We are not going to force wars. We even want the ACW to be avoidable, but difficult to do.
I just hope Vicky2 will not be sandbox like Eu3 and HOI3 because I don't like that at all. A forced war is something entirely different but events which bring you close to crisis and war are important.
Of course as a human player playing Paraguay you will never make the stupid descisions the president made (or actually his prostitute wife) but it would be good if those are forced upon you by the game, or hard to avoid.
And a being able to select between Sandbox/Historical events in the settings menu would be great.
But you said the Crimean War would be present. Is this still true?
That's why we need a setting to turn it on or off.
Not to be overly flippant or anything but... are there any constructive comments in the forums from your point of view?![]()
Since the base of people who like the deterministic approach is so big
but aside from a few specific instances that can't be modelled by a logical system like the freaking European war of religion AKA 30 years war (yes that little insignificant affair you bastards you blew it all up damn yoooooooou).
It has to be, for magna mundi to have a following. Granted, I haven't actually TRIED MM but they tell me it follows a more deterministic route.