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King

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Originally posted by OutlawTor
Vulture, please...

Regardless of how easy or hard the fix may be, it is still a valid request. There may be even an equally valid reason for not making a change, that would be an appropriate response, but the difficulty of the change shouldn't be the issue.

It is annoying in the game to invade by sea a province next an ally and then the ally to get control of the province, even if no ally troops were involved and the invading troops came from one of your provinces. It makes supply issues, puppet/annexing issues and future deployment issues complex and sometimes impossible.

It is historically inaccurate too. Staging armies and attacks from an ally's territory did not usually result in the ally taking control of the captured territory unless the territory originally belonged to the ally.

Well the carve up of Yugoslavia and Greece or the gains that both the Romanians and Finns and Hungarians made against Russia, or Frances occupation territory in German, or Poland's gain of the Oder Nisse line leave me unsure about your claim. However perhaps the algorithm is too generous? Gains of provinces right next to your ally did happen, however gains deeper into territory are less common.
 

King

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Originally posted by OutlawTor
Certainly there are examples of allies gaining territory, but gamewise I find it hard to explain and play when, for example, a useless puppet like Vichy France gains control of most of Africa and the Middle East simply because they controlled the most logical initial access route to further territories.

There should be some user control over who gets control of conquered territories. This is a game issue, rather than historical as some provinces are simply aligned and connected in such ways that you become unable to conquer or annex things in a logical manner to meet your needs.

What I am trying to say is that the rule wasn't made up just to piss of players like yourself. Now to say that the result we get from the current rule is not quite what we desired is fine. So here is the question, how could the rules be modified? If we get a consensus here I wll forward it on as an enhancement to paradox.
 

King

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Originally posted by OutlawTor
My initial thoughts on a resolution seem to favor which country the attacking division or divisions belong to for a start.

If the attack is by only one country, then that country should get possession. If the attack contains a mix of divisions from several countries, then it seems the one with the most should gain possession. This would induce incremental attacks, allowing the first attacker to own with followup troops supporting the fight but not taking the province.

As I tend to take military control of my allies, this would enhance the use of their troops to expand their territories, rather than my current trend to pull those troops back to static defense positions. It would certainly seem more realistic to me to require the use of my forces to expand my control of other areas of the game rather than just being able to use loaned Expeditionary Forces.

Still, it seems control should be based on who takes the province rather than where the supplies came from.

Well there is a problem here, that you coudl end up with a patch work effect as various countries take various provinces (especailly in MP) is this what we really want?
 

King

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Originally posted by Munchkin
I would like a Diplomatic Option to 'give' a province, anyway. This should solve many MP issues?!?

Well the give province command is really an enhancement, and not a minor one I may add. Getting the AI logic right of when to ask, accept, refuse etc. is no small undertaking.