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unmerged(16571)

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Apr 28, 2003
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Arrival time/unite doesn't stick

Searched the forum but didn't find this listed...here is the scenario.

Coordinating attacks from multiple provinces. I set the arrival time from the first province. When I go to the second province, travel time may be longer (particularly if I did armor from the first province and troops from the second, but sometimes even if it is the same unit type). So, I set the time from the second province to the earliest possible for them. I now go back to the first province to update the arrival time to make sure it is in alignment with the second. I can now change the time in the first so that it matches the second. Time shows correct in the pop up. However, when I leave it doesn't actually change the time. I must cancel the current movement (by moving them back to the starting province) and then set it up again to align with the second province. More than once I assume the change took only to find one group showing up way before the other. I can work around by knowing to cancel the movement first, but it shouldn't work like that.
 
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Mar 14, 2003
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Interesting....

Can you check the individual units stacks one by one and look at the unit information window which also contains the correct date/time of atk.

Furthermore, are you re-issusing orders to any of the the stacks you are using 'cause sometimes the updated order is used but the original one is!
 

unmerged(16571)

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I think the answer to your second question is "yes". If I reissue, for a later time, it doesn't stick unless I cancel the first order. It should change it without requiring the step of canceling the order first. To the first question, the time doesn't change in the unit info window (by the general's picture), but it does appear to change in the pop-up.
 

mole75

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Dec 11, 2002
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I think that this is a known issue. At least it's something I've learned to live with.

You CANNOT reissue arrival times for units unless you cancel the first move order.

I agree that it's properly not WAD, but it's not a major problem and not hard to live with.

.....

Just searched the bug-list and I'm not sure if the problem has been logged, but maby it's this one:


Bug 4566
Time issue

Severity: Normal
Status: Won'f fix

Anybody know???