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klopkr

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2.3 hunter focus event as a straight woman gives you a straight female lover

Edit: I am using the latest patch 2.3. The forums wont let me edit it into the title.

I started a thread about this bug here:http://forum.paradoxplaza.com/forum/showthread.php?828043-Wayt-of-life-is-taking-no-homo-too-far.

As you can see the cabin in the woods event allows straight female characters to gain straight female lovers. It also happens often enough that you can collect a whole harem of them if you don't change your focus.

Here are some screenshots.
CjcZTho.jpg

RY5WH6F.jpg

OyUbJYq.jpg

WsCzInB.jpg

3DAQ0Mc.jpg


Yes this is in ironman mode.

This is what dracko88 thinks the problem is:
Code:
	immediate = {
		if = {
			limit = {
				OR = {
					AND = {
						is_female = no
						NOT = { trait = homosexual }
					}
					AND = {
						is_female = yes
						trait = homosexual
					}
				}
			}
			set_character_flag = woods_female_lover
		}
		if = {
			limit = {
				OR = {
					AND = {
						is_female = yes
						NOT = { trait = homosexual }
					}
					AND = {
						is_female = no
						trait = homosexual
					}
				}
			}
			set_character_flag = woods_[COLOR="#FF0000"]female[/COLOR]_lover
		}

Probably has something to do with the character flag being set wrong. Changing that to male should resolve the issue. I suggest doing a bug report and make sure you explain the situation fully and even past the code showing the problem.


I'm not sure if it's WAD but you get the event fairly often even if you've already gotten it once which lets you litter your court with attractive quick lusty women.

My suggestion is that you fix the event to give straight women male lovers and that you limit the event so it can only happen once per character.

I also suggest you nerf the stats of the lover or at least make it a bit more random because a quick search shows that they start littering the game world.
 
Last edited:
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klopkr

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Big update!

So this bug allows straight women to impregnate their female lovers...
biMJdpX.jpg

k924nFW.jpg


...And be impregnated themselves.
fuiMGm5.jpg

z8oIFeZ.jpg

VDBPGuc.jpg


I got 6 of these wild lovers at one point but 2 or so had died so I had 8-9 in total with one character.
yUS0SuB.jpg

BDUy9RB.jpg

Oyeo2GH.jpg


And yet she's still totally straight and thinks gay sex is gross.
BZw9vom.jpg


And here are all the lustful quick attractive women at one point. I'm sure there was more at one point but the fact that they always have the same traits makes them very easy to find.
JFldWRS.jpg


Mods please change the title of this bug report to reflect that it is indeed a patch 2.3 bug report instead of deleting it.
 
Last edited:

Talq

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One adds, I'm not sure that it firing so often you can get 8 in your lifetime is intended. Makes them rather common.
 

Dracko81

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It is quite strange indeed, because apparently getting pregnant over the age of 45 is possible again?

Although running the focus for 40+ years could result in several cases of this event firing, assuming the random number was ignored and you were getting it to fire every year that is 40 chances of it triggering. With a 10% chance each year. Your looking at a 2.64 % chance of that happening. Not to say that it didn't but statistically there might be another issue with this event chain or something else. **This isn't taking the random 2-3 year gap between each event chance to occur so over 40 years that probability is going to be quite a bit smaller in reality. With only 20 event chances your looking at a 0.0355 % chance.

I have tried to test a theory on this, that the events for this event chain are creating secondary event loops increasing the event loop. Haven't had any luck with just playing the game though, I might just try and force it to trigger to see if it creates a second event chain for a character.

Code:
# Gets lost, finds cottage, meets person of opposite sex, can choose to get busy or not
character_event = {
	id = WoL.5065
	picture = GFX_evt_rider_adventure
	border = GFX_event_normal_frame_war

	is_triggered_only = yes
	
	desc = {
		trigger = {
			has_character_flag = woods_female_lover
		}
		text = EVTDESC_WoL_5065_female_lover
	}
	desc = {
		trigger = {
			has_character_flag = woods_male_lover
		}
		text = EVTDESC_WoL_5065_male_lover
	}
	
	immediate = {
		if = {
			limit = {
				OR = {
					AND = {
						is_female = no
						NOT = { trait = homosexual }
					}
					AND = {
						is_female = yes
						trait = homosexual
					}
				}
			}
			set_character_flag = woods_female_lover
		}
		if = {
			limit = {
				OR = {
					AND = {
						is_female = yes
						NOT = { trait = homosexual }
					}
					AND = {
						is_female = no
						trait = homosexual
					}
				}
			}
			set_character_flag = woods_female_lover
		}
	}
	
	option = { # Have a romantic time...
		name = EVTOPTA_WoL_5065
		trigger = {
			NOT = { trait = celibate }
		}
		add_character_modifier = {
			name = good_times
			years = 2
		}
		if = {
			limit = { NOT = { trait = lustful } }
			add_trait = lustful
		}
		hidden_tooltip = { character_event = { id = WoL.5066 } }
		[COLOR="#FF0000"]hidden_tooltip = { character_event = { id = WoL.5002 days = 365 random = 1000 } }[/COLOR]
	}
	option = { # Get out of there
		name = EVTOPTB_WoL_5065
		if = {
			limit = { NOT = { trait = chaste } }
			random = {
				chance = 20
				add_trait = chaste
			}
		}
		hidden_tooltip = { character_event = { id = WoL.5062 days = 5 } }
		hidden_tooltip = { character_event = { id = WoL.5002 days = 365 random = 1000 } }
	}
	option = { # It's a trap! Attack!
		name = EVTOPTB_WoL_5065
		trigger = {
			OR = {
				trait = paranoid
				trait = lunatic
			}
		}
		custom_tooltip = { text = cottage_person_dies }
		if = {
			limit = { NOT = { trait = wroth } }
			add_trait = wroth
		}
		if = {
			limit = {
				trait = wroth
				NOT = { trait = paranoid }
			}
			add_trait = paranoid
		}
		hidden_tooltip = { character_event = { id = WoL.5062 days = 5 } }
		hidden_tooltip = { character_event = { id = WoL.5002 days = 365 random = 1000 } }
	}
}

# Getting busy, bring lover home or not?
character_event = {
	id = WoL.5066
	desc = EVTDESC_WoL_5066
	picture = GFX_evt_lovers
	border = GFX_event_normal_frame_war

	is_triggered_only = yes
	
	option = { # It was nice but I've got to go
		name = EVTOPTA_WoL_5066
		clr_character_flag = woods_female_lover
		clr_character_flag = woods_male_lover
		hidden_tooltip = { character_event = { id = WoL.5062 days = 5 } }
		[COLOR="#FF0000"]hidden_tooltip = { character_event = { id = WoL.5002 days = 365 random = 1000 } }[/COLOR]
	}
	option = { # Bring home lover
		name = EVTOPTB_WoL_5066
		if = {
			limit = { has_character_flag = woods_female_lover }
			create_character = {
				random_traits = no
				dynasty = NONE
				religion = ROOT
				culture = ROOT
				female = yes
				age = 17
				trait = intricate_webweaver
				trait = fair
				trait = quick
				trait = lustful
				attributes = {
					intrigue = 10
				}
			}
		}
		if = {
			limit = { has_character_flag = woods_male_lover }
			create_character = {
				random_traits = no
				dynasty = NONE
				religion = ROOT
				culture = ROOT
				female = no
				age = 17
				trait = intricate_webweaver
				trait = fair
				trait = quick
				trait = lustful
				attributes = {
					intrigue = 10
				}
			}
		}
		new_character = {
			give_nickname = nick_of_the_wilds
			if = {
				limit = { ROOT = { trait = homosexual } }
				add_trait = homosexual
			}
			add_lover = ROOT
		}
		clr_character_flag = woods_female_lover
		clr_character_flag = woods_male_lover
		hidden_tooltip = { character_event = { id = WoL.5062 days = 5 } }
		[COLOR="#FF0000"]hidden_tooltip = { character_event = { id = WoL.5002 days = 365 random = 1000 } }[/COLOR]
	}
}

That is the duplicate code in the section of code I suspect that increases the occurrance for hunts, for reference.
 

Talq

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How in God's name did this bug get past the open beta testing?!?! :eek:hmy:

1. what open beta testing? There was no testing of the DLC and that's a DLC event.
2. That it got past internal testing is also not a surprise, because its basicly one way of life, a not that common event, and a female ruler.

Anyway, all of this is incidental to the report of the bug(s)
 

Wolfmaster1979

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1. what open beta testing? There was no testing of the DLC and that's a DLC event.
2. That it got past internal testing is also not a surprise, because its basicly one way of life, a not that common event, and a female ruler.

Anyway, all of this is incidental to the report of the bug(s)

You are correct with the first point, as I forgot that it was a dlc feature only. Sorry about that.
 

Dracko81

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It is quite strange indeed, because apparently getting pregnant over the age of 45 is possible again?

Although running the focus for 40+ years could result in several cases of this event firing, assuming the random number was ignored and you were getting it to fire every year that is 40 chances of it triggering. With a 10% chance each year. Your looking at a 2.64 % chance of that happening. Not to say that it didn't but statistically there might be another issue with this event chain or something else. **This isn't taking the random 2-3 year gap between each event chance to occur so over 40 years that probability is going to be quite a bit smaller in reality. With only 20 event chances your looking at a 0.0355 % chance.

I have tried to test a theory on this, that the events for this event chain are creating secondary event loops increasing the event loop. Haven't had any luck with just playing the game though, I might just try and force it to trigger to see if it creates a second event chain for a character.

That is the duplicate code in the section of code I suspect that increases the occurrance for hunts, for reference.

http://forum.paradoxplaza.com/forum/showthread.php?828301-2.3-BTOF-Hunting-cabin-event-creates-extra-hunting-attempt-chains

Confirmed issue. ;)

This means if you get that event in the first 2 events, which is 1% of the time, if 100 people played the hunting focus only 1 person would see the issue to any extent. You would have 3x as many hunting events as usual, so yes I think the chances of having 8 lovers from the event would be likely because of that bug.
 

klopkr

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http://forum.paradoxplaza.com/forum/showthread.php?828301-2.3-BTOF-Hunting-cabin-event-creates-extra-hunting-attempt-chains

Confirmed issue. ;)

This means if you get that event in the first 2 events, which is 1% of the time, if 100 people played the hunting focus only 1 person would see the issue to any extent. You would have 3x as many hunting events as usual, so yes I think the chances of having 8 lovers from the event would be likely because of that bug.

Interesting. I thought that was just the normal amount of great hunts but when i think about it i hunted a lot. Maybe once a month if i wasn't already. So this is actually 2-3 bugs in one!

But how did I get pregnant so old? And where did the mothers go after I died? And how did they both impregnate me and get impregnated and married off to men?

There are still so many mysteries for me!
 

Talq

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MrNibbles

Operations Manager - Drinker of Tears
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Nov 5, 2013
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I've added this to out internal database, cheers for reporting!