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Shah of Persia
Oct 18, 2004
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robou said:
After further research, it appears the Ottomans lack troops as well. The Osprey book on the Ottoman in WW1 states that there were 36 regular divisions in August 1914, with a further 34 being mobilized between August and December 1914. At the momment we have 24 Division ready for Ottomans in August 1914, with only 10 divisions available for mobilization at the start. Perhaps this needs some serious increase?

I'll do some testing with it, as the OE can't be too strong or it will seriously unbalance the Russians. The only problem I see is that the OE currently lacks manpower and needs a special event to gain manpower (which it does already), although it might be to do with the OE lacking Arabic as a state culture. Anyway, I'll do some testing with it later this week.
 

robou

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Wannabe Tatar said:
I'll do some testing with it, as the OE can't be too strong or it will seriously unbalance the Russians. The only problem I see is that the OE currently lacks manpower and needs a special event to gain manpower (which it does already), although it might be to do with the OE lacking Arabic as a state culture. Anyway, I'll do some testing with it later this week.

Perhaps not as strong as may be historically correct, but in all 4 full games i have played in WOTN the ottomans always get trashed with New Zealanders in Constantinople.
 

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robou said:
Perhaps not as strong as may be historically correct, but in all 4 full games i have played in WOTN the ottomans always get trashed with New Zealanders in Constantinople.

From my test games I always saw the OE keep at least some troops in Edirne and Constantinople. Although it might have something to do with how much the Allies are doing in the Mid.East. From my Russian game the Ottomans didn't use those troops until I occupied a large part of Anatolia. But it's good to see the New Zealand AI doing it's work properly :D

I did notice that the AI favours landing in Constantinople, rather then Edirne. Although that might have something to do with the size of the forts (Edirne has a level 3 and Constantinople level 2, IIRC), so those might need to be equalled.
 

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Wannabe Tatar said:
From my test games I always saw the OE keep at least some troops in Edirne and Constantinople. Although it might have something to do with how much the Allies are doing in the Mid.East. From my Russian game the Ottomans didn't use those troops until I occupied a large part of Anatolia. But it's good to see the New Zealand AI doing it's work properly :D

I did notice that the AI favours landing in Constantinople, rather then Edirne. Although that might have something to do with the size of the forts (Edirne has a level 3 and Constantinople level 2, IIRC), so those might need to be equalled.

Both of the Anzac countries do their work well, perhaps if the british gave some small support it would be even better ;). However, the fortifications in Uskudar (994), of which there are none, might need to be upped as well, seen the Anzacs land there a couple of times.
 

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Shah of Persia
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robou said:
Both of the Anzac countries do their work well, perhaps if the british gave some small support it would be even better ;). However, the fortifications in Uskudar (994), of which there are none, might need to be upped as well, seen the Anzacs land there a couple of times.

Actually Uskudar already has a level 1 fort, but for now I changed all Turkish forts to level 3.

To those who noticed the treaty of Versailles not firing, I found the reason why. For some weird reason one of the triggers reads the France and Russia must be at war (with each other), so needless to say the event won't fire.
 

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Wannabe Tatar said:
Actually Uskudar already has a level 1 fort, but for now I changed all Turkish forts to level 3.

To those who noticed the treaty of Versailles not firing, I found the reason why. For some weird reason one of the triggers reads the France and Russia must be at war (with each other), so needless to say the event won't fire.

so are the Anzacs landing at Gallipoli now?

Also, that is an odd trigger to have :D
 

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Shah of Persia
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robou said:
so are the Anzacs landing at Gallipoli now?

Also, that is an odd trigger to have :D

Slight typo in the AST ai file. I mistakenly took 971 (Constantinople) instead of 970 (Edirne) :eek:o Ah well, at least we learned it's possible to get ANZAC troops to Europe.
 

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Dunderdon said:
Finally I came up with some event suggestions. I'm not very good at scripting, but I'll take a closer look at spoonist's event builder if you agree with the suggestions.


Central Powers' Peace offer 1916:

In December 1916, after beating Romania, Central Powers tried to negotiate Peace with the Allies. The negotiations failed because Germany could not decide what kind of peace to suggest.

Germany should have several options:

a) (historical) "We do not care about peace" - higher militancy for lower classes.
b) drastic claims - All of Brest-Liovsk-Russia to Germany, Belgium to Germany, Parts of Eastern France to Germany, Serbia to Austria/Bulgaria, Rumania to Austria/Bulgaria/German Puppet, Veneto to Austria, "Mittelafrika" to Germany
c) moderate claims - Polish puppet to Austria, Serbia as Austrian Puppet, parts of Belgium as German Puppet, Rumania as German Puppet etc.
d) humble claims - restore Europe to pre-war borders, maybe independence to Austrian and Ottoman nations

in cases b to d the Allied Powers should receive events to decide wether to agree or not. Of course, the probabilities to accept should be low in cases b and c.

Death of Franz Joseph I. of Austria

12th november 1916.

Franz Jopeph died at 12th november, 1916. His successor, Karl I., was in many aspects more progressive than Franz Joseph. Karl tried to save the monarchy by granting partial autonomy to the nationalities and introducing social policies.

a) historical "Autnomy plans do not suceed. Enact some social reforms" - grant some social reforms, +militancy to minorities and hungarians
b) "grant autonomy to hungary" - releases hun as satellite and enters military alliance, enacts some social reforms, +militancy to non-hungarian minorities

Hello again Wannabe Tatar!

It took me some time, but now I came up with a beta-version of those events!

So far, the event chain looks like that:

- When Franz Joseph dies, Austria can decide to press for Germany to send the peace note
- England and France will accept or refuse peace proposal (90% no, 10% yes)
- If both accept (1%) the event chain continues:
Belgium and France lose their occupied territories to Germany
Russia may decide if they also cease hostilities (90%) and lose occupied territories to Germany
Italy may decide if they also cease hostilities (75%) and lose veneto to Austria if occupied

Here is a screenshot (i set acceptance probabilities to 99% for UK and France in order to test the outcome):

ScreenSave1.jpg

(Germany did quite well here.. I had to run the scenario three times to prevent the Germans from getting crushed by Russia in Silesia or signing peace with France)

This is the event file: here

What still needs to be done:
- Checks for unlikely situations (B-L has happened, Austria not in the war anymore, etc.)
- Ottoman Empire (I think it would probably lose south palestine and all parts of Arabia)
- Serbia
- sleeping war events
- Peace conference: Germany restores parts of Belgium as a puppet, map of africa is redrawn, question of reparations, chance that war breaks out again
-possible post-war order

Comments are always welcome! If you like it I'd feel honored if you include it in your next version of the ww1 scenario!
 

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Shah of Persia
Oct 18, 2004
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Dunderdon said:
Hello again Wannabe Tatar!

It took me some time, but now I came up with a beta-version of those events!

So far, the event chain looks like that:

- When Franz Joseph dies, Austria can decide to press for Germany to send the peace note
- England and France will accept or refuse peace proposal (90% no, 10% yes)
- If both accept (1%) the event chain continues:
Belgium and France lose their occupied territories to Germany
Russia may decide if they also cease hostilities (90%) and lose occupied territories to Germany
Italy may decide if they also cease hostilities (75%) and lose veneto to Austria if occupied

Here is a screenshot (i set acceptance probabilities to 99% for UK and France in order to test the outcome):

What still needs to be done:
- Checks for unlikely situations (B-L has happened, Austria not in the war anymore, etc.)
- Ottoman Empire (I think it would probably lose south palestine and all parts of Arabia)
- Serbia
- sleeping war events
- Peace conference: Germany restores parts of Belgium as a puppet, map of africa is redrawn, question of reparations, chance that war breaks out again
-possible post-war order

Comments are always welcome! If you like it I'd feel honored if you include it in your next version of the ww1 scenario!

Some comments about the events. I just took a quick look at the events. There are a couple of mistakes (most likely copy & paste errors) but event 9000108 moves the Russian capital to 2489 (which is in the Congo), as the event is about seceding parts of Poland, a capital move isn't necessary. Also there's a small flag issue in event 9000123, it'll set the flag 'flg_BELFightsOn' but the event is about Russia. The Mitteleuropa plan should be split (I'll split it for a historical path too), as Germany won't be getting Estonia or other parts of the historical B-L treaty.

I'm not so sure about France actually seceding core territory to Germany, or Germany wanting it. IIRC there were no plans to take French territory in Europe. My suggestion for Belgium/Luxembourg is for Germany to move her borders to Liége-Namur (perhaps all of Wallonia?) and Belgium will become Flanders, a satellite state of Germany. But why would the OE lose land if the CP 'win'?

Serbia should lose lands (Macedonia) to Bulgaria, if it has joined on the side of the CP. Perhaps even some lands from Greece should go to Bulgaria.

Good work on those events. Once all the bugs/typos are ironed out, they'll be included in the next version
 

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Wannabe Tatar said:
Some comments about the events. I just took a quick look at the events. There are a couple of mistakes (most likely copy & paste errors) but event 9000108 moves the Russian capital to 2489 (which is in the Congo), as the event is about seceding parts of Poland, a capital move isn't necessary. Also there's a small flag issue in event 9000123, it'll set the flag 'flg_BELFightsOn' but the event is about Russia.
Should I use flg_RUSFightsOn1 or flg_RUSFightsOn2? What is the difference between those?

The Mitteleuropa plan should be split (I'll split it for a historical path too), as Germany won't be getting Estonia or other parts of the historical B-L treaty.
What are your plans? Unfortunately, there seems to be no countrysize trigger so that we could base Germany's decision on whether to set up staellite states on how much land it grabbed. Or will you check for each "Mitteleuropa state" if Germany owns all of its provinces?

I'm not so sure about France actually seceding core territory to Germany, or Germany wanting it. IIRC there were no plans to take French territory in Europe. My suggestion for Belgium/Luxembourg is for Germany to move her borders to Liége-Namur (perhaps all of Wallonia?) and Belgium will become Flanders, a satellite state of Germany. But why would the OE lose land if the CP 'win'?
You are definitely right about France and Belgium. My plans are to create a second series of events, simulating the peace conference, where Germany will return all of continental France and receive colonies in return. Same with Flandres. Of course, France should have the option to refuse these suggestions and continue the war with Germany alone. Do you think that it is still a better idea not to give Germany any French territory, even temporarily? I actually don't know what is the best way to simulate this period of time between armistice and peace conference. A distinction between controller and owner of a province is only possible during a war.

OE losing land refers to the same idea of splitting armistice and peace conference. However, Great Britain hardly loses territory in the war. A peace conference in 1916 or 1917, before the war was decided, would probably not see Great Britain as a "losing nation", therefore it could be hard to convince them to leave their positions in the Middle East. I am not sure how stable Ottoman rule was in Palestine, but perhaps the compromise would have been to set up independent states where Great Britain and Turkey have similar influence. What do you think?

Serbia should lose lands (Macedonia) to Bulgaria, if it has joined on the side of the CP. Perhaps even some lands from Greece should go to Bulgaria.
Even if there were no decisive battles in that region, and no provinces changed ownership? I probably will give Macedonia to Bulgaria if it controls at least one Serbian province.

Good work on those events. Once all the bugs/typos are ironed out, they'll be included in the next version
Thank you :)
Maybe I should increase the probability for AI Entente to accept the offer to 3-5% ? Otherwise it might be a lot of work for nothing :wacko:.

Just one more question: Do you think Russia should be included in the Entente's decision to accept the peace note?
 

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The whopping army of Newfoundland is 10 men large. :D

I suggest tweaking the soldier pops. ;)
 

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I have a small question, that has probably been asked several times.

Are the new WW1 events only for the basic 1914 scenario? Or if I play from 1836 will I eventually enter the Great War if everything is in place?

Thanks in advance whatever the answer is. :)
 

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You have to play the "War of the Nations" scenario that comes with the download. If you want to play the Great War from the Grand Campaign, try the Southern Revolution mod.
 

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Well after all the positive comments I'll give it a try. :)


A little detail that could be interesting for this mod, in a case of historical Austrian defeat:

in 1918-1919 the Austrian region of Vorarlberg (Victoria province of Bregenz) wanted to join Switzerland as a new canton. This is what Wikipedia says about it:

Vorarlberg was a part of Further Austria, and parts of the area were ruled by the Counts Montfort of Vorarlberg. Following World War I there was a desire by many in Voralberg to join Switzerland.[1] In a referendum held in Vorarlberg on 11 May 1919 over 80% of those voting supported a proposal that the state should join the Swiss Confederation. Howe
ver, this was prevented by the opposition of the Austrian Government, the Allies, Swiss liberals, the Swiss-Italians and the Swiss-French


I think that there should be a decent chance of this to happen, if the Allies and Switzerland accept. UK and France should have about 50% chances each to accept, and Switzerland would get the last word.

If the Swiss would accept, they would get:
-Core on Bregenz province
-Bregenz province join Switzerland
-Bregenz's population changed to Swiss nationality
-If there is a way to represent that French and Italian Swiss are a bit pissed it would be good to include it.


Maybe this is much work for little result, or maybe it could be interesting for the region.
 

unmerged(35351)

Shah of Persia
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Prinz Wilhelm said:
The whopping army of Newfoundland is 10 men large. :D

I suggest tweaking the soldier pops. ;)

Ok, will fix that.

Dunderdon said:
Should I use flg_RUSFightsOn1 or flg_RUSFightsOn2? What is the difference between those?

I'll have to check that again, as I just noticed it was BEL and not RUS.

What are your plans? Unfortunately, there seems to be no countrysize trigger so that we could base Germany's decision on whether to set up staellite states on how much land it grabbed. Or will you check for each "Mitteleuropa state" if Germany owns all of its provinces?

My first suggestion would be to create a lesser Brest-Litovsk in general for Russia, which could also serve as a base for the Mensheviks seeking peace. IIRC there is no difference if the Bolsheviks or Mensheviks would sign peace at this moment, while there should be.

Perhaps if Germany controls Riga and/or Vilnius Russia would secede Latvia and Lithuania as a whole? Same goes for Poland. Not sure about Ukraine or Belarus, as I doubt Russia would want to secede them in 1916/early 1917, as even the historical Brest-Litovsk treaty was considered by many to be too harsh.

You are definitely right about France and Belgium. My plans are to create a second series of events, simulating the peace conference, where Germany will return all of continental France and receive colonies in return. Same with Flandres. Of course, France should have the option to refuse these suggestions and continue the war with Germany alone. Do you think that it is still a better idea not to give Germany any French territory, even temporarily? I actually don't know what is the best way to simulate this period of time between armistice and peace conference. A distinction between controller and owner of a province is only possible during a war.

Germany didn't have that much colonial ambition regarding France. IIRC they only wanted to connect their colonial holdings by land, which would mean for France just the loss of Gabon and Congo plus I believe some regions above Togoland and some islands in the pacific. A flag could work just as well, if France decided to accept peace terms, the armistace would be effective whilst still having the guarantee that future events will fire. I think it's best to let France have it's territory back, with the possible exception of Verdun and other provinces in the Elzas.

OE losing land refers to the same idea of splitting armistice and peace conference. However, Great Britain hardly loses territory in the war. A peace conference in 1916 or 1917, before the war was decided, would probably not see Great Britain as a "losing nation", therefore it could be hard to convince them to leave their positions in the Middle East. I am not sure how stable Ottoman rule was in Palestine, but perhaps the compromise would have been to set up independent states where Great Britain and Turkey have similar influence. What do you think?

Did the British have any substantial gains in the middle east in 1916/1917. The British initially had difficulties against the Ottomans in the Middle East. Ottoman Rule wasn't too stable in the Arabian peninsular, and I believe it also had difficulties in the Middle East with Arabic rebels. I think it's a tough situation, and perhaps a reasonable suggestion would be that the British would receive Palestine, Jordan and Iraq (perhaps just the Southern part?), while the OE keeps the rest, although some "independent" state in Northern Iraq could be done.

Even if there were no decisive battles in that region, and no provinces changed ownership? I probably will give Macedonia to Bulgaria if it controls at least one Serbian province.

Bulgaria joined the Central Powers on the condition that it would receive the lands lost in 1878 in the treaty of Berlin. So Macedonia should at least be seceded to Bulgaria. Greece territory is debateable, though.

Thank you :)
Maybe I should increase the probability for AI Entente to accept the offer to 3-5% ? Otherwise it might be a lot of work for nothing . :wacko:

Just one more question: Do you think Russia should be included in the Entente's decision to accept the peace note?

Yes, increasing it seems a good idea. There should be some variaty in playing this mod.

Russia should be included if it has some fighting power left. Less as 20-25% war exhaustion and less as 10-15% of their provinces occupied as triggers for it to be included seems sufficient.
 

unmerged(35351)

Shah of Persia
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General_Grant said:
Well after all the positive comments I'll give it a try. :)


A little detail that could be interesting for this mod, in a case of historical Austrian defeat:

in 1918-1919 the Austrian region of Vorarlberg (Victoria province of Bregenz) wanted to join Switzerland as a new canton. This is what Wikipedia says about it:




I think that there should be a decent chance of this to happen, if the Allies and Switzerland accept. UK and France should have about 50% chances each to accept, and Switzerland would get the last word.

If the Swiss would accept, they would get:
-Core on Bregenz province
-Bregenz province join Switzerland
-Bregenz's population changed to Swiss nationality
-If there is a way to represent that French and Italian Swiss are a bit pissed it would be good to include it.


Maybe this is much work for little result, or maybe it could be interesting for the region.

I had read about that too and thought about implementing it. It would definitely spice things up a bit in the region (and for the Swiss). I'm sure there is a way to include parts of the Swiss population to be pissed off. Either pop_militancy command, but I believe it'll work for pop types and states only. Or, more difficult, split the Swiss population as has been done with VIP
 

General_Grant

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I have played with Germany using your great mod. It was a very intense game, but I managed to seize Paris early wich allowed me to beat France maybe a year after the war begun. Then I turned East...

I have finally beaten Russia! With a great pleasure I admire my new puppets of Mitteleuropa. All what need to be done is to finish off Italy and Romania and then push the British back from Palestine...

So far it was one of the most awesome game I played,...

...but I got that nasty thing:

1917-01-22 : February 21, 1917 : USA went with We must make the world safe for democracy in We Must Join the Great War.

1917-01-22 : February 21, 1917 : United Kingdom entered a Military Alliance with USA.

1917-01-22 : February 21, 1917 : USA joined the war on the same side as United Kingdom, Australia, Canada, New Zealand, South Africa, Newfoundland, Romania and Hedjaz in their war against Germany, Austria and Ottoman Empire.

1917-01-22 : February 21, 1917 : France entered a Military Alliance with USA.

1917-01-22 : February 21, 1917 : France joined the war on the same side as USA, United Kingdom, Australia, Canada, New Zealand, South Africa, Newfoundland, Romania and Hedjaz in their war against Germany, Austria and Ottoman Empire.

1917-01-22 : February 21, 1917 : Russia joined the war on the same side as USA, United Kingdom, Australia, Canada, New Zealand, South Africa, Newfoundland, Romania, Hedjaz and France in their war against Germany, Austria and Ottoman Empire.

1917-01-22 : February 21, 1917 : France has mobilized!

1917-01-22 : February 21, 1917 : Russia has mobilized!

1917-01-23 : February 22, 1917 : III. Kavallerie Korps has arrived in Pitesti.

1917-01-23 : February 22, 1917 : We have engaged hostile armies in Pitesti.

1917-01-23 : February 22, 1917 : USA went with To attack one's country while the sword is in her hand is treason in Espionage and Sedition Acts.

1917-01-26 : February 25, 1917 : 3rd Corps has arrived in Pitesti.

1917-01-27 : February 26, 1917 : USA went with Sent the troops! in American troops in Europe.

1917-02-00 : March 1, 1917 : Mobilization happened to us.

:eek: :wacko:


I don't want to fight France and Russia again! :mad:
How can I prevent that to happen?


Also how can I force Britain to make peace? With Russia and France out they should naturally offer me terms. If you tell me that I have to make an invasion of Great Britain well my fleet is still intact but its going to be painfull. :(

Last question: whats the fate planned to the Crimea region? I got it during the peace but no puppet was set up, and it was not given to Ukraine. The militancy of the population of the region is very hight, maybe I should release Crimea?
 
Last edited:

unmerged(35351)

Shah of Persia
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General_Grant said:
I have played with Germany using your great mod. It was a very intense game, but I managed to seize Paris early wich allowed me to beat France maybe a year after the war begun. Then I turned East...

I have finally beaten Russia! With a great pleasure I admire my new puppets of Mitteleuropa. All what need to be done is to finish off Italy and Romania and then push the British back from Palestine...

So far it was one of the most awesome game I played,...

Good to hear you had a great game. How did you manage to beat the French that quickly?

...but I got that nasty thing:



:eek: :wacko:


I don't want to fight France and Russia again! :mad:
How can I prevent that to happen?


Also how can I force Britain to make peace? With Russia and France out they should naturally offer me terms. If you tell me that I have to make an invasion of Great Britain well my fleet is still intact but its going to be painfull. :(

Last question: whats the fate planned to the Crimea region? I got it during the peace but no puppet was set up, and it was not given to Ukraine. The militancy of the population of the region is very hight, maybe I should release Crimea?

I thought I had removed all alliances triggers and commands which wouldn't make any sense. It seems I forgot to remove the alliance command for the USA. Currently it checks if Britain and Germany are at war, but not if France is still at war. Will fix that. The Russians most likely still had their alliance with the French, the B-L treaty doesn't remove any alliances at all, will fix that as well.

I'm currently working on a "Peace without Honor" event for Germany and Britain for the situation you're facing. Of course you could always try to invade the home islands, it has been done (although only in the regular 1914 scenario I believe)

I'm not sure if the Germans wanted to create a satellite state there. It shouldn't go to the Ukraine, as it didn't become a part of the Ukraine till after WW2, IIRC. I believe the Germans wanted to make Crimea a German colony, but I could be wrong. Although if things go historical, a satellite might be a better way to represent the future of the region after the Germans have been defeated.
 

General_Grant

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Wannabe Tatar said:
Good to hear you had a great game. How did you manage to beat the French that quickly?



I thought I had removed all alliances triggers and commands which wouldn't make any sense. It seems I forgot to remove the alliance command for the USA. Currently it checks if Britain and Germany are at war, but not if France is still at war. Will fix that. The Russians most likely still had their alliance with the French, the B-L treaty doesn't remove any alliances at all, will fix that as well.

I used everything available on the Western front and went trough Belgium. The Eastern Front was neglected until I captured Paris and I got those usefull reservists.

The Battle for Paris was very bloody and lasted for weeks but even with France getting 'Miracle on the Marne' or something I continued the attacks until I won. Of course with all the units involved there a defeat would have meant that the war was almost lost.

After that I pushed farther and exploited France's lack of defense in Normandy to seize it all, then when they realized their mistake and sended their troops over there it did nothnig but helped me into my offensive in Champagne/Burgundy.


--

I also think the French peace treaty should remove many of France's land units, because they should get military limitations to prevent a backstab.


What can I do now if I want to continue my game without Russia and France jumping in again?

---

Also Italy seems to join the Allies twice:

1915-03-04 : April 5, 1915 : Italy went with Join The Allies in Should We Enter The Great War?.

1915-03-04 : April 5, 1915 : United Kingdom entered a Military Alliance with Italy.

1915-03-04 : April 5, 1915 : Italy joined the war on the same side as United Kingdom, France, Russia, Belgium, Serbia, Australia, Canada, New Zealand, South Africa, Newfoundland, Montenegro and Japan in their war against Germany, Austria and Ottoman Empire.

1915-03-04 : April 5, 1915 : Italy has mobilized!
1915-10-14 : November 15, 1915 : Italy went with Let us hope it is a peace to end all wars in The Central Powers Win the Great War.

1915-10-14 : November 15, 1915 : Germany accepted peace with Italy on the following terms : Return to Status Quo.

1915-10-14 : November 15, 1915 : Italy had Territorial Losses From The Treaty Of Versailles
1915-11-21 : December 22, 1915 : Italy went with Join The Allies in Should We Enter The Great War?.

1915-11-21 : December 22, 1915 : Italy declared war upon Austria.

1915-11-21 : December 22, 1915 : Italy has mobilized!
 
Last edited:

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I can't find a flag for Revolutionary Mexico (COL).