Looks like I'm having a harder time getting used to 2.2 then I thought. I'm still struggling with the economy a bit, in my latest game I thought I was doing a good job managing pop growth and construction, but it felt like the more I built the further into the red I went. But the area I'm having the hardest time understanding is how to properly wage war and conquer planets in the new expansion. If it wasn't for the resource based edicts I would be in the red for everything all the time.
I usually prefer to play an expansionist human empire and once I can no longer explore and colonize I turn to war and conquest. However, I've been finding that the conquest part is more complicated then I thought since now you have to integrate conquered planets into your economy. Not only that, but the AI seems to be doing a real poor job of managing its planets (surprise!). Whenever I conquer a new planet it is always full of city districts and the trade complex buildings with a scattering of other districts and buildings. Not to mention that no matter what the population remains angry with low stability and high crime even after the penalties to conquering a new population have worn off. It never seems like the populations on these planets settle down and are resentful always and crime keeps spiraling out of control no matter what I do. Additionally I have no idea what to do with newly conquered planets. Do I just start knocking down buildings and restructuring them into something that makes sense? Leave them alone? In my most recent game I got so frustrated whenever I conquered a new planet I just started expelling populations, which takes forever because it will only decline on pop at a time, and when you have doezens of pops that is going to take an eternity.
So I'm really stumped on how to wage war. Should I just be taking little bites of territory to minimize the damage to my economy? Or am I just doing it all wrong?
I usually prefer to play an expansionist human empire and once I can no longer explore and colonize I turn to war and conquest. However, I've been finding that the conquest part is more complicated then I thought since now you have to integrate conquered planets into your economy. Not only that, but the AI seems to be doing a real poor job of managing its planets (surprise!). Whenever I conquer a new planet it is always full of city districts and the trade complex buildings with a scattering of other districts and buildings. Not to mention that no matter what the population remains angry with low stability and high crime even after the penalties to conquering a new population have worn off. It never seems like the populations on these planets settle down and are resentful always and crime keeps spiraling out of control no matter what I do. Additionally I have no idea what to do with newly conquered planets. Do I just start knocking down buildings and restructuring them into something that makes sense? Leave them alone? In my most recent game I got so frustrated whenever I conquered a new planet I just started expelling populations, which takes forever because it will only decline on pop at a time, and when you have doezens of pops that is going to take an eternity.
So I'm really stumped on how to wage war. Should I just be taking little bites of territory to minimize the damage to my economy? Or am I just doing it all wrong?