Tell us, oh great Johan (or Huszics), have you fixed this minor glitch in EU2, or are we doomed to conquer the world over and over? Actually, I can see why, in the name of keeping things simple, they did what they did.
This is a partial potential solution though: WE in a province will increase when-
- Enemy soldiers are near or within the province.
- The province has been captured.
- The province has been looted.
- Enemy territory is nearby.
- Stability is lower than 0.
- A religious minority controls the province (say your national religion is Catholic, but the province's religion is Protestant).
- Port is blockaded, or coast has been bombarded (bambardment feature not available in EU1).
Actually, some of these things are counted into the revolt risk, and others would not necessarily be considered WE. Some of these things would increase or decrease over the course of time, depending on what triggered it. (Having enemy troops around for a year would cause revolt risk to rise; when they leave, it goes down, but not as quickly.)