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zachmann

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Aug 8, 2003
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"Dissent" Bug in German v1.05

Apparently it is meant to be possible for the player to lower the populations' dissent percentage by increasing the ammount of consumer goods made available.

I can do so and let the time run with flank speed ahead - and nothing happens until I click somewhere on the map or some other interface feature (thus leaving the "production" sector)
And then suddenly the changes seem to be "enabled" and a negative rate of "dissent growth" is put into effect.

The same is true vice versa.
So you can lower the amount of consumer goods and need not suffer from bad dissent effects while the time is running and the free industrial capacity is used elsewhere and brings benefits --- until you click on the map, the cabinet or somewhere.
 
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