Here's why:
Suppose that one month you choose a focus — Rulership, War, whatever.
But next month they carry off your relative or vassal. Or even next year. And they make her into a concubine.
If the Intrigue focus is the only one way of getting people out of jail etc., then you may need to wait like 4-5 years.
And that would be just too artificial, making the game look formulaic and limiting immersion by very clearly invoking and giving exposure/focus to a mechanical restriction as opposed to a substantive/thematic/relevant reason (e.g. time to prepare the jail break).
So please enable other ways of access to jail break and/or the ability to pay ransoms for such people (especially prisoners who aren't concubines — e.g. your chaplain or spymaster caught on a mission).
Please don't ignore this.
I'd like to ask fellow posters to at least post a +1 if you agree, because I'd like to show that this is an important and valid problem, not just some nitpicky detail that only one dude cares about.
Suppose that one month you choose a focus — Rulership, War, whatever.
But next month they carry off your relative or vassal. Or even next year. And they make her into a concubine.
If the Intrigue focus is the only one way of getting people out of jail etc., then you may need to wait like 4-5 years.
And that would be just too artificial, making the game look formulaic and limiting immersion by very clearly invoking and giving exposure/focus to a mechanical restriction as opposed to a substantive/thematic/relevant reason (e.g. time to prepare the jail break).
So please enable other ways of access to jail break and/or the ability to pay ransoms for such people (especially prisoners who aren't concubines — e.g. your chaplain or spymaster caught on a mission).
Please don't ignore this.
I'd like to ask fellow posters to at least post a +1 if you agree, because I'd like to show that this is an important and valid problem, not just some nitpicky detail that only one dude cares about.
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