watch?v=jj2paF9IcqM[/video]

Cities: Skylines offers full freedom modeling, allowing you to create your own version of the game. Everything from designing lakes and rivers to creating buildings and parks, and then utilizing your creations in-game using the built-in asset importer; a tool which allows you to take objects you’ve created in third-party software and import them into the game. If you want other people to see what you have created then you can by simply sharing it on the Steam Workshop.

Eager modders can get a headstart on contributing to Cities: Skylines by reading the modding guide for the game here: www.skylineswiki.com/Modding

For modders that have questions not answered by the modding guide, Colossal Order will be answering questions for the mod community in a reddit IAMA on February 25th at 18.00 CET. To submit questions, head on over to www.reddit.com/r/citiesskylines

Players of Cities: Skylines will have total control in endless sandbox city-building gameplay across massive maps, allowing them to design and manage the metropolis of their dreams. Vast backdrops and maps provide players with countless ways to improve and expand their cities, while extensive modding support allows players to design everything from in-game parks and buildings to new landscapes.

Cities: Skylines can be pre-ordered at www.citiesskylines.com
 

bitmapmedivh

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I haven't really been that interested in the Cities in Motion games, but after watching this video I'm sold. Congratulations, you've got yourself another customer. :D
 

Klinn

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Thanks for all the amazing info, great stuff!

I'm going to have difficulty forcing myself to play Skylines all the way through to a big city, seeing what the "stock" game can do, without getting distracted by all the cool tools. Must not squirrel, must not squirrel... :D
 

Dadekster

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If I cross my fingers any harder in the hopes that this game does as well as I hope it does, I'm not going to be able to play the game due to broken fingers. :closedeyes: