I played the hell out of HOI3 when it came out (long time HOI guy) and ultimately stopped on account of 4 things:
1) While 'deeper' in gameplay than HOI2, the HOI3 stock events are just plain broken/non existent. So from a 'history lesson' point of view HOI2 wins. nevermind less unit specific artwork. Semper Fi says it addresses this with more events but seeing is believing.
2) Supply System. HOI2 may not have had a 'deep and ''realistic''' supply system, but what it had wasn't an impediment to enjoying the game and it STILL allowed one to enjoy the finer pleasures of convoy raiding. HOI3/SF has arcade mode which entirely DISABLES convoys... wth... yeah, less of a headache but seriously... how hard would it have been to add a 'SIMPLIFIED' mode which gave every province 10 times more throughput... that way you can still logistics bomb, convoy raid, can't land 50,000 troops on a a 1km no infra island, etc. (I think that having thousands of port levels, thousands of transports and ALL level 10 infra should mean no supply issues... ever... while ANY size army is dug in. I tweaked a save file, set every province to 10 infra in asia and all coastals to level 10 provinces and still ran out of supplies as japan. That's what I want... but not matter how much moaning, Paradox doesn't seem to hear.)
3) Brain Dead AI and perpetual issues like never-ending no damage naval engagements, idiotic air/cag mission behavior, etc etc. Frustrating AND boring at the same time.
4) Chronicly bad performance. Inexecusibly poor performance makes one fear visiting some screens (production queue for instance) for fear of waiting more than a minute in the late game.
A lot of SF looks good. But I've got a case of not wanting to give Paradox a dime for an expansion who's contents (some) I believe should have been part of the game from _release day_.
Fool me once. Shame on you. Fool me twice. Shame on me.
Without a 'money back gaurantee' I'm quite cagey. How about it Paradox? Buck the software return policy trend and offer money back gaurantees for a week on purchases from the plaza.
-Joel
1) While 'deeper' in gameplay than HOI2, the HOI3 stock events are just plain broken/non existent. So from a 'history lesson' point of view HOI2 wins. nevermind less unit specific artwork. Semper Fi says it addresses this with more events but seeing is believing.
2) Supply System. HOI2 may not have had a 'deep and ''realistic''' supply system, but what it had wasn't an impediment to enjoying the game and it STILL allowed one to enjoy the finer pleasures of convoy raiding. HOI3/SF has arcade mode which entirely DISABLES convoys... wth... yeah, less of a headache but seriously... how hard would it have been to add a 'SIMPLIFIED' mode which gave every province 10 times more throughput... that way you can still logistics bomb, convoy raid, can't land 50,000 troops on a a 1km no infra island, etc. (I think that having thousands of port levels, thousands of transports and ALL level 10 infra should mean no supply issues... ever... while ANY size army is dug in. I tweaked a save file, set every province to 10 infra in asia and all coastals to level 10 provinces and still ran out of supplies as japan. That's what I want... but not matter how much moaning, Paradox doesn't seem to hear.)
3) Brain Dead AI and perpetual issues like never-ending no damage naval engagements, idiotic air/cag mission behavior, etc etc. Frustrating AND boring at the same time.
4) Chronicly bad performance. Inexecusibly poor performance makes one fear visiting some screens (production queue for instance) for fear of waiting more than a minute in the late game.
A lot of SF looks good. But I've got a case of not wanting to give Paradox a dime for an expansion who's contents (some) I believe should have been part of the game from _release day_.
Fool me once. Shame on you. Fool me twice. Shame on me.
Without a 'money back gaurantee' I'm quite cagey. How about it Paradox? Buck the software return policy trend and offer money back gaurantees for a week on purchases from the plaza.
-Joel