Damn, I missed that. Anyone have link of second stream? Want to see how civil wars looks in practice.
Damn, I missed that. Anyone have link of second stream? Want to see how civil wars looks in practice.
I think if you win the holy war you get back the piety it cost to start it, similarly to how they paid renown to declare for Navarra and got a bunch back for winning. Basically, this forces you to be at least a little pious if you want to claim to be fighting in the name of God, but you should still be able to chain the wars if you can keep winning them.Ohhh i see, wonder how i missed that piece of information, realistically id think the best way to 'prove' your piety would be to conquer land in the name of your religion. i can see why they have made impiety a limit to declaring holy war tho coz it'd be too easy to gain piety and blob otherwise if you were on the hinterlands of Catholicism (or any religion for that matter) you could just steamroll your weaker neigbours.
I think if you win the holy war you get back the piety it cost to start it, similarly to how they paid renown to declare for Navarra and got a bunch back for winning. Basically, this forces you to be at least a little pious if you want to claim to be fighting in the name of God, but you should still be able to chain the wars if you can keep winning them.
Yes but you have to remember that the character that they are playing is probably the best intrigue character in the entire game. Aswell as he has a VERY good spymaster. Most characters you play wont have the same power in terms of plots.I think it's already been mentioned by others, but I'm definitely not a fan at how easy it appears to carry out a lot of these schemes. Base % seems too high, and getting other people involved also seems too easy. On top of that, these schemes come to fruition far too quickly.
Everything looks like 'easy mode' so far, and combined with how many wars of expansion there seem to be you get a slight 'arcade' feel to things despite the obvious attention to detail.
The coats of arms look fantastic, though!
It was their fault - they tried to revoke Santiago instead of Corunna, which was the title they had a claim on. If they'd revoked Corunna there probably wouldn't have been a revolt.Was it a mistake on their part, or just vassals pulling together against Liege?
It was their fault - they tried to revoke Santiago instead of Corunna, which was the title they had a claim on. If they'd revoked Corunna there probably wouldn't have been a revolt.
I think it's already been mentioned by others, but I'm definitely not a fan at how easy it appears to carry out a lot of these schemes. Base % seems too high, and getting other people involved also seems too easy. On top of that, these schemes come to fruition far too quickly.
Everything looks like 'easy mode' so far, and combined with how many wars of expansion there seem to be you get a slight 'arcade' feel to things despite the obvious attention to detail.
The coats of arms look fantastic, though!
Yes but you have to remember that the character that they are playing is probably the best intrigue character in the entire game. Aswell as he has a VERY good spymaster. Most characters you play wont have the same power in terms of plots.
The tooltip suggests there still would've been a revolt, it was just a 7% chance the kid accepted instead of 2%. Though I don't know of the tyranny penalty pushed more vassals into joining the revolt or not, don't know how that breaks down.
I should note the tooltip did specify that other disgruntled vassals would join in the rebellion, that part was not specific to revoking with tyranny. It seems very unlikely that only that single vassal would've rebelled either way.