Wasteland, Eurocentrism, and a petition for an expansion focusing on Africa

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valanna

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when i compare the 1500 map with the EU4 map i'd have to say that the dev's did a pretty nice job. there seems to bit yellow in west africa, and that's where the most nations in the eu4 map are located. also east africa which is represented well enough in eu4. all i can see is the region east of kongo, which isn't well represented. I don't see any reason to change africa as it is now, it looks fine to me.

And a petition for a DLC?, I find this a very selfish way to "force" the dev's to make a DLC you would like to see.
 
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fetusthebard

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A small group crosses the jungle, losing over half their number to attrition.. Truly an example proving that a viable army can cross it.
Of course, small groups prepared to take appalling losses can cross this wasteland.
Oh good! We should actually add it then?
Doesn't mean it should be included in the game.
Oh.


Gotta love that logic. "Yeah, it happened, but that doesn't mean the game should realistically portray it!"
Of course.


But to be honest, I am not sure now if adding Buganda, Bunyoro and Rwanda, primitive kingdoms we know almost nothing about, who all seem to be fairly stable and isolated for the entire time, with barely any contact with even closest civilisations and no contact with Europeans till late 19th century, makes sense.
This is true, but I think instead of making the map wasteland we should revamp the exploration system so that you actually have to find these places. You should start out with vision of your area and only get it through prolonged relations with your neighbors, not revealed vision of 90% of the world because your tech reads "western".
 
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Chieron

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Oh good! We should actually add it then?

Oh.


Gotta love that logic. "Yeah, it happened, but that doesn't mean the game should realistically portray it!"
Of course.
A small group is not a VIABLE army. They were in no shape to do anything useful afterwards.
A single person crossing the wasteland does not mean that it should be open for everyone in the game.
Realistically, attrittion of 80% and more, no more than 1000 survivors regardless of starting troops, with not way to reinforce on the other side would be a proper representation. That is, only a maniac would go there. Might just as well be wasteland.
 
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Jomini

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Quoms:

This continued harping on the Emin Pasha Relief Expedition amazes me as the Expedition is, and has been for several pages, absolutely irrelevant to any proposal put forth for the development of Africa's interior.

Emin Pasha is much more relevant than the map of African kingdoms you are using from after that expedition. The Chokwe, for instance, don't have political control of anything in the EUIV era.

So let's start with the Luba. The mythology of the Luba holds that the state was founded in the late sixteenth century (if anything it was likely later) - long after even Kongo has knowledge of East Africa and can take exploration. While history records a this the founding of the Luba Kingdom, Morrison (the guy who invented Luba writing and first recorded their origin beliefs) is pretty explicit that the Luba had a shared culture with some overlordship, but a traditional unified kingdom this was not. Certainly, the recorded military endeavors of the Luba after the EUIV period were of the sub-regiment level, and were unable to cross significant distances. Again, this is a "kingdom" that cannot even manage to make direct contact with the coastal enclaves of Portugal - even as musket armed tribes were presenting a signficant threat - outside of the EUIV era.

Lunda, well that was founded a century later and likewise maintained small scale warfare. Again they did not manage to ever mount serious expeditions to the coast, not even 100 years after EUIV when doing so might have saved the kingdom from the Chokwe (by cutting off their access to gunpowder and muskets).



So how does this compare to West Africa? Pretty much everywhere Europeans set up shop the locals got firearms. They then used these firearms to pursue wild expansion towards the interior and along the coast. Somehow, in spite of there being allegedly large organized states within reasonable distance, states like Kongo and the like were too utterly incompetent (for centuries) to press this advantage on the interior states (even though they used it repeatedly against tribes on the coast, against fillibusters from Portugal, etc.) Do you think the Kongolese were just that much more stupid that the west African states?

Adding a few empty provinces next to Kongo will do little to make Africa more interesting. Having ahistorical kingdoms in 1444 is pretty bad as well. So what was there in 1444?

The states further north. Rwanda, et al. were in being at game start. However the approaches to there are like those encountered by the Emin Pasha Relief Expedition.


At the end of the day you have some maps with dubious population projections. None of them had historically relevant interactions with coastal Africa. This is not unlike interior New Guinea, there were substantial populations in highlands, but they had no substantial interactions with the surrounding areas.

So rather than keep showing us anarchonistic maps, how about presenting some evidence that anything other than tenuous trade contacts were possible with the kingdoms listed by the 19th century mapmakers.
 
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quoms

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So let's start with the Luba. The mythology of the Luba holds that the state was founded in the late sixteenth century (if anything it was likely later) - long after even Kongo has knowledge of East Africa and can take exploration. While history records a this the founding of the Luba Kingdom, Morrison (the guy who invented Luba writing and first recorded their origin beliefs) is pretty explicit that the Luba had a shared culture with some overlordship, but a traditional unified kingdom this was not. Certainly, the recorded military endeavors of the Luba after the EUIV period were of the sub-regiment level, and were unable to cross significant distances. Again, this is a "kingdom" that cannot even manage to make direct contact with the coastal enclaves of Portugal - even as musket armed tribes were presenting a signficant threat - outside of the EUIV era.

Remarkable how in the same breath you can accuse me of presenting information from outside of the time period and then appeal to the accounts of a missionary who wasn't even born until 1867. I also like the notion that these oral traditions of fairly recent events represent a "mythology," I guess because it's Africans who are saying it? Be a little less obvious.

So how does this compare to West Africa? Pretty much everywhere Europeans set up shop the locals got firearms. They then used these firearms to pursue wild expansion towards the interior and along the coast. Somehow, in spite of there being allegedly large organized states within reasonable distance, states like Kongo and the like were too utterly incompetent (for centuries) to press this advantage on the interior states (even though they used it repeatedly against tribes on the coast, against fillibusters from Portugal, etc.) Do you think the Kongolese were just that much more stupid that the west African states?

The Kongo monarchs would have been stupid to press inland. Their wealth came from the lucrative coastal trade and thus their resources were better spent consolidating control of the coast, not wandering off east in search of a bunch of agriculturalists who had no unique resources and were much too far away to tax adequately. Just how small do you think Africa is? The Kongo Kingdom's administrative apparatus was likely already butting up against what the transportation and communication technologies of the time would allow them to effectively govern.

We're clearly looking at two independent spheres of interaction in the Congo Basin, one in the west and one in the south. Just because extensive contact between these two spheres seems not to have occurred in the EU4 time period doesn't mean it was impossible - it just means it wasn't worth it. Lunda and Luba had nothing to offer to Kongo, and vice versa. By contrast, Luba and Lunda did carry on some level of trade with the east coast, so we know that contact was both possible and worthwhile on that end.

Adding a few empty provinces next to Kongo will do little to make Africa more interesting. Having ahistorical kingdoms in 1444 is pretty bad as well. So what was there in 1444?

There were no kingdoms in the southern Congo Basin, and only one around Lake Victoria (only Buganda was founded before 1444). I made these facts very clear in my earlier post and you chose to ignore them. As I stated before, the tags in question would need to appear through events similar to those which spawn Funj or Sulu. I don't consider this a problem. If you want to play as these tags, start from a later start date - this is in and of itself a different challenge from playing Kongo.

The states further north. Rwanda, et al. were in being at game start. However the approaches to there are like those encountered by the Emin Pasha Relief Expedition.

Only if you take the Expedition's route. Do explain to me how coming up the Great Rift Valley from eastern Zambia is the same thing as hacking your way through a thousand miles of soggy, malarial rainforest.
 
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Itchel

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This continued harping on the Emin Pasha Relief Expedition amazes me as the Expedition is, and has been for several pages, absolutely irrelevant to any proposal put forth for the development of Africa's interior. A few notes thereon:

The Expedition was, as has been broadly acknowledged in the thread, a dismal failure. However, it failed not because it is necessarily impossible to get from the Kongo region to the Great Lakes but because nearly every aspect of the Expedition was organized in the worst possible way, with the least possible foresight. The outcome was the predictable and unremarkable failure of a bunch of Europeans with limited knowledge of the geography of the continent they were attempting to traverse and supreme overconfidence in (1) their ability to get to their destination on a short timescale, using (2) their supposedly far advanced but in reality completely inappropriate technology.

By way of example, let's take a look at the route taken by the Expedition.

A_Map_of_the_route_of_the_Emin_Pasha_Relief_Expedition_Wellcome_L0034226.jpg


Note that the Expedition drove north, through the deepest part of the Congo Basin, following the river. This was done, presumably, so that the Europeans could (1) take the most cartographically "direct" route to Emin Pasha, and (2) make use of their steamboat for quick travel. It is also an act of incredible stupidity and hubris. The Expedition lost most of its men traveling through what is uncoincidentally the worst, least accommodating territory for concentrated military action in the entirety of Central Africa - territory that no one is now suggesting should be put in the game. The northern Congo River, in addition to being a deceptively poor means of travel, played host to precisely none of the African societies that people have suggested it is important for EU4 to include. To continue going back to the Expedition as if this poorly planned European misadventure is somehow relevant to the fate of the Luba or Lunda Kingdoms is a crow pecking at a limp and mildewed straw man.

Another factor contributing to the Expedition's fate is that it was, idiotically, expected to be self-sufficient in this distant and hostile territory. The Expedition is thus fundamentally different from the military action of a Central African kingdom with the territorial and economic base to assemble and implement supply trains. The lack of attention to how armies are supplied is, and has been since EU4's release, a source of profoundly ahistorical gameplay outcomes (almost uniformly in favor of Europe, which explains why so few people find the time to complain about it). Armies which are out of supply range and not looting territory suffer far too little attrition; even more absurdly, they are able to continuously reinforce their numbers, and as a result the AI is far too willing to send its armies on circuitous snipe hunts which would make no sense on the actual planet Earth.

This is not the situation in CK2 (with the admitted exception of Crusades, which the AI never really knows how to handle). So we know that it is not impossible or even particularly unlikely for a better situation to exist. Fixing EU4's problems with supply would probably remedy a great number of "problems with Africa" which are not in actuality unique to that continent.

This is one of two posts. The next will focus on the area which has been proposed for internal African development, namely the non-jungle areas of the southern Congo basin.

My argument is that all of tropical africa is this uninhabitable to europeans so why not? otherwise they should probably remove west african kingdoms dont you agree?
 

Demetrios

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This continues to be a straw man argument. I don't want to add the Expedition's route. I don't think anyone else wants to add the Expedition's route. That's the worst possible way to get from one side of Africa to the other. Instead, what has been proposed is a path skirting the jungle to the south and coming up the Great Rift Valley - a path which (1) includes historical state societies not currently represented in-game, and (2) happens to reflect the path taken not once but multiple times by different waves of migrating Bantu people. The Bantu people of Africa's east coast, as well as the Great Lakes, are descended from populations which migrated through Zambia; later, the Shona arrived in Zimbabwe by this exact route. I can demonstrate this at length if anyone is particularly skeptical.

Actually, several people here have argued that we should include the area of Expedition's route. In fact, not more than a few pages back is a map that explicitly shows a proposal to add explorable territory that includes regions the Expedition went through.

I don't think completing blocking off central Africa with wasteland is necessary. I think something along these lines this would be a fair compromise- it still leaves out a lot of habitable land as wasteland (the Kalahari is nowhere near that big), but it provides room for the most populous and politically developed regions (light grey areas split into some number of non-wasteland provinces):

COmljDj.png


Just put a couple empty provinces between the Great Lakes kingdoms and the coastal states of East Africa, and possibly break up Kongo's provinces a bit more as well.

It is to those suggestions that my posts about the Expedition have been aimed at. So, it's hardly a straw man argument at all - it's not aimed toward a straw argument, but towards actual verifiable statements (and maps!) that have been posted previously to this thread. In fact, both my posts linking the Expedition's Wikipedia page have been in response to people explicitly saying that area should be considered explorable. And putting up a veritable wall of a post to knock down the Expedition's relevancy and then go on to state that you don't really want to add the area it went through anyway is... interesting...

I have also repeatedly stated in my posts that an Angola-Katanga-Zambia corridor is something that can be reasonably be discussed, as opposed to adding territory to the map in the main part of the Congo basin.
 
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fetusthebard

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I have also repeatedly stated in my posts that an Angola-Katanga-Zambia corridor is something that can be reasonably be discussed, as opposed to adding territory to the map in the main part of the Congo basin.
So go ahead, add territory equally as "impossible" for Europe to conquer, but GOD FORBID we add a corridor near the Congo Basin with ridiculous attrition and tiny supply limit that was PROVEN to be traversed by Europeans in the century the game ends. Also, forget these "mythical" African states that lived there, it's a convenient lie that people are using to make the provinces seem possible. Lunda and Luba never existed, and anyone that claims they are is obviously trying to rewrite history.

/sarcasm
We aren't even saying do it to make the area uncolonizable, we just want to be able to do things as Kongo other than move up the coast. Because at the time, there were options available for the creation of trade routes between these groups, Kongo just decided it would rather make its fortune off of the coast.
 
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There were no kingdoms in the southern Congo Basin, and only one around Lake Victoria (only Buganda was founded before 1444). I made these facts very clear in my earlier post and you chose to ignore them. As I stated before, the tags in question would need to appear through events similar to those which spawn Funj or Sulu. I don't consider this a problem. If you want to play as these tags, start from a later start date - this is in and of itself a different challenge from playing Kongo.



Only if you take the Expedition's route. Do explain to me how coming up the Great Rift Valley from eastern Zambia is the same thing as hacking your way through a thousand miles of soggy, malarial rainforest.
You probably shouldn't dismiss things when you havent looked into them
 
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Demetrios

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So go ahead, add territory equally as "impossible" for Europe to conquer, but GOD FORBID we add a corridor near the Congo Basin with ridiculous attrition and tiny supply limit that was PROVEN to be traversed by Europeans in the century the game ends. Also, forget these "mythical" African states that lived there, it's a convenient lie that people are using to make the provinces seem possible. Lunda and Luba never existed, and anyone that claims they are is obviously trying to rewrite history.

/sarcasm
We aren't even saying do it to make the area uncolonizable, we just want to be able to do things as Kongo other than move up the coast. Because at the time, there were options available for the creation of trade routes between these groups, Kongo just decided it would rather make its fortune off of the coast.

Um, what? :confused:

Did you even read what you quoted from me? Your /sarcasm unfortunately makes it unclear what part you are attempting to make sarcastic. It would seem to be the first part, but I can't make heads nor tails of how it, sarcastic or not, would work when I said that it's reasonable to discuss an Angola-Katanga-Zambia corridor (wherein the states you mentioned would be located).
 
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Angola-Katanga-Zambia corridor (wherein the states you mentioned would be located).
Then what the tarnation are we talking about? They are states in the Congo river basin. The same area that you say is completely impossible to traverse. Which is not only untrue, trade routes and armies have crossed through the area, but also a misinterpretation of why the topic was created. There are plenty of places in the game that are just as impossible to traverse. This is a gameplay consideration taking into account the several states that were big and in the area at the time of the game, it seems silly that we completely ignore developed African kingdoms because Europe wasn't able to colonize them.
 
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Demetrios

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Then what the tarnation are we talking about? They are states in the Congo river basin. The same area that you say is completely impossible to traverse. Which is not only untrue, trade routes and armies have crossed through the area, but also a misinterpretation of why the topic was created. There are plenty of places in the game that are just as impossible to traverse. This is a gameplay consideration taking into account the several states that were big and in the area at the time of the game, it seems silly that we completely ignore developed African kingdoms because Europe wasn't able to colonize them.

Yes they are in the Congo basin. The Katanga region as a whole is. And, thus, they would be in the excepted Angola-Katanga-Zambia corridor I keep saying is reasonable to discuss (granted, Luba was only partially within Katanga, but that's enough to include it; Lunda, by being within all three of Angola, Katanga, and Zambia, of course is nicely centrally located in the excepted region). The main part of the Congo basin, the area where Stanley transversed - basically everything to the north of the the states you mentioned - cannot, on the other hand, be reasonably be portrayed as explorable during this period.
 
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Jomini

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Remarkable how in the same breath you can accuse me of presenting information from outside of the time period and then appeal to the accounts of a missionary who wasn't even born until 1867. I also like the notion that these oral traditions of fairly recent events represent a "mythology," I guess because it's Africans who are saying it? Be a little less obvious.
Read a little better. Your map explicitly depicts these empires at their height in the Victorian era after they have started to experience a population boom thanks to shifting agricultural production. Also it might be added those guesses were compiled by imperialists after Morrison looking to justify the legitimacy of their "treaties" over as much land as possible.

I cite Morrison as the first person to record the Luba founding myth centuries after it occurred because he is the first to write it down (he also was the first to develop a system of writing for the language). We have no written record of these kingdoms until the Victorian era. Their founding dates are a matter of oral tradition which likely has some validity. However, the lineal descent tales are indeed myths - the extant royal houses of these kingdoms do NOT show the degrees of kinship dictated by the founding myths. Genetics says that some elements of the oral history were embellished or corrupted in the retelling. This doesn't discount it, it just circumscribes how far we should lean on the wikipedia map that was cribbed from imperialists justifying their treaty overreach.



The Kongo monarchs would have been stupid to press inland. Their wealth came from the lucrative coastal trade and thus their resources were better spent consolidating control of the coast, not wandering off east in search of a bunch of agriculturalists who had no unique resources and were much too far away to tax adequately.
Are you historically illiterate about this area? Kongo's wealth came from the slave trade. Iron age agriculturalists, if organized in dense accessible populations like you propose, are perfect for large scale enslavement warfare. This is what happen to dense settlements of agriculturists in Western African - the slaving states from the coasts leveraged firearms to cart off the population in chains to sell to the Europeans.

Just how small do you think Africa is? The Kongo Kingdom's administrative apparatus was likely already butting up against what the transportation and communication technologies of the time would allow them to effectively govern.
Well when I flew from Jo'berg to Djibouti it was about 10 hours or about 3,000 miles give or take. When I flew into Kinshasa my rough estimate is that it is around 1,000 - 1,500 miles across the DRC. What in hell this has to do with slave raiding, which was done for these distances or further in period I have no idea.


We're clearly looking at two independent spheres of interaction in the Congo Basin, one in the west and one in the south. Just because extensive contact between these two spheres seems not to have occurred in the EU4 time period doesn't mean it was impossible - it just means it wasn't worth it. Lunda and Luba had nothing to offer to Kongo, and vice versa. By contrast, Luba and Lunda did carry on some level of trade with the east coast, so we know that contact was both possible and worthwhile on that end.
Kongo was a slaving state, any non-Kongolese peoples (and even a lot of Kongolese peoples) were slaved heavily to sell them to Portugal. The only way that slaving states with a major technological advantage historically did not go enslave the neighbors was if either:
1. They couldn't get to the neighbors.
2. They couldn't overwhelm the neighbors.
3. The neighbors didn't exist.

I assert that #1 is the most likely. Kongo had a well established slave trade prior to Portugal arriving. Once Portugal arrived, they provided a large number of slaves that ended up in Brazil (by some measures political instability in Kongo predicted slave prices in Brazil). Given that slaves were the single most valuable export from the Kongo there was strong incentive to at least raid slaves from neighboring polities. Even if by some miracle you avoided direct state on state slave raiding (as practiced by Kongo, Ashante, Dahomey, Oyo, etc.), we should see at least a few major private incursions by Kongolese slavers. We know that private Kongolese slavers were running rampant, there was an official complaint to Portugal that they were aiding Kongolese factions that were uncutting the monarchy and flouting the law. Rapacious slavers, however, would not be an issue if moving large bodies of men (like oh say a small army) were too difficult to be feasible in the area.

But what about #2. Well what happened when guns historically entered the area? Shockingly, like everywhere else in Africa, the Chokwe, in spite of vastly inferior numbers managed to overrun the entire place. We have a classic example proximal native groups using firearms to subdue more numerous distal groups. Why did no one try this during the height of the slave trade? Were the Kongolese just that much more stupid than the West African gunpowder states (or for that matter the Central Asian gunpowder states or the North American gunpowder tribes).

Now maybe there just were not dense settlements of agricultural peoples in this area, that is certainly in keeping with the artifacts for the 14th and 15th centuries. Of course if there are no large settlements there, why are we opening it up again?




There were no kingdoms in the southern Congo Basin, and only one around Lake Victoria (only Buganda was founded before 1444). I made these facts very clear in my earlier post and you chose to ignore them. As I stated before, the tags in question would need to appear through events similar to those which spawn Funj or Sulu. I don't consider this a problem. If you want to play as these tags, start from a later start date - this is in and of itself a different challenge from playing Kongo.



Only if you take the Expedition's route. Do explain to me how coming up the Great Rift Valley from eastern Zambia is the same thing as hacking your way through a thousand miles of soggy, malarial rainforest.
Shockingly, you are neither the only poster in this thread nor is your ahistorical proposal the only one on the table. Previous maps show this, which you might have noticed had you read the thread. THE reason given for opening the map in the first place was that Africa is too boring for you get vision and people vainly hope that more tags will make it less boring. Silly me, I assumed that you had read the discussion and were making an effort to contribute to that discussion.

Look this isn't something where we are talking about some extra-super-special one off. In a depressingly common pattern Europeans arrived with guns (the OE counts as European for this). They trade the guns for slaves or the products of slave labor. The locals use guns to build empires and enslave people further away from the Europeans. It doesn't matter where in the world this trade happened, states used guns against every population center distal to them. You can harp till you are blue in the face about how somehow, somewhere, special magic happened that merely stopped the inland Africans from having signficant interactions with the outside world ... but at the end of the day everyone knows that dense populations are reason enough by themselves to provoke incursions from slaving states (like Kongo) if such incursions are remotely possible.
 
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cloudwasher

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I think at some point the devs of EU4 need to make it clear which direction they want to go with the franchise. As a person who has played every EU since (and including) EU1, I have to say I'm a bit conflicted. On one hand, I'm very glad they moved away from the Euro-centric aspects of earlier EUs where the nations outside of Europe were loot pinatas in the colonization game. On the other hand, I feel like the move to make nations outside of Europe more 'playable' also destroys some of the historical immersion. When I can play as the Cherokee, westernize easily by 1650, and the European diseases that in reality killed off 75-90% of the population are nothing more than a minor nuisance, it does kind of make it feel more like a historically-flavored arcade strategy game.

I know in reality the rush for Africa wasn't until 1880s, but it shouldn't be a game of 'what happened' so much as a game of 'what if'. In my perfect EU world, there would be very few wastelands, but where you can colonize would be tied to a technological mechanism such as administrative efficiency or maybe a new mechanism... a colonial efficiency to simulate the organization difficulties of colonizing parts of the world. On first level you could only be able to colonize the New World along coasts and rivers (and any conquests you get from the native nations). Second level could unlock interior of the new world, east indies and coastal africa. Third could unlock Australia and African interior. Conquering a province from a region you don't have enough colonial efficiency to run ould result in a large unrest penalty until the correct level is reached, so if France wanted to conquer the Kongo in 1550 they could but they wouldn't be very good at running it or controlling the native populations. This allow African areas to get fleshed out better without the worry of the new nations being loot pinatas for the Europeans within the first century of the game and would have the added benefit of slowing westernization so that maybe actually reach 1700 without most of the nations on Earth already being westernized.
 
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Itchel

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I know in reality the rush for Africa wasn't until 1880s, but it shouldn't be a game of 'what happened' so much as a game of 'what if'. In my perfect EU world, there would be very few wastelands, but where you can colonize would be tied to a technological mechanism such as administrative efficiency or maybe a new mechanism... a colonial efficiency to simulate the organization difficulties of colonizing parts of the world. On first level you could only be able to colonize the New World along coasts and rivers (and any conquests you get from the native nations). Second level could unlock interior of the new world, east indies and coastal africa. Third could unlock Australia and African interior. Conquering a province from a region you don't have enough colonial efficiency to run ould result in a large unrest penalty until the correct level is reached, so if France wanted to conquer the Kongo in 1550 they could but they wouldn't be very good at running it or controlling the native populations. This allow African areas to get fleshed out better without the worry of the new nations being loot pinatas for the Europeans within the first century of the game and would have the added benefit of slowing westernization so that maybe actually reach 1700 without most of the nations on Earth already being westernized.
I like this idea but portugal used many small trade cities along the coast of africa in order to reach india
 

Atlantians

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What they need for the Americas is to have a separate tech mechanic for middle, and south America.
With their own buildings and their own ships (just renamed cogs).

The tribes in the North already have their native advancement trees that can be updated to be more functional in this manner.
This would give them all their access to their first few basic infantry units.

The natives of the Americas should only have access to the European tech like cavalry and firearms after contact is made.
Westernization could then be portrayed initially with their native tech by updating their units with firearms and adding cavalry,
ONLY IF they have positive relations and agreements with some of the Western Powers.

Central Africa could be depicting in a similar way.
 

quoms

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But what about #2. Well what happened when guns historically entered the area? Shockingly, like everywhere else in Africa, the Chokwe, in spite of vastly inferior numbers managed to overrun the entire place. We have a classic example proximal native groups using firearms to subdue more numerous distal groups. Why did no one try this during the height of the slave trade? Were the Kongolese just that much more stupid than the West African gunpowder states (or for that matter the Central Asian gunpowder states or the North American gunpowder tribes).

Now maybe there just were not dense settlements of agricultural peoples in this area, that is certainly in keeping with the artifacts for the 14th and 15th centuries. Of course if there are no large settlements there, why are we opening it up again?

Of course it doesn't accord with the evidence from the 14th and 15th centuries - as I've said multiple times now, there were no states in the southern Congo in the 14th and 15th centuries. What I'm arguing is that they did exist for the last couple hundred years of the EU4 period and are worthy of inclusion. Address this on its own merit instead of reaching for data from before the states existed (the above) and after they collapsed (Morrison's account) to argue that they somehow did not exist in the interim.

As for the Chokwe, they represent an example of a "proximal" group overrunning a "distal" one only by the most narrow definition of those terms. The Chokwe lived directly adjacent to the Lunda and had been vassals of the Lunda state; they were "proximal" only in the relative sense of being slightly closer to the coast and ultimately to the firearms trade. The Chokwe uprising has no resemblance to a hypothetical invasion of Luba and Lunda by Kongo, which would have had to deal with greatly increased distance (some several hundred miles) and more difficult intervening terrain - factors which act as force multipliers for any defending army. Thus the question of Kongo invading Luba and Lunda is not simply a matter of those states' existence or nonexistence in the EU4 period; it is a matter of economic necessity and return on investment. Slaves did not become scarce enough and thus valuable enough to justify raiding the southern Congo until after the EU4 period.

I will grant that the route between the western and southern Congo seems to have been difficult enough to prevent contact, particularly armed excursions. However, this is a separate question from the question of whether the historical Luba and Lunda are "stately" enough to potentially justify inclusion in EU4.

A connection here could be a good place to implement one of those overland straits I believe I mentioned much, much earlier in the thread, if Paradox ever decides to use that technique in vanilla.

I like this idea but portugal used many small trade cities along the coast of africa in order to reach india

It's true, but having the suggested three-tier system would help to delay this from happening. In my games, Portugal frequently skips colonising Brazil entirely and heads straight for the Cape, which is nonsensical from a historical perspective.
 
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gdj

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After reading the discussion i still dont see a viable reason why these new states should be included. Waht exactly should this contribute to gameplay?

Also, we should consider that armies are not the only things that "move" in EU4. For example, it does not matter for diplomats whether these areas are unreachable, as Jomini says, or just "difficult to reach" as the "pro-adding" faction postulates. Diplomats in EU4 could still reach this interior states and make alliances, marriages or even protectorates. Thus, anyone who allies such an interior state would have a virtually unconquerable ally that affects warscore, relative strenght of alliance modifiers etc., all of it unbalancing and ultimately unnecessary.

So, please, no addition of states that were for all intents and purposes no active entities of the political and economic map of this timeframe..
 
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3ishop

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I've been reading this thread and the suggestion doesn't seem to make much sense for the issue it's ment to be fixing.

Issue: central Africa is wasteland and it's boring for the existing factions there.

Solution add factions that they don't have a link to? You have to wait to explore to find the factions nearby to fight so how is hiding more going to work? If you start them knowing each other which doesn't seem likely, wouldn't it just be easier to have them start with more vision of their local area? Would be quicker, easier and doesn't lead to the scramble for Africa in the 1600-1700s.

Just seems their historic interaction could be covered with trade events for nations bordering the wasteland.

Of course another area skipped gamewise if they did add new areas inside it would need to be a new start trade node else you have central nations able to siphon off trade from the far east.
 
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