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magnusvejby

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Ehm "W" key works as a mapmode key, and as said above the arrow keys work fine. :p
 
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BrokenSky

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It would be good if you could change which hotkeys are for which thing. Actually I don't know; can you do that already?
 
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Vaximillian

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Oh, regarding the mouse: you can drag the map around by holding the wheel down and moving the mouse.
 
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grommile

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Yeah, arrowkeys work, but it doesn't feel natural to use my left hand on the right side of my keyboard where the arrow keys are.
I got used to doing that... yeesh, over 25 years ago, playing Dungeon Master on the Atari ST :)

Least implement some way to remap the keys.
Agreed.
 

BaZERGer

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Doesn't change the fact that I'm still using the mouse to move the map around. As I said, its hard on the shoulder, even with the ergonomic mouse.

What i do is zoom out first, then drag, then zoom back in, the further i want to move, the more i zoom out first. And since it zooms in on the possition on the pointer, it may not always even be required to move the map at all after zooming out.
 

Kudaranai

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The funny thing in regard of the hotkeys/shortcuts is that you can rebind them in the gui files in the game directory. For some of the Paradox games it even shows in the files that the modes have two key bindings (wasd and the Fx keys).
 

tonechild

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So this page is the top google result for me when searching on how to change the keys. That was my rationale adding to this post, despite its age.

Can anyone point me to the file that lets you change the keys? I haven't seen any file containing input mappings unfortunately.
 

adiuvat

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So this page is the top google result for me when searching on how to change the keys. That was my rationale adding to this post, despite its age.

Can anyone point me to the file that lets you change the keys? I haven't seen any file containing input mappings unfortunately.

although the keys we want:
"w" -> minimappanel.gui
"a" -> unitpanel_main.gui
"s" -> unitpanel_main.gui
"d" -> unitpanel_main.gui

can be rebound, I see no way to bind them to map movement. There isn't anything in the gui/gfx files I can find that specifies that the arrow keys control the main map (in fact I can't find anything representing the main map at all). This makes me think it is hardcoded, at least in the necro version (1.14) I play.

However-- there is a way to fix it.
this works. It's incredibly tedious -- you have to login/logout to set or unset the keys, but it does cause wasd to do what you want. You can save the bindings to a file to speed up changing. I guess you can rebind up/down/left/right to wasd -- but it will be a bit difficult to log back in if your password has wasd in it ;]
 
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