This isn't true at all. Lasers don't lose, they win with less than 20% casualties!
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It's absolutely true for the majority of cases. I tested multiple tiers, and a variety of setups.
Only specifically in tier 5 does the fight become one-sided against Auto Cannons and a large part of that is the rising percentage of the health pool that consists of armor (plus passive tracking being very useful for laser), but again... this is them being hard-countered in terms of defense, and they still aren't wiped off the battlefield.
Autocannons are fantastic, and are absolutely a key part of any brawler loadout, but they're not the "objectively correct" choice you paint them to be. Autocannons are ineffective against armor, extremely power hungry, and increasing the size makes them less slot efficient, much less power efficient, reduces their tracking, and doesn't increase range. S slot autocannons aren't the solution to everything, and M/L slots are just a trap.
Wasn't talking about M/L slots, I specifically stated that I'm talking about S slots balance.
They're power hungry, sure, but the difference for 3 weapon slots is a maximum of 18 power on tier 5. That only matters in the sense that it takes away the option to run shields on your Corvettes.
And sure, they're weak against Armor, but they're still by far the best overall weapon for that slot. As a result, in a mixed fleet like the AI fields them, putting an anti-armor weapons into an s slot just diminishes the possible dps. On in other words, if you fill every s slot with an auto cannon, and put anti armor elsewhere, you'll get a much stronger overall package than if you put anti armor in your s slots. And yes, from my testing, that holds true on a real battlefield as well, even with the fact that longer-range weapons will shoot into shields first.
I don't think this is a balance problem like you make it out to be - the AI favouring autocannons on corvettes would be fine if that was what the AI was actually doing. In reality, the AI uses nothing but autocannons on not just corvettes, but also larger ships and artillery.
Didn't claim otherwise, I'm specifically talking about s slots on small ships.
/edit:
Just read through my first post again, and realized that I didn't actually specify that I'm talking about the s slot until the very last paragraph. I assume that's where the confusion's coming from - my bad.