- Apr 7, 2014
I fully agree with you and others in this thread, but it cracks me up that people here hate the micro-heavy war system, yet in Victoria 3, people want a return to the micro-heavy war system.Yeah, the micro-heavy war system needs to go - I'm so tired of playing chase with the tiny armies of random counts that know they're too weak to fight me, and will thus retreat forever until I start sieging. Unfortunately, I think this issue can't really be solved. The engine changes that would be required to make warfare actually interesting and require coordination with vassals would be far more immense than even the inclusion of travel.
However, I'm relatively certain that the 3-duchy count problem could be solved, if the devs were just slightly less picky about letting you stack CBs, or provide a more flexible method of taking large amounts of territory. I don't really know why taking large amounts of territory at once is something they want to seal off until late game; not gonna lie.