I just came up with a challenge that would be interesting to see: try to restore the Yuan dynasty with the Mongol Khanate starting at 1444, what do you think is it even possible?
I just came up with a challenge that would be interesting to see: try to restore the Yuan dynasty with the Mongol Khanate starting at 1444, what do you think is it even possible?
That is the exact question I aim to answer in my next game: conquer all of Eurasia as Mongol khanate.
-1 house rule-no boats
-Why? A true khan has no need of boats.
The Mongols actually assembled very large fleets! Twice! They were both destroyed by freak storms when they tried to invade Japan.
The Mongols actually assembled very large fleets! Twice! They were both destroyed by freak storms when they tried to invade Japan.
I said no TRUE KHAN. Why do you think they failed? Clearly their testicles were too small.
Edit: I am well aware of the history. I just like the game of thrones Dothraki interpretation on the Mongols. NO TRUE KHAN NEEDS BOATS!!!!!
I just tried this for my Westernized horde achievement in Ironman. It is not that hard though I tried winning my independence from Oirat Horde and conquering Ming too late. They had 8 provinces at 1821 so not total but its pretty easy:
1. Patience, you won't be able to do anything until you get your first idea. You are a vassal of the Oirat Horde and surrounded by large powers, the Oirat Horde by themselves can destroy you and they are usually allied to Tibet who can also destroy you by themselves. You can't let Muscovy expand to form Russia. So your first idea should not be any of the admin ideas to reform government. You can choose Innovative as your second idea set. The Exploration idea set should be your first idea expand aggressively west towards Muscovy and fill up east later. Being a vassal protects you so you don't have to worry much about war with Muscovy (they never declared on me the whole game) except with Ming and Manchu who usually get beaten by Oirat Horde and Tibet. Fight smart and raise your AT and prestige.
2. If you do this and fill up all of NE Asia you should have enough Manpower/Army/Income for mercenaries to win independence handily (I raised a trade fleet of about 30/40 ships to control the Beijing node to pay for advisors/large army). I built up after that while reforming government (hardest part is legitimacy though if you have been fighting smart you should have high prestige to raise legitimacy naturally) and finding someplace to plant a colony/conquer next to a westernized nation to westernize, but I don't think you really need to wait.
3. Westernize. I did it by conquering a province in Swahili/Africa next to Portugal (should be really easy as your rulers are usually good as a Horde, you have enough income to afford a +3 Admin advisor, and you have 100% religious unity from just colonies/maybe one province to convert). The tech neighbor's bonus should allow you to catch up quickly especially if you build a university/have the innovative bonuses.
4. Beat up on your neighbors when your Westernized units are far far above your neighbors. I made Manchu, Korea, and Oirat Horde vassals and started conquering Ming. Ran out of time because I wasn't really serious about it but it's definitely doable.