War Effort - Operation Pike Open Beta [1.12.11 - Checksum 66ce]

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PDXKatten

Community Manager
Administrator
Paradox Staff
Moderator
QA
Oct 14, 2022
217
1.678
Generals!

With the beginnings of March comes a new open beta from our glorious factory! With this patch comes quite a few bugfixes, some gameplay tweaks, added features, and a special addition for our Canadian Comrades!

If you wish to see the previous changes, you can see the previous Patch Notes here!

Steam Spotlight.png


Listed below are all of the changes (which is subject to change where necessary) that are now live on an open beta branch. Feel free to give us feedback on these planned changes in this thread, or in our Discord!


#################
### Feature ###
#################

- German, Japanese and British trees will now hide obsolete branches if the related game rule is turned on.
- French and USA focus trees will now hide obsolete branches if the related game rule is turned on.
- Added a new alt-history branch to Canada's Communist path, allowing further reduction of the Great Depression, wargoals on the United States, and various other benefits, at the cost of being unable to join or create factions

##################
### Balance ###
##################

- Germany now begin with 80 transport planes, from 4

#####################
### Gameplay ###
#####################

- tweaked Ethiopian Balance of Power, to decrease risk of country collapse
- Made coring decision for Italo-Ethiopian empire available when controlling, rather than owning, states
- Made it possible to move capital to Jerusalem after Axum for Ethiopia
- Made it possible for Ethiopia to collaborate with Italy as Monarchy as well as Fascist
- Improved Regional Supply depots National Spirit for Ethiopia
- Made multiple investments at the same time possible for Ethiopia
- Added camelry to Sultanate of Aussa

#############
### UI ###
#############

- Now the disabling of construction of railway lines on the map will remove them from construction UI.
- Delete-building button should now be visible/usable on UI-scaled clients
- Now, if you hover mouse over an invasion arrow, the whole path will be visible even if it is overlapped by another one.
- Visual improvement of the create faction window.
- Now the army theater groups will show the reinforcement priority.

###################
### Modding ###
###################

- Removed deprecated trigger pc_is_state_outside_influence_for
- State level production speed modifiers now have the correct loc keys

################
### Bugfix ###
################

- Changed the "repair_speed_infrastructure_factor" modifier description to accurately reflect its actual effect
- When adding a production line, initial efficiency is now only set for slots that have an active factory.
- Fixed creation of unbuildable plane variants by create_equipment_variant effect.
- Focus tree screen will now properly refresh when something changes the display - like when the player chooses a branch and it hides the other ones.
- Fixed the exploit of ignoring the special forces cap when changing army templates.
- Game rule "Show Obsolete Branches in Focus Tree" no longer requires any DLC.
- Motorized rocket artillery fuel usage increased from 0.12 to 1.2 to be in line with Trucks
- Fixed the missing description for all none-Italian countries receiving the end News Event for the Fate of Mussolini Event chain
- USA no longer hires both communist and fascist advisors without DLCs
- Events and focuses which invite all un-faction-ed countries of a specific ideology to a faction will no longer target subjects (this affects Spain and the Soviet Union currently)
- Fixed issue in which Italian Aircraft Designer CRDA-CANT would require the wrong Naval Designer to be active. It now requires CRDA Naval Designer as intended.
- Octavian Goga will now correctly become country leader on completion of the National Christian Party focus.
- The name of peace conferences will appear in the correct language after language changes during peace conferences.
- Fixed issue so that now Italian partisan general Ada Gobetti is properly cautious.
- Obsolete Soviet AI plan "Alternate" has now been purged.
- Build Cost equipment stat modifiers now display the correct color for a bonus (green for negative, red for positive)
- Fixed extra word in Alpine Supremacy description
- Fixed typo in Bulgarian Re-integration Campaign
- Fixed issue with Costanzo Ciano Light Cruiser Class granted by Italian focus Flotta d'Evasione when Man the Guns DLC was not active.


Operations-Roadmap-New2.png


As always, we very much appreciate your continued feedback and suggestions! If you encounter any bugs, please feel free to submit a ticket and we'll do our best to tackle it.

That is it for us today, make sure to have a great Weekend!
 
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Reserved for Developer replies (I swear I'm on time this go around!! lmao)


LeanLeaf said:
What does this mean?

That if I play Germany and take the Rhineland focus the whole Oppose Hitler path will dissapear?

Speaking of it, is there any hope of a communist path for Germany? feels like a big missing one to me.

Also, thank you for the Goga fix! I can finally make him from the worst fascist leader to the best fascist leader. #TheGreatGoga
PDXKatten: Correct! If you have the game rule selected, the unavailable political tree will be hidden!


benjay2 said:
..... Any updates on those plane sprites, guys?
PDXKatten: We are currently investigating it! I cant however promise any dates yet.


GianpietroU90 said:
Thanks for this more than welcome patch! As a separate request would it be possible to add an in game mini generic focus for every democratic country which are in a faction? Not a big focus such as the one for Poland, the Netherland or Framce, more like "receive a military factory out of the mal" "6 of steel out of the map" and "one dockyard form out map" so you can actually continue the fight in a functional way? It will be awesome for all the European democratic minors countries. And I don't think it will seriously impact the balance of forces in Europe.

Thanks again:)
PDXKatten: So sort of a joint faction focus area? Quite an interesting idea, would you be so kind and create a suggestion post about it?


bgriff91 said:
Im not getting the 10% recruitable population as Canada when i take the people, united focus

Arheo: Yes, this seems to be using the wrong modifier. Noted, thanks.


Kosaki MacTavish said:
Just saw the changes on the Canadian communist path.

The new path is good, but can you tweak Canada's 2nd Communist Ideals spirit to at least 5% for both factory and dockyard outputs instead of the current 2%?

Also, please add an event/decision to join Trotskyist Soviet Union or Mexico if he leads either countries. Either creating a faction or joining their faction is enough.

This is ain't much compared to other communist trees but still good too, we all knows that eventually TfV would get enchanced anyway so i'm content with this.

And well, fixing Goga is a good one too there.
PDXKatten: Thank you for the feedback! We will look into potentially tweaking the balance there!


Harin said:
Love the fixes and changes! The fact some look like responses to requests on these forums shows, IMHO, that the devs are reading what players are saying and taking action on them.
PDXKatten: That is exactly what we do! We collect information from our different channels, with the forum being one of, if not the most important in this regard! So keep those suggestions and bug reports coming, as it really does help us out.
 
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Great changes to be honest! Love those changes with obsolete branches, but it would be cool to add it to Ethiopian focus tree cos' it's kinda to big when you chose one of political paths.
 
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- German, Japanese and British trees will now hide obsolete branches if the related game rule is turned on.
- French and USA focus trees will now hide obsolete branches if the related game rule is turned on.
- Added a new alt-history branch to Canada's Communist path, allowing further reduction of the Great Depression, wargoals on the United States, and various other benefits, at the cost of being unable to join or create factions
What does this mean?

That if I play Germany and take the Rhineland focus the whole Oppose Hitler path will dissapear?

Speaking of it, is there any hope of a communist path for Germany? feels like a big missing one to me.

Also, thank you for the Goga fix! I can finally make him from the worst fascist leader to the best fascist leader. #TheGreatGoga
 
  • 1Like
Reactions:
What does this mean?

That if I play Germany and take the Rhineland focus the whole Oppose Hitler path will dissapear?

Speaking of it, is there any hope of a communist path for Germany? feels like a big missing one to me.

Also, thank you for the Goga fix! I can finally make him from the worst fascist leader to the best fascist leader. #TheGreatGoga
Correct! If you have the game rule selected, the unavailable political tree will be hidden!
 
Generals!

With the beginnings of March comes a new open beta from our glorious factory! With this patch comes quite a few bugfixes, some gameplay tweaks, added features, and a special addition for our Canadian Comrades!

If you wish to see the previous changes, you can see the previous Patch Notes here!

View attachment 952421

Listed below are all of the changes (which is subject to change where necessary) that are now live on an open beta branch. Feel free to give us feedback on these planned changes in this thread, or in our Discord!


#################
### Feature ###
#################

- German, Japanese and British trees will now hide obsolete branches if the related game rule is turned on.
- French and USA focus trees will now hide obsolete branches if the related game rule is turned on.
- Added a new alt-history branch to Canada's Communist path, allowing further reduction of the Great Depression, wargoals on the United States, and various other benefits, at the cost of being unable to join or create factions

##################
### Balance ###
##################

- Germany now begin with 80 transport planes, from 4

#####################
### Gameplay ###
#####################

- tweaked Ethiopian Balance of Power, to decrease risk of country collapse
- Made coring decision for Italo-Ethiopian empire available when controlling, rather than owning, states
- Made it possible to move capital to Jerusalem after Axum for Ethiopia
- Made it possible for Ethiopia to collaborate with Italy as Monarchy as well as Fascist
- Improved Regional Supply depots National Spirit for Ethiopia
- Made multiple investments at the same time possible for Ethiopia
- Added camelry to Sultanate of Aussa

#############
### UI ###
#############

- Now the disabling of construction of railway lines on the map will remove them from construction UI.
- Delete-building button should now be visible/usable on UI-scaled clients
- Now, if you hover mouse over an invasion arrow, the whole path will be visible even if it is overlapped by another one.
- Visual improvement of the create faction window.
- Now the army theater groups will show the reinforcement priority.

###################
### Modding ###
###################

- Removed deprecated trigger pc_is_state_outside_influence_for
- State level production speed modifiers now have the correct loc keys

################
### Bugfix ###
################

- Changed the "repair_speed_infrastructure_factor" modifier description to accurately reflect its actual effect
- When adding a production line, initial efficiency is now only set for slots that have an active factory.
- Fixed creation of unbuildable plane variants by create_equipment_variant effect.
- Focus tree screen will now properly refresh when something changes the display - like when the player chooses a branch and it hides the other ones.
- Fixed the exploit of ignoring the special forces cap when changing army templates.
- Game rule "Show Obsolete Branches in Focus Tree" no longer requires any DLC.
- Motorized rocket artillery fuel usage increased from 0.12 to 1.2 to be in line with Trucks
- Fixed the missing description for all none-Italian countries receiving the end News Event for the Fate of Mussolini Event chain
- USA no longer hires both communist and fascist advisors without DLCs
- Events and focuses which invite all un-faction-ed countries of a specific ideology to a faction will no longer target subjects (this affects Spain and the Soviet Union currently)
- Fixed issue in which Italian Aircraft Designer CRDA-CANT would require the wrong Naval Designer to be active. It now requires CRDA Naval Designer as intended.
- Octavian Goga will now correctly become country leader on completion of the National Christian Party focus.
- The name of peace conferences will appear in the correct language after language changes during peace conferences.
- Fixed issue so that now Italian partisan general Ada Gobetti is properly cautious.
- Obsolete Soviet AI plan "Alternate" has now been purged.
- Build Cost equipment stat modifiers now display the correct color for a bonus (green for negative, red for positive)
- Fixed extra word in Alpine Supremacy description
- Fixed typo in Bulgarian Re-integration Campaign
- Fixed issue with Costanzo Ciano Light Cruiser Class granted by Italian focus Flotta d'Evasione when Man the Guns DLC was not active.


View attachment 952424

As always, we very much appreciate your continued feedback and suggestions! If you encounter any bugs, please feel free to submit a ticket and we'll do our best to tackle it.

That is it for us today, make sure to have a great Weekend!
No fix to peace conferences yet? Not surprised but wow
No division medal available notification?
 
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Thanks for this more than welcome patch! As a separate request would it be possible to add an in game mini generic focus for every democratic country which are in a faction? Not a big focus such as the one for Poland, the Netherland or Framce, more like "receive a military factory out of the mal" "6 of steel out of the map" and "one dockyard form out map" so you can actually continue the fight in a functional way? It will be awesome for all the European democratic minors countries. And I don't think it will seriously impact the balance of forces in Europe.

Thanks again:)
 
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zND89hm.jpg



In the meantime, here's some WW2 quotes in case you'd like to add something more to the loading screen (after 500 hours of gameplay they get repetitive):

I’ve had my fill of Hitler. These conferences called by a ringing of a bell are not to my liking, the bell is rung when people call their servants. - Benito Mussolini
The mass, whether it be a crowd or an army, is vile. - Benito Mussolini
The press of Italy is free, freer than the press of any other country, so long as it supports the regime. - Benito Mussolini

If I announce the armistice and the Americans don't send sufficient reinforcements and don't land near Rome, the Germans will seize the city and put in a puppet fascist government. - Pietro Badoglio
I have conquered an empire for Italy and Mussolini has thrown it away. - Pietro Badoglio

It's best that you know this immediately: I have never been a fascist, but always a soldier who obeyed orders. - Rodolfo Graziani
An enemy forgiven is more dangerous than a thousand foes. - Rodolfo Graziani

If you win, you need not have to explain. If you lose, you should not be there to explain! - Adolf Hitler
Anyone can deal with victory. Only the mighty can bear defeat. - Adolf Hitler (ironic, he killed himself after losing the war)
The assertion that it is the intention of the German Reich to annex the Austrian state is absurd! - Adolf Hitler
It is the last territorial claim I make in Europe. - Adolf Hitler, on the Sudetenland Crisis in 1938

The art of concentrating strength at one point, forcing a breakthrough, rolling up and securing the flanks on either side, and then penetrating like lightning, before the enemy has time to react, deep into his rear. - Erwin Rommel, explaining Blitzkrieg
Always be tactful and well-mannered, teach your subordinates to be the same, avoid excessive sharpness or harshness of voice, which indicates a man has shortcomings of his own to hide. - Erwin Rommel
Don't fight a battle if you don't gain anything by winning. - Erwin Rommel

Soldiers, I order you! Cross the Pruth river! Liberate our brothers from the red yoke of communism! Reunite the old glory of Bessarabia and noble forests of Bukovina with the motherland! - Ion Antonescu, 1941
I will not put my sword in the sheath until Finland and East Karelia are free. Soldiers! The crust you step on is a holy land saturated with the blood and suffering of our people! - Carl Gustaf Emil Mannerheim, 1941

Just as you fight for England, I fight for my country, but out sufferings, battles and threats, you cannot immagine. We were attacked, although we didn't attack anyone, what was ours was taken. - Ion Antonescu to General Maitland Wilson
I am ashamed of myself. - King Carol II, after giving up Bessarabia in 1940
Antonescu and the others considered me a child. When I took the state from under their noses they were so shocked they didn't know what to do. - King Michael I of Romania
Antonescu's biggest mistake was going to Stalingrad. This couldn't be accepted in Romania. What were we doing out there? Everyone agreed to retake Bessarabia, but no centimeter beyond the Dniester. - King Michael I of Romania
After August 23, the Russian offensive stopped. I suppose they wanted the same result as in Warsaw, where they stopped the offensive, letting the Germans destroy the Poles, then resumed the offensive. - King Michael I of Romania

More than 3 years ago I took up arms to fight for democracy against dictatorship in the form of nazism and fascism. If I must die in fighting against a new form of dictatorship, I shall die. - Draža Mihailović
He saved our lives, let's save his! - Motto of the Committee for a Fair Trial for General Draža Mihailović

I continue in the hope that there will be no war. I am convinced that it will always be possible to prevent it. - Edvard Benes
We, at the time, thought that the resistance was possible and desirable and in fact some of the Czechoslovak generals and some of the political leaders felt the same way. - Gordon Skilling
The troops went off to the borders and the planes were ready but unfortunately President Benes decided to capitulate and to give way to the British and French demands. - Gordon Skilling
By the last vote of the French government before Munich, there was a majority of just one vote for those who wanted to seek an agreement. The other half wanted to go to war. - Jaroslav Hrbek

Countries in which one person is at the head of a state and all government is concentrated in one person can be at serious risk. If everyone is accustomed to relying on one person, they become stagnant. - Konstantin Pats
Absolutely good in man is as impossible as absolute evil. Evil is needed when kept well together, as well as foreign matter mixed with gold, so that when it is turned into a ring it will not break. - Karlis Ulmanis

EDIT: Forgot about these 2 gems

Force is the only language they understand, like bullies. - Franklin Delano Roosevelt about Benito Mussolini and Adolf Hitler
I don't want you to pick any fights with the British, but if you do, you better not get whipped. - George Patton
 
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Thanks for this more than welcome patch! As a separate request would it be possible to add an in game mini generic focus for every democratic country which are in a faction? Not a big focus such as the one for Poland, the Netherland or Framce, more like "receive a military factory out of the mal" "6 of steel out of the map" and "one dockyard form out map" so you can actually continue the fight in a functional way? It will be awesome for all the European democratic minors countries. And I don't think it will seriously impact the balance of forces in Europe.

Thanks again:)
So sort of a joint faction focus area? Quite an interesting idea, would you be so kind and create a suggestion post about it?
 
Are there any plans to fix the problem that torpedoes do only marginal damage in surface naval battles on capital ships that you don't need a screen any more and are better off by just building capital ships? Thr small amount of damage they do is compensated by the positioning disadvantage of a fleet with screens. This corrupts the implemented combat system.
 
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Are there any plans to fix the problem that torpedoes do only marginal damage in surface naval battles on capital ships that you don't need a screen any more and are better off by just building capital ships? Thr small amount of damage they do is compensated by the positioning disadvantage of a fleet with screens. This corrupts the implemented combat system.
Hm, that does seem like quite the annoyance, if you deem it as a bug, could you create a bug report, and if not. Create a suggestion post about it!
 
I think my observations can help here. I noticed them playing with Romania and Yugoslavia.

Playing the Dominate the Balkans Branch with Romania and having Greece as a Vassal I realized that the Focus that makes them enter the allies does not check if Greece is independent or if it is in a Faction.

The other point is Albania, playing with Communist Yugoslavia I realized that despite Zog not being the leader of the Country, Albania will be annexed to Italy and in this case it feels like you wasted your time trying to integrate it into your faction.

So I would like to propose:

For Yugoslavia:

-Add a subbranch that allows political buffs whether you go with the USSR or the alternative.

-Add a couple of Approaches that prevent Bulgaria from supporting IMRO and then being able to turn it into a Puppet.

-Perhaps add a Focus that gives Kosovo to Albania in exchange for turning it into a puppet.

For Albania:

-Modify the annexation event of Albania so that if King Zog is not the leader of the country or Albania is in a faction, he refuses to join Italy.

For Greece:

-Modify the Focus that makes Greece join allies, so that it skips it if it is already in a faction
 
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- German, Japanese and British trees will now hide obsolete branches if the related game rule is turned on.
- French and USA focus trees will now hide obsolete branches if the related game rule is turned on.
- Added a new alt-history branch to Canada's Communist path, allowing further reduction of the Great Depression, wargoals on the United States, and various other benefits, at the cost of being unable to join or create factions.
These are very much appreciated, thank you for taking the time to add them!
 
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Just saw the changes on the Canadian communist path.

The new path is good, but can you tweak Canada's 2nd Communist Ideals spirit to at least 5% for both factory and dockyard outputs instead of the current 2%?

Also, please add an event/decision to join Trotskyist Soviet Union or Mexico if he leads either countries. Either creating a faction or joining their faction is enough.

This is ain't much compared to other communist trees but still good too, we all knows that eventually TfV would get enchanced anyway so i'm content with this.

And well, fixing Goga is a good one too there.
 
  • 4
  • 1Like
Reactions: