• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

FOARP

Field Marshal
49 Badges
Sep 10, 2008
6.137
4.023
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Naval War: Arctic Circle
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III
  • Gettysburg
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Arsenal of Democracy
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44 -  Back to Hell
  • Steel Division: Normand 44 - Second Wave
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
Indeed, Taffy-3 would have been destroyed and terrible damage would have been done to the invasion fleet before the CVs came to the rescue.


From the point of view of the Japanese military, wiping out the transport ships & landing craft of the US invasion fleet at Leyte would have meant that it would be at least two years, maybe three, before the US could have replaced enough of those losses to launch an invasion of the home islands.


So that's a win.


From the point of view of the Kaiser & Cornfield Shipyards, it might have been four months.


So it's a sacrifice that's expensive in terms of US personel, but only a setback, not a disaster.

I think Max Hasting's assessment was even less sanguine about the likely actual impact - destroying Taffy-3, or even all the Taffys in Leyte Gulf, would not have done much to delay the final result. I'm given to agree.
 

Uniform764

Captain
103 Badges
Oct 3, 2011
382
325
  • Crusader Kings II
  • Naval War: Arctic Circle
  • Semper Fi
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Darkest Hour
  • 500k Club
  • Europa Universalis III Complete
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Res Publica
  • Cities in Motion
  • Sengoku
  • Stellaris: Galaxy Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • Crusader Kings II: Conclave
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Stellaris
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Divine Wind
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • March of the Eagles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
It only has to be prevented from operating for a few months in one region of the country - and that is not the same.
The Luftwaffe could not prevent the RAF from operating for a few months in one region of the country. For the duration of the Battle of Britain the number if aircrew and aircraft available to Britain actually increased and there is little evidence that attacking the airfields seriously impeded the ability of the RAF to continue fighting. The Luftwaffe on the other hand was taking losses that it could not sustain.

The question was - was it possible after the fall of France. .
On the 25/6/1940, Germany was not in a position to launch Sea Lion, nor could it create a position where Sealion was possible. Preparation had to start way before the fall of France

And why the river barges?
Because they're what the Germans actually planned to use in the operation. The Germans never had any plans to create proper assault craft and if they had it would need to be started way before France fell.

For it to succeed an army, that went from Berlin to Moscow in 6 months, must have no opposition at all. .
The thing about driving to from Berlin to Moscow is that you don't have to ferry reinforcements and supplies over the sea past one of the largest navies on earth.

And even with the resources that were available historically to Germany, war game of 1974 concluded that it WAS possible to land a force of 90.000 men - yet for you even that it not an option because for that "RAF and RN would have to do the square root of fuck all".
I never disputed the Germans could land some troops. I disputed them landing enough troops in fighting condition and continuing to supply them long enough to force Britain to surrender. The same Wargame you're repeatedly referring to concluded unanimously that the troops that landed would be left without reinforcements/supplies and annihilated. None of the umpires, including one Adolf Galland who was actually a Luftwaffe pilot during the Battle of Britain, gave any indication that supplying the invading forces entirely by air (or air and submarine) was even vaguely conceivable, nevermind a complete certainly as you indicate it would be

The capabilities of the German and Soviet armies are grossly underestimated on this forum while Allied forces are greatly overestimated. So there is no point in talking with highly bias crowd about some things. Once again, a Holy Grail of NO if any discussion of Allied loss in just about anything is considered.
Not really, there are plenty of instances of allied failures, or situations the allies could have failed in. It's just that in ideas such as Sealion or invading Australia which are necessary to seriously shift the course of the war for gameplay purposes, are pretty unfaesible in reality

Can I get a rundown of the list of assumptions we have for your invasion plan? So far you're assuming

1) The Germans magic up a flotilla of tank and infantry landing craft in a month or two after France falls
2) The entire RAF is somehow prevented from operating over the heartland own country for several weeks
3) The Germans land several divisions, including armour with minimal casualties
4) The Germans have no logistical issues despite relying almost entirely on air resupply for an overseas armoured offensive
5) The 26 or so divisions the British had available in Sept 1940 are somehow unable to defeat 1/3 their number.

Did I miss anything?
 
Last edited:
  • 5
  • 3
Reactions:

Axe99

Ships for Victory
127 Badges
Feb 13, 2003
15.951
13.022
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
Now, I'm firmly in the camp of 'IRL, Sealion isn't happening' and 'in-game, it's going to be very difficult, and probably only possible with exploits or with some kind of whacky diplomatic set-up', but what about this potential....

Early on, Germany plays 'nice' - Anschluss and Sudetenland, but then pretends its all good. Keeps peace with USSR and France - if possible, gets USSR or France (preferably USSR) in Axis. However, they convince Japan to attack the DEI and Malaya in '38 or '39, drawing a large part of the RN and the army/air force to the Far East. All the while, they've been building amphibious craft and have been lucky enough for the UK to not notice. Get Italy in the Axis as well.

Then, instead of attacking France, the opening strike of the European war is a naval invasion of the east coast, a decent port without a huge city that'll be a pain to pacify, probably. Still a long shot, but with a lot of the RN and Army off in the Far East, there's a chance of getting a bridgehead.

Very much a fanboy wank-fest, but possibly feasible in-game? Even without the USSR and and France on-side, if the RN is losing ships to the IJN (which will also be losing ships, but it'd be a bit of a fight) and the KM and RM were working together, there may just be enough time for Germany to consolidate before the RN comes back and causes trouble. Still a long shot though.

Over a day? In what universe? And assaults like that usually take place in the night so good luck noticing something before it is too late anyway.

It's possible to see the French coast from the English coast - and the Brits (like the Germans) had people watching the coast around the clock. A night operation wouldn't have been a surprise.
 

aitaituo

哀駘它
48 Badges
Aug 6, 2013
8.083
5.037
  • Crusader Kings II: Charlemagne
  • Stellaris: Galaxy Edition
  • Tyranny: Archon Edition
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Hearts of Iron IV: Cadet
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Cities: Skylines Deluxe Edition
It's possible to see the French coast from the English coast - and the Brits (like the Germans) had people watching the coast around the clock. A night operation wouldn't have been a surprise.

What if they launched from Bordeaux?
 

Uniform764

Captain
103 Badges
Oct 3, 2011
382
325
  • Crusader Kings II
  • Naval War: Arctic Circle
  • Semper Fi
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Darkest Hour
  • 500k Club
  • Europa Universalis III Complete
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Res Publica
  • Cities in Motion
  • Sengoku
  • Stellaris: Galaxy Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • Crusader Kings II: Conclave
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Stellaris
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Divine Wind
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • March of the Eagles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
What if they launched from Bordeaux?

The craft they had were barely capable of crossing the channel in ideal weather conditions. Extending the journey length by several hundred miles and length by tens of hours, crossing the Bay of Biscay would be certifiable lunacy

Then, instead of attacking France, the opening strike of the European war is a naval invasion of the east coast, a decent port without a huge city that'll be a pain to pacify, probably. Still a long shot, but with a lot of the RN and Army off in the Far East, there's a chance of getting a bridgehead.

Now that's interesting. Trying to think where'd be a suitable landing zone. Somewhere around the Tyne/Tees region maybe? Major port facilities and a chance to cut Scotland off from the rest of the country?
 
  • 4
Reactions:

EU3NOOB

Field Marshal
57 Badges
Sep 29, 2011
4.598
2.846
  • Victoria 3 Sign Up
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Stellaris: Federations
  • Stellaris: Ancient Relics
  • 500k Club
  • Victoria: Revolutions
  • Crusader Kings II
  • Crusader Kings III
  • Stellaris: Galaxy Edition
  • Europa Universalis III: Chronicles
  • Victoria 2
  • Hearts of Iron IV: Colonel
  • Imperator: Rome
  • Darkest Hour
  • Hearts of Iron III
  • Surviving Mars
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Conquest of Paradise
  • Imperator: Rome Sign Up
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
I Think Hawaii was possible historically if the Carriers had been sunk at Pearl on Dec 7 1941. Without the carriers how would the US have stopped them?
Not really no. The Japanese neither had the resources nor the desire to take Hawaii. Most of Japan's land forces were tied to the Chinese front or the invasion of SEA and Indonesia. Japan was literally operating on a shoe-string that was pulled nearly to the breaking point. And Japan considered SEA and Indonesia the important front for attaining resources such as oil in order to maintain their war in China. The war against the US was merely a means to that end in order to capture the Philippines and destroy the Pacific Fleet at Pearl Harbor. Capturing Hawaii would be a move in order to slow down any advance by the US and would ignore their main reason why they attacked Pearl Harbor: To make a decisive, war winning defeat of the US Navy.

Any attempt to capture Hawaii would effectively be admittance that the war would be long and thus unwinnable. The Japanese wanted a short war with the West, not a long one.
 

Director

Maestro
34 Badges
Aug 13, 2002
5.400
3.354
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
I have seen some wild assumptions that it would take 24-28 hours to cross the channel. Yeah, no, you can swim over it faster than that.

Yes, one person can perhaps swim the Channel at the Dover Strait. But 130,000 people - 13 divisions plus support troops plus supplies plus ammunition plus equipment plus naval escorts - do not just walk into the water in unison and swim across. One person can just walk down a road; an army needs planning and experience in making a march or it descends into chaos as units accordion (stop/start/stop/start) or turn down the wrong roads. Moving a mob is hard and it is time-consuming; that's why armies invented bureaucracy. Getting a lot of men into boats is hard and time-consuming and that is why river-crossings are so challenging.

An amphibious operation is perhaps the most difficult of all military maneuvers - I'd include a fighting withdrawal as less difficult - and it needs to be planned, organized, rehearsed and then carried out like a piece of complex choreography. It took the Allies years - years - of practice in England to work out how to marshall the troops, load the men and gear and stuff on the boats in precise sequence, and organize when the boats and ships sailed and in what order. And D-Day was still chaos on the beach in some places - hell, some of the troops couldn't even land on the right beach.

Vukodev, the standard Allied landing craft - the Higgins boat - was one of the most insightful pieces of genius of the War and is usually listed on any top-ten or even top-five list of war-winning things. As it turns out, the Kriegsmarine did put some resources into developing a landing craft. They built 2 - yes, 2 - before the war and they were complete failures. Germany said they were going to use tugs and river barges because that's all there was - not because it was a viable solution, but because the dictator said 'find a solution' and didn't ask, 'Will it work?'. Germany did not build landing craft for SeaLion because they didn't know how at the time. As to the docks... the Allies built artificial harbors at Normandy. They used enormous caissons of concrete, old warships and freighters and even brought their own pipeline. By contrast, Germany was hoping they could use a fishing pier and get petrol at the village garage.

Of course, if you commit Bismarck, the Scharnhorsts, the pocket battleships and the cruisers to SeaLion you can build a nice breakwater if you can beach them before they sink.

Look, the US Marine Corps started getting serious about amphibious warfare in the late 1920's-to-mid-1930's. They put their total resources into it, made it their reason for existence, developed a doctrine, planned the equipment and procedures and the rest... and the first amphibious landings (Guadalcanal and Torch) were catastrophic screw-ups that would have been a disaster against organized opposition. Dieppe was better in that it showed how very, very far the Allies still had to go to get good enough to even think about trying it. And even in the late-war phase at D-Day, units got confused, the beaches were a mess and the supply situation was total chaos for days and weeks after. Getting right just one thing - the combat-loading of supplies - took several tries and tens of thousands of casualties before they got it right, and the Pacific island invasions never did solve the problem of unloading the cargo ships in a timely manner.

Amphibious landings are not simple. I get that the Soviets pulled one off and my hat is off to them, but SeaLion was going to be bigger, more complicated, more contested and much - much - more chaotic than crossing the Black Sea at Kerch. From the Wiki: "Two days later at Yenikale, over 4,400 men of the Soviet 56th Army (landed were units of 2nd and 55th Guards Rifle Divisions, and the 32nd Rifle Division), enjoyed massed artillery support from positions on the Taman Peninsula and established a firm beachhead which the German V Army Corps and Romanian 3rd Mountain Division were unable to defeat. By 11 November, the Soviets had landed 27,700 men in the Yenikale Beachhead."

Let me point out that moving 4400 men is very different from moving 130,000. Moving 28,000 men in ten days does not mean you can move 130,000 in one. If you land 4400 Germans at Folkestone the police will arrest them or the little old ladies at the tea-shop will club them into submission with their umbrellas. I mean... this is just not reasonable.

And have we even answered which SeaLion we're talking about? The Army wanted 13 divisions moved over a broad front, the Navy said maybe 3 on a narrow front, and neither would agree to accept the other's plan. So... the Army was refusing to go unless they could take twice what the Allies used on better-defended beaches at Normandy! And the Navy had enough barges to move a quarter of that, if the Royal Navy and Air Force stayed away and the sea didn't get too rough. It's fantasy.

No, it's a recipe for the biggest Allied propaganda coup of WW2, a catastrophe that would rival 6th Army's surrender at Stalingrad and cost Germany the paratroops and the best of her army, the cream of her air-force and the rest of her Navy. Britain should have been begging Hitler to try it. That sort of reverse puts an end to Barbarossa for three years and likely five, or it gets Hitler put out of a job.
 
  • 11
  • 1
Reactions:

rogerfenwickxii

Sergeant
49 Badges
Nov 12, 2014
81
63
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Battle for Bosporus
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV Sign-up
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Crusader Kings II: Sons of Abraham
GB sank the French navy at port before the Germans could use it for their own ends. I think that the Kreigsmarine, with a lot of effort and planning, could have used these French ships to provide the necessary cover for an invasion force, assuming that they could achieve total air superiority and did not let the BEF escape at Dunkirk. Whatever the Germans landed would have been in pretty bad shape, but not nearly as bad of shape as whatever the British home guard could have mustered without being able to evacuate their professional soldiers at Dunkirk, which only happened because Hitler did not permit the army to go in for a kill blow and instead had the Luftwaffe take a wack at them.
 

Pugmak

Field Marshal
91 Badges
May 13, 2007
3.369
508
  • Europa Universalis IV: Res Publica
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Europa Universalis III Complete
  • Penumbra - Black Plague
  • Pirates of Black Cove
  • For The Glory
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler: Cold War
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 3 Sign Up
  • Commander: Conquest of the Americas
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Ancient Space
  • Darkest Hour
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
What John Smeaton might look like:

08b88a3679044a6ca61017fddef6f4f7.jpg


A battalion of doughy 18th Century civil engineers? I suppose they could build lighthouses and canals out of the panzers the Germans bought. Pretty scary, to be sure. ;)

That's the Smeaton to which I was referring.
 

Uniform764

Captain
103 Badges
Oct 3, 2011
382
325
  • Crusader Kings II
  • Naval War: Arctic Circle
  • Semper Fi
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Darkest Hour
  • 500k Club
  • Europa Universalis III Complete
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Res Publica
  • Cities in Motion
  • Sengoku
  • Stellaris: Galaxy Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • Crusader Kings II: Conclave
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Stellaris
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Divine Wind
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • March of the Eagles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
GB sank the French navy at port before the Germans could use it for their own ends. I think that the Kreigsmarine, with a lot of effort and planning, could have used these French ships to provide the necessary cover for an invasion force

The ships that were in Algeria? How exactly were the Germans capturing them?
 
  • 1
Reactions:

keynes2.0

Field Marshal
45 Badges
Jun 27, 2010
7.861
4.281
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III: Chronicles
  • Hearts of Iron Anthology
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Darkest Hour
  • East India Company
  • Age of Wonders: Planetfall
  • BATTLETECH: Season pass
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Surviving Mars: First Colony Edition
  • Age of Wonders II
  • Age of Wonders
  • BATTLETECH: Heavy Metal
  • Age of Wonders: Shadow Magic
  • Age of Wonders III
  • Surviving Mars
  • BATTLETECH
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Pride of Nations
  • 500k Club
  • Victoria 2
  • Cities: Skylines
Paratroopers obviously. Germany should have made put the entire Wehrmacht under Luftwaffe control if they were serious about winning the war.
 
  • 1
Reactions:

Denkt

Left the forums permamently
42 Badges
May 28, 2010
15.763
6.369
Paratroopers obviously. Germany should have made put the entire Wehrmacht under Luftwaffe control if they were serious about winning the war.
Well they could retrain their whole army as paratroopers and build only transport plane. Think millions of paratroopers landing in a country in a few days, ultimate form of blitzkrieg;)
 

keynes2.0

Field Marshal
45 Badges
Jun 27, 2010
7.861
4.281
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III: Chronicles
  • Hearts of Iron Anthology
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Darkest Hour
  • East India Company
  • Age of Wonders: Planetfall
  • BATTLETECH: Season pass
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Surviving Mars: First Colony Edition
  • Age of Wonders II
  • Age of Wonders
  • BATTLETECH: Heavy Metal
  • Age of Wonders: Shadow Magic
  • Age of Wonders III
  • Surviving Mars
  • BATTLETECH
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Pride of Nations
  • 500k Club
  • Victoria 2
  • Cities: Skylines
What's better they wouldn't even need to wait until the battle of France was over to invade England. Just keep the low countries neutral, fortify the westwall and go straight for London. They'd never see it coming. Then after the paratroopers take over Britain you have the perfect island base to launch a sneak paratrooper attack on France. From there you launch a paratrooper assault on the unsuspecting soviets.
 

Sleight of Hand

retired modder
On Probation
14 Badges
Feb 14, 2012
12.114
5.868
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • March of the Eagles
  • Europa Universalis IV
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Steel Division: Normand 44 Sign-up
I hope there is a Zeppelin mod on day one. I saw that some guy has already started making 3D unit models, so hopefully some airship models get made as well.

Germany should definitely have a Zeppelin fleet re-building national focus. :D
 

Vukodav

Major
3 Badges
Jun 21, 2011
530
1.153
  • Hearts of Iron III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
It's possible to see the French coast from the English coast - and the Brits (like the Germans) had people watching the coast around the clock. A night operation wouldn't have been a surprise.

Yet D-Day was a complete surprise, at dawn, with a parachute drop the night before.
 

LTPugh

First Lieutenant
73 Badges
Sep 20, 2012
249
292
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV
  • Sword of the Stars
  • Victoria 2
  • Stellaris: Nemesis
  • Europa Universalis IV: Dharma
  • 500k Club
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
Yet D-Day was a complete surprise, at dawn, with a parachute drop the night before.
Through one of if not the most complex deception plans ever in the history of the world convincing the Germans that the Normandy invasions were a distraction and that the real thrust would come at Calais.

The Germans knew the ships were there, they just thought they weren't the real thing.
 
  • 5
Reactions:

CV10

Second Lieutenant
81 Badges
Apr 7, 2013
175
157
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Conquest of Paradise
  • Darkest Hour
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Stellaris: Galaxy Edition
  • Cities: Skylines
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • March of the Eagles
  • Semper Fi
  • Victoria 2
  • Arsenal of Democracy
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
Through one of if not the most complex deception plans ever in the history of the world convincing the Germans that the Normandy invasions were a distraction and that the real thrust would come at Calais.

The Germans knew the ships were there, they just thought they weren't the real thing.
Exactly

Operation Fortitude was possibly the greatest example of human deception of all time. A fake army with dummy encampments that had lights installed as to make them look inhabited, dummy landing craft, travel restrictions across southern England, double agents and fake radio messages, bombing raids launched to attack places of little military value (calais was flattened by the RAF). The effort the Allied forces put into pulling the wool over the eyes of the germans was staggering.
 
  • 6
Reactions: