Hello there,
so since I am apparently incapable of googling things that are only a little more complicated than cat pics quick question: Do you guys know of any more ways to reduce the needed housing for pops?
I'm asking because I was kind of surprised about how good that modifier actually is. Mainly due to the fact that almost all modifiers in this game are additive. Which means diminishing returns on positive modifiers and... demolishing returns (what's the opposite of diminishing returns?!) for negative modifiers. Anyway in my current inward perfectionist/agrarian idyll run I'm using a mix of:
- Adaptability 10%
- Byzantine Bureaucracy 10%
- Communal 10%
Which is, because of aforementioned effect, more like 40something percent more possible pops on any planet. Goal was to to make your planets as efficient as possible and expand your economy that way since you can't really get any new worlds once you're boxed in.
so since I am apparently incapable of googling things that are only a little more complicated than cat pics quick question: Do you guys know of any more ways to reduce the needed housing for pops?
I'm asking because I was kind of surprised about how good that modifier actually is. Mainly due to the fact that almost all modifiers in this game are additive. Which means diminishing returns on positive modifiers and... demolishing returns (what's the opposite of diminishing returns?!) for negative modifiers. Anyway in my current inward perfectionist/agrarian idyll run I'm using a mix of:
- Adaptability 10%
- Byzantine Bureaucracy 10%
- Communal 10%
Which is, because of aforementioned effect, more like 40something percent more possible pops on any planet. Goal was to to make your planets as efficient as possible and expand your economy that way since you can't really get any new worlds once you're boxed in.