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Erus

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So, I've managed to get, through inheritance, usurpation, and war, a fairly large empire. Which means lots of vassals who commonly plot to revolt and the like. That's fair enough, my issue is that what happens when they revolt.

They often get a massive amount of troops due to the revolt event about brigands and vultures or whatever it is. I understand why they did this, it makes revolts harder to put down, but it leads to a frustrating practice. The AI invariably splits them into a couple of armies, marches on my nearest holdings and storms them. They take half a dozen or so provinces, get to a 100% warscore and force me to peace often when I still have armies outnumbering them, sometimes even while I am marching to or in battle with them. In fact this sometimes happens even before I can get to battle, because unlike the AI, I have to raise a large number of troops from holdings, march them together to get them into an army, then march them down into battle. This can take more time than it takes the AI to get a 100% warscore.

This is illogical, frustrating, and makes the new revolt features not just annoying in the sense of 'more difficult' but in the sense of 'sheer idiocy'. From both a player and a historical point of view, does it make sense to say, 'They've taken several provinces! Even though I've yet to face them in battle, and have armies outnumbering theirs, I must give up immediately lest my losses be worse!'

Honestly, I think it might just be a problem with the game inherently post-update, but if I'm the only one with this problem or doing something wrong, I'd be glad to hear how to fix it.
 

Erus

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To use the most recent example, about two thirds of my vassals in Iberia and the few parts of Africa I control revolted. My Southern French vassals formed in Navarra, my Northern French vassals in Rosello (since the battle was in that direction anyway). My northern British vassals in Galloway, my southern British vassals in Middlsex for boat pick up. My personal troops went to whichever was closest (mostly Navarra and Middlesex).

It is worth noting that I was locally outnumbered, about ten to one in Iberia, but once my non-Iberian troops had arrived, I outnumbered them about two to one. So, they'd stormed a number of provinces by the time I arrived, which is where their warscore was from (I think it was 90% or so once I'd arrived).
 

RustyTurban

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Thats a really large empire, I suppose until this gets addressed there isn't much you can do. Maybe boat/ CK2 teleports could do the trick? Sounds like you already have to use them anyway though.
Of course you've already won the game pretty much so could just start up a new fresh challenge.
 

riknap

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Thats a really large empire, I suppose until this gets addressed there isn't much you can do. Maybe boat/ CK2 teleports could do the trick? Sounds like you already have to use them anyway though.
Of course you've already won the game pretty much so could just start up a new fresh challenge.
the hardest challenge in the game really isn't about gaining a large empire than holding them together (at least long enough until they're all de jure :D )
 

unmerged(26764)

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Mar 14, 2004
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This is in fact a major problem. It happens to me all the time. The entire revolt event is not calibrated for large empires.

The AI gets about 5-8 percent warscore per holding. The player gets about half a percent. That means the AI just needs to take about 5 backwater provinces at the start of the war and you lose. And it's easy for it to storm a few castles because of the absurd numbers it can get in that event. In my current game, the AI is now getting 175K of free, high quality, no attrition troops per revolt. Which it stacks into three no attrition armies of about 60k each and assaults it's way to victory in the time it takes me to march to it. And I have to methodically worry about every little 2k army spread out over the map because if any one of them takes a county or two I'm going to lose.

It's a major problem. You don't see it with normal sized kingdoms. With large empires it's truly a nightmare.
 

Arizal

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I agree it seems weird. Maybe they should add some prerequises for a rebellion to succeed, like having a part of the liege army destroyed...