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unmerged(14102)

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SOV CG Requirements Erratic

V1.05c 1936 SOV no mods[exept leader names]

So, playing SOV for first time in a long time ... maybe since v1.02? Anyway:

1. I notice that SOV now has a monthly decreasing internal "dissent" factor like the USA, so that the CG requirement decreases monthly. Curious as to the background stroy on this. USA is quite understandable, but SOV? ... not so sure.

2. This CG requirement has some rather frequent bumps. meaning it will [apparently] randomly spike up 5% or so, catching you unawares unless you monitor it constantly.

3. When you enter into war, for example the Finnish war, your CG requirement doesn't change. stays at about 20% irrespective of at war or not. I don't recall this feature from B4. Most nations when going to war have a pretty good CG requirement drop as the economy goes into war mode and the populace gets behind the gov.

Thanks.
 
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jdrou

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As with all countries (not just Democracies) USSR has a WarEntry rating; USSR's CG requirements are based on that similar to the USA. They only get a big CG drop when others (only Germany?) declare war on them, not when they DoW someone. Also, Democracies' CG requirement only drops to 20% when at war; Fascists drop to 15% (not sure about other Communists).
 

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Events like annexations actually cause WE to go down while DoW causes WE to go up. This was done in an attempt to balance somehow the two. It doesn't make much sense, but that seems to be the only balancing tool that they had. You pretty much have to leave the CG open when playing the USA or the SU and keep an eye on events.

The SU gets a substantial drop in it's CG level when Germany DoWs (the Great Patriotic War effect). CG drop roughly from 17% to 7%. This effect ends when the SU annexes Germany even if it is still at war with other Fascists like Italy and Japan. I got a bug in one of my SU games and ended up with needed > 60% for CG, so I researched this in my next game and got the 7% and 17% figures for the GPW effect. I posted something about this last summer but I can't find it now when using search.
 

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Interesting, so what i'm seeing could be [apparently is] WAD. Thanks guys. Hadn't played a major in so long, that this was 'kinda new'.

Huh, well, it's only 1939, so i'm gonna go ahead and play this one out. Now that the wicked Finns are in the capable hands of the KGB, i think that i will take out my frustrations on those evil Japs so that i cannot get caught in a 2 front war! Cav! Form columns to the EAST!! HO!!

;-)
 

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PaxMondo said:
Interesting, so what i'm seeing could be [apparently is] WAD. Thanks guys. Hadn't played a major in so long, that this was 'kinda new'.

Huh, well, it's only 1939, so i'm gonna go ahead and play this one out. Now that the wicked Finns are in the capable hands of the KGB, i think that i will take out my frustrations on those evil Japs so that i cannot get caught in a 2 front war! Cav! Form columns to the EAST!! HO!!

;-)

Well now, it's 1942:

Japan is crushed.
Germany is crushed [1941]

And after i annexed Germany, my CG demand went up ... and then slowly went back to a monthly drop. i realize that this may be WAD, but is it really how we want this to work?

May i suggest:

initial handling of SOV WE/CG requirements is fine and the concept is good. I beleive that some improvement might be made that will fit our intent a bit better.

once SOV does a DoW, this should have a number of very drastic consequences:

1. large WE jump for all countries. for the Finn war, if peace is taken in the event, then some of this can be bought back, otherwise, this should pretty much put the world on WWII footing.
2. kill all USA lend-lease events for SOV, except in Finn peace event.
3. if B4 GER Millentrop event, kill it. a key part of that event is that it give national provinces to SOV. In a hostile setting, this would not likely have been the case. And would this pact been pursued by the GER at this point?
4. large shift to facism for neighbor countries.
5. no red-shirts in Italy => IC bonus of maybe 25 or so representing the removal of a very contentious political option.

Finn Winter War
If the SOV first DoW is the Finn Winter War, and they take the settle with what we got option, then much of these effects should be erased. Simplest way to handle would be to dlay all of these effext 30 - 60 days to allow the Finn War outcome.

My points in this are:

1. we have done a good job in temperizing GER activities prior to 1939. the tech solution is quite elegant. nicely done.
2. we have also a good situation with the USA in attenuating their ability to be in 1950's technology in 1939 by the use of the WE/CG requirements.
3. the only major as yet untempered is SOV.

Discussion Points
they are foolish not to conquer CHI in 1936. there are no repercusions. they have no borders with other majors [except JAP] to worry about, so they can focus the bulk of their military. Once they own CHI, they then take JAP out and prevent a 2 front war. This removes a major facet of WWII. SOV did have a 2 front war, and it created tremendous logistical issues for them.

I believe my suggestions address this in balance and are implementable. I am also quite sure that between jdrou. 2Coats, and the beta-team, this can be improved a lot.
 

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The reason allied WE doesn’t go up when the Soviets DOW someone is because the allied AI is coded to ALWAYS DOW Germany first. It doesn’t matter if Germany disbanded all units, didn’t do anything aggressive, and the USSR DOWed every nation in the world, the allies will still DOW Germany when their WE reaches 100%.
 

unmerged(14102)

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Vulture said:
Currently not a bug :( But indeed it leads to some sick outcomes :D

Vulture: thanks. You succintly got my point. Maybe something you can bring up with the Beta team and work in a solution for 1.06a? ;)

As i look at the recent updates to EU2 [great stuff by Johan there], this would fit into the same category ... i think ...

thanks!!
 

Vulture

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PaxMondo said:
Vulture: thanks. You succintly got my point. Maybe something you can bring up with the Beta team and work in a solution for 1.06a? ;)

As i look at the recent updates to EU2 [great stuff by Johan there], this would fit into the same category ... i think ...

thanks!!

Aye I believe so matey! I won't forget this proposal ;)