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Krocsyldiphic

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I am one of the defenders, though a more quiet one. I love HoI 3 very much, I am having a lot of fun with it.
Still, some things bug me. I hope those bugs get fixed. I like the game so much more than HoI2, it flows so much better.
In HoI2 I am constantly pausing to click through the intelligence and diplomacy tab because I have massed too much money I can use to influence some countries. It just feels like a necessaty, not like fun.
In HoI3, I really love the influence system, the triangle. I love the threat system, at least when playing as Germany. Keeping countries neutral via influence and by increasing the threat of France and the UK just works.
The map is so much better, I love the provinces. I am microing all my units, though. So I don't use the theatre AI.

For me it's an amazing game. I play it every week and I check back constantly to see if new user mods are out or if 1.4 has been released.

Of course it was a borked release with some obvious bugs. Like the broken weather system.
But still I rather take all the bugs and problems and end up with a product of the scope HoI3 is.

And some complaints I read in some threads are just.... bad. Like not having a fourth faction called "neutral". With a fourth corner in the triangle.

I don't know what people were expecting. But after HoI2 (that I still play, I got my HoI2 few days before release of HoI3 because I got it as a preorder gift), HoI3 by far exceeded my expectations and hopes. I mean I didn't play it a lot until 1.3. It had too many problems, so I played HoI2. But I considered HoI3 to be the better game and I knew it would be great after some patches and possible expansions.

HoI3 was a courageous step, and I am glad they took it. The only things I like more in HoI2 are the working air defense and the invasion AI being more active. But this will probably be fixed soon.

If all bugs are fixed, HoI3 will be "my" game. I can play it for years to come, the way I did with XCom. I played that forever. Thousands of hours went in Ufo Defense. I am twice as old now compared to the time xcom was released, and this is the first game since ufo defense of which I can think to really invest my free time in.
 

King

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i meant that in a positive way. most companies do simply ignore their forum completely.

No offence but the rules state

"You will not argue with, comment on or question the actions/authority of the Paradox staff (Administrators, Moderators, etc.) in a public forum. Should you wish to do so you are directed to contact the Paradox staff via PM (the private messaging system - see “Violations and Penalties” below). "

So I am actually within my right to ban you for that post.

So as a general comment to everyone, think before you post.
 

bluepoo

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We have learnt our lesson, but have you? By that I mean you as a fanbase. I sit over the Victoria 2 forum and tell people the economic systme wil bear a striking similarity to one you see in Victoria, there will be changes and these will make it better, but at its core is something we know works. I get so many replies going we want more, we don't care if it is 100% working out of the box, you'll patch it, etc. etc.. To be honest it is damned if you do and damned if you don't. If we do a Hearts of Iron 3 and try to reach as far as we can we get accused of ripping you off with a buggy piece of crap. If try to be more conservative we get accused of rippiing you off with a bland product that offers nothing new. It is really difficult to find the right balance. We try and we will not always succeed, but we do try.

yea, i can agree with you on this. the consumer is way too spoiled these days. i'm thinking its because of the console wars and the ridiculous plug and play concept that creates numbness and/or hostility during multiplayer games. i'd rather you release patches than to have console games that are utter garbage in depth and detail and the gamers get an unwelcoming greeting spewed into their ear whenever they play ps3/xbox multiplayer shootem ups. i'm not a 'fanboy' per se of paradox (my only other game was the original victoria) as i have both console and pc, but when i see something that has plenty of potential as hoi3 has, i'm patient enough to have those patches that fix the problem(s) as i can easily waste time on the numbing ps3.

so to those that just dont have the patience for patches, switch to console, where your agressive and abnoxious behavior is probably more in tune with 'generation stupid' and leave the consumer that does not mind waiting for patches. oh and if you cant afford the 39.99 price tag, then you shouldnt be gaming on pc to begin with. i cant stand beggars and poor people. if you thought you're getting ripped off, then thats your problem. just dont buy any more pi games. (de)evolution is amazing in what it does to both the gamer and programmer.

and dont call me a troll, that op monkey should have this thread locked after the first post, but like dev said, theyew damned if they do and damned if they dont.
 

NomNom

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I'm mainly disappointed with HOI3's historical events kicking off too early, or not at all. D-day ends up being a massive failure (if you start the June 20 scenario and don't play the UK, no US units involved??? Axis just stomps the hell out of them), Poland gets invaded 80% of the time in May 1939 in my games or joins the Axis, then goes on a rampage on Denmark, Belgium, Netherlands, and France right after taking Poland (Still 1939), Japan either goes all out crazy in China or utterly fails, etc, etc... Just a small list of huge bugs that really annoy the crap out of me for HOI3, which HOI2 worked just fine for these cases... Oh and what's the point of allies if they don't help other than steal territory from you? I usually just declare war on them and take them over instead (far less annoying and more useful being occupied instead). I had one game where the USA did a massive invasion of Axis occupied France in 1941 and nearly crushing Germany, wtf (was kind of cool though)?

Why couldn't they use HOI2's stuff for HOI3? Why reinvent the wheel all the time each new release that's totally incomplete all the time? Oh well, just my added rant.
 

plasticpanzers

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I don't hate PI nor do I damn them for HOI3. I am not a whiner. Its not
personal against the programmers the stance i have against HOI3. Its just
that we expected so much better and got so much worse that upset so many
folks. I really do hope that a Version 2 or a 1.7 or 1.8 patch can fix alot of
whats wrong. I really WANT to enjoy this game. I just can't now. Just
don't "monkey" so much with history when you do a game like this. Trying
to make it such a "fun" game is where you went wrong. Fun is in the trying
to change history, not a game where the history is already changed for you.
 

unmerged(51418)

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We have learnt our lesson, but have you? By that I mean you as a fanbase. I sit over the Victoria 2 forum and tell people the economic systme wil bear a striking similarity to one you see in Victoria, there will be changes and these will make it better, but at its core is something we know works. I get so many replies going we want more, we don't care if it is 100% working out of the box, you'll patch it, etc. etc.. To be honest it is damned if you do and damned if you don't. If we do a Hearts of Iron 3 and try to reach as far as we can we get accused of ripping you off with a buggy piece of crap. If try to be more conservative we get accused of rippiing you off with a bland product that offers nothing new. It is really difficult to find the right balance. We try and we will not always succeed, but we do try.

C'mon, please, be honest.
Some of the issues in the initial game were clearly related to a certain grade of careless in the testing and development phase.
They were so evident that they popped up in the very first minutes of gameplay. It's not possible to deny that the game has been deliberately given "green light" when still incomplete.
That is not a matter of balancing things or "beleiving that the game vas ok" (your words). It is my opinion that the whole thing has been done on purpose.
Reasons, on the other side, are still unclear for me.
I wish I find something different from "money" but I can't.:(
 

bluepoo

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Johan also said in an older post that they were convinced that the game was ok when they released it.
What is the truth, at this point?


the americans and half of western europe were convinced the iraqis had wmd and that they had something to do with 9/11.

give it up. i'm glad that at least pi and the devs are delaying their other projects in order to get the major bugs solved and release some patches. it is possible, that they were told by people they had hired outside the co that the game is releasable. who in their right minds, thinks that pi wants to be in the situation that theyre currently in?
 

RedRalphWiggum

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We have learnt our lesson, but have you? By that I mean you as a fanbase. I sit over the Victoria 2 forum and tell people the economic systme wil bear a striking similarity to one you see in Victoria, there will be changes and these will make it better, but at its core is something we know works. I get so many replies going we want more, we don't care if it is 100% working out of the box, you'll patch it, etc. etc.. To be honest it is damned if you do and damned if you don't. If we do a Hearts of Iron 3 and try to reach as far as we can we get accused of ripping you off with a buggy piece of crap. If try to be more conservative we get accused of rippiing you off with a bland product that offers nothing new. It is really difficult to find the right balance. We try and we will not always succeed, but we do try.

I have to say King, with most of the Vicky2 DDs getting 250+ posts, I think the overwhelming majority have been positive and most of the negative ones were about a trivial POP name.

Almost everyone posting regularly in the V2 forum is very positive about where the game is going.
 

zeekater

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I have to say King, with most of the Vicky2 DDs getting 250+ posts, I think the overwhelming majority have been positive and most of the negative ones were about a trivial POP name.

Almost everyone posting regularly in the V2 forum is very positive about where the game is going.

You could say the same about the HoI3 DD's before release, almost everyone liked where the game was going :)
 

Lord Martin

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The game is released now and there is nothing anyone can do about it now.
The only thing that matters is the patches and the future releases by Paradox.

And for many of you: You really have to start reading reviews and comments by gamers or playing the demos before buying a game. A game is probably never as we wish it or imagined it to be. And there is lots of crap out there.
I curse myself still today that I bought Empire: Total War before reading any review of it. (Note: E:TW isn´t that horrible anymore, but I still get my saved games corrupted). Empire Earth II wasn´t a good choice either by me.
So there is nothing wrong with taking it a bit easy around new released games.
 

Lockerius

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Guys, you wanna see a screwed up game, look up the Modern Warfare 2 forums (I know, I know, an FPS lover, he should be stone! :D)....

SERIOUSLY broke game that requires some people to open ports on their router to be able to play MP, and then asshats upload trojans to them thru the game! What game should require you to open ports????

A cheating control system that not only does NOT stop cheaters, it stops those legitimately trying to make the game playable thru mods! And you apparently (I have never gotten on to MP, because I refuse to open ports willy-nilly) can't find an MP game that doesn't have at least one hacker, running around aimbotting or wallhacking.

Not one post EVER from any devs or support! The PC forum moderators, who BTW play the PS3 version, NOT the PC version, have basically given up on the PC'ers, and dont even post, moderate, etc...

Infinity Ward's way of releasing game update information....TWITTER!!!!

Soooo, count your blessings. King is posting on this forum on his day off. Find another company that does that.
 

Ostheim

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HoI3 is getting fixed and from my perspective I believe it's getting better at a faster rate than many other PI titles did from release. We get so ahead of ourselves sometimes. People take computers (esp. games) for granted so much you would think they've been with us since the beginning of time.

A game like HOI3 or EU3 is mind numbingly complex when you actually look under the hood to see what it takes to make it run. These are applications with thousands and thousands of lines of code. Testing takes huge man hours, sometimes more than development. Creating a game that is competitive and profitable takes tremendous time and effort. Consider that HOI3's complexity coupled with it's limited target audience must inevitably put lots of pressure on development.

PI is pioneering global strategy games, not FPS', which have been perfected over ~15 years of being the dominant genre. It's not logical to put the same expectations and standards onto PI as say a company like Coca-Cola. All they have to do is keep making Coke forever and they will make money. Games on the other hand go obsolete in several years give or take. Games are also highly vulnerable to competition right now. The most popular games take massive margins of sales while games without advertising dollars behind them don't even register in comparison. The sad being that those big money makers may or may not be as well made, fulfilling, and enjoyable as less successful games. Advertising is a beast.
 

King

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C'mon, please, be honest.
Some of the issues in the initial game were clearly related to a certain grade of careless in the testing and development phase.
They were so evident that they popped up in the very first minutes of gameplay. It's not possible to deny that the game has been deliberately given "green light" when still incomplete.
That is not a matter of balancing things or "beleiving that the game vas ok" (your words). It is my opinion that the whole thing has been done on purpose.
Reasons, on the other side, are still unclear for me.
I wish I find something different from "money" but I can't.:(

You are welcome to this opinion, but it is simply not true. We did not deliberately release a game that was still incomplete. You ask me if given another year of development we could of done more? Then the answer is yes. Are you asking me if deliberately aimed to release a sub standard product in order to generate forum angst then the answer is no. We had a budget and we aimed to make the best game we could with it, we aimed a little higher than perhaps we should of, but we did not aim to make a bad game.