• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

dannie

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InoCo and Paradox Interactive have gone undercover to discover the secrets of the three races of Ardania.
Infiltrating the cities of these denziens has been dangerous and difficult, but we are happy to 'finally' reveal what makes these races tick!

- Please find below the basic city development trees for Warlock - Master of the Arcane.
- One further tech tree detailing special resource enhancements, mercenary units and temples is planned in due course.

NEW - v1.0

Elves-Tech_Sheet_v1a.jpgHuman-Tech_Sheet_v1.jpg Monsters-Tech_Sheet_v1.jpg Undead-Tech_Sheet_v1.jpg Koatl-Tech_Sheet_v1.jpg

Resources_Sheet_v1.jpg Mercenaries_Sheet_v1.jpg Undead-Tech_Sheet_v1.01.jpg

RAR ARCHIVE of the above.
View attachment Warlock - Tech Sheets.rar


OLD v0.6

Get your PRINTER-FRIENDLY versions here:
- PDFs View attachment Warlock - Master of the Arcane -Tech Trees (printer friendly) PDFS.rar
- PNG images View attachment Warlock - Master of the Arcane -Tech Trees (printer friendly) PNGS.rar

More info:
Buy the game: http://www.warlockmasterofthearcane.com/buy
Try out the demo: http://store.steampowered.com/app/203630/
Facebook: http://www.facebook.com/WarlockMasteroftheArcane
Web page: http://www.paradoxplaza.com/games/wa...-of-the-arcane
Twitter: http://twitter.com/Warlockthegame
Forum: http://forum.paradoxplaza.com
 
Last edited by a moderator:

unmerged(182689)

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This is inaccurate on two counts.

Monsters have Bakeries listed in their building tree, but can never build them. They get Great Granaries instead. Humans get Bakeries but not Great Granaries, which are only differentiated by having an extra -2 gold upkeep. The tech trees for both races include both of these buildings.
 
Mar 14, 2003
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This is inaccurate on two counts.

Monsters have Bakeries listed in their building tree, but can never build them. They get Great Granaries instead. Humans get Bakeries but not Great Granaries, which are only differentiated by having an extra -2 gold upkeep. The tech trees for both races include both of these buildings.
Thats what you get for using templates....
Thanks for noticing and reporting! :)

EDIT: Corrected versions will be updated shortly!
 
Last edited:

jk_bonn

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Thanks a lot, pls more of this info! :D
 

KomodoWaran

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Undead farms? :huh:

Do they grow brains there?
 
Mar 10, 2011
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Don't Mana traps produce mana for Undead as well?
 

unmerged(489983)

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Humans don't have mana farms do they? :eek:
They sure don't, nor do the Monsters. The Undead, at least to my knowledge, is the only race capable of producing Mana Farms. It kind of makes sense, too, because the building exists as an alternative to regular farms because Undead units require mana rather than food for upkeep.
 

unmerged(486128)

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Awww, I was working on my Monster chart honest!

Less work for me, I guess. :p

They look very nice and I'm glad we have official versions now! ^_^
 

Sifer2

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I didn't know Undead needed Bat Forts for tech since I hadn't played them from the start yet. No wonder it seems like the AI was spamming bat forts lol.
 

unmerged(488743)

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Wow, thanks! I was waiting for this! Should make the game a bit easier.

Now I just need some details on the different terrain types.. :)