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McLovin

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Could really do with some advice!

I've been happily running vanilla Rome 1.3 from external drive with no issues for some time. This was installed from a retail copy. Today I decided to try VV and downloaded it from Impulse. I've done exactly the same thing with HOI III previously with zero issues (HOI III is retail copy on external drive and then updated that to Semper FI using Impulse).

VV, however, will not load. It gets to the initialising MapLogic screen and then freezes and the following dialogue box appears :

File exception!

Exception in: .\discfile.cpp, line : 425 Description : could not open file :


(The file it can't open is not listed)

Clicking OK then generates the following dialog box

MS Visual C++ Runtime Library

Runtime error!

Program : K:\...

This application has requested the runtime to terminate in an unusual way. Please contact the applications support team for more information.


The game then shuts down.

I've tried everything that I can find on these forums, uninstalled and reinstalled Rome and VV time after time. I've updated every driver on the PC, made sure DX9 is installed via the retail copy of Rome and reinstalled the C++ package. Its always the same problem. Some help would be greatly appreciated! Below is the Dxdiag.txt

------------------
System Information
------------------
Time of this report: 5/29/2011, 01:27:09
Machine name: THOM-PC
Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.101014-0432)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Inspiron 530s
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs), ~2.7GHz
Memory: 3070MB RAM
Page File: 1320MB used, 5041MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
DxDiag Version: 7.00.6002.18107 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ATI Radeon HD 2400 Pro
Manufacturer: ATI Technologies Inc.
Chip type: ATI display adapter (0x94C1)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_94C1&SUBSYS_0D021028&REV_00
Display Memory: 1522 MB
Dedicated Memory: 243 MB
Shared Memory: 1279 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: aticfx32.dll,aticfx32.dll,atiumdag.dll,atidxx32.dll,atiumdva.cap
Driver Version: 8.17.0010.1077 (English)
DDI Version: 10
BGRA Supported: Yes
Driver Attributes: Final Retail
Driver Date/Size: 4/20/2011 03:09:04, 676864 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-D781-11CF-AD77-082DBEC2C535}
Vendor ID: 0x1002
Device ID: 0x94C1
SubSys ID: 0x0D021028
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
 

AndrewT

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Try the very latest version of DirectX 9.0c from MS: you have to download the installer (dxwebsetup.exe), save it to a local directory, and then run it.
http://www.microsoft.com/downloads/...38-db71-4c1b-bc6a-9b6652cd92a3&DisplayLang=en

Right-click on the game's desktop icon and set it to run as administrator, and to disable desktop composition.

Have you patched it to 2.32c?

Also post your Rome/settings.txt and Rome/logs/system.log files. Note that if you use Vista/Win7 and have installed the game in the suggested folder c:\Program Files\Paradox Interactive\Rome\, the active versions of these last two files will have been redirected by Vista/win7 to a non-system directory, like c:\Users\[name]\AppData\Local\VirtualStore\Program Files\Paradox Interactive\Europa Universalis - Rome\, where [name] is your Vista/Win7 user name. You may have to search your C: drive for them.
 

McLovin

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First off, thanks for getting back to me!

"Try the very latest version of DirectX 9.0c from MS: you have to download the installer (dxwebsetup.exe), save it to a local directory, and then run it.
http://www.microsoft.com/downloads/d...DisplayLang=en"


Done that several times but it just says a newer version is installed and therefore the installation will terminate.

"Right-click on the game's desktop icon and set it to run as administrator, and to disable desktop composition."

Done that.

"Have you patched it to 2.32c?"

Fully patched baby.

"...post your Rome/settings.txt..."

gui={
language=l_english
}
graphics={
size={
x=1024
y=768
}

refreshRate=0
fullScreen=yes
shadows=no
shadowSize=1024
multisampling=2
anisotropicFiltering=0
gamma=50.000004
}
sound_fx_volume=100.000000
music_volume=100.000000
scroll_speed=100.000000
camera_rotation_speed=50.000000
zoom_speed=50.000004
mouse_speed=50.000000
master_volume=100.000000
ambient_volume=50.000000
mapRenderingOptions={
renderTrees=yes
}
lastplayer="Mr Human"
lasthost=""
serveradress="diplomacy.valkyrienet.com"
autosave="NEVER"
difficulty="NORMAL"
outliner={
9 2 3 4 5 6 7 8 10 }

"...and Rome/logs/system.log..."

Kernel Release[systemsettings.cpp:158]: System memory: 2048MB
Kernel Release[systemsettings.cpp:160]: CPU speed: 2659MHz
Kernel Release[systemsettings.cpp:167]: Number of processors: 2
Kernel Release[systemsettings.cpp:180]: CPU type: x86
Kernel Release[systemsettings.cpp:212]: OS: Windows Vista Service Pack 2 Build: 6002
Kernel Release[graphicssettings.cpp:130]: Graphic Adapters:
Kernel Release[graphicssettings.cpp:135]: 0: ATI Radeon HD 2400 Pro
Kernel Release[graphicssettings.cpp:152]: Checking for multi-sampling support:
Kernel Release[graphicssettings.cpp:163]: 2 samples supported.
Kernel Release[graphicssettings.cpp:163]: 4 samples supported.
Kernel Release[graphicssettings.cpp:178]: Using Adapter [0]:
Kernel Release[graphicssettings.cpp:184]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
Kernel Release[graphicssettings.cpp:226]: Graphics device: ATI Radeon HD 2400 Pro
Kernel Release[graphicssettings.cpp:227]: Graphics driver: aticfx32.dll
Kernel Release[graphicssettings.cpp:232]: Driver version: 1077
Kernel Release[graphicssettings.cpp:249]:


Dumping all gfx info:
DeviceIdentifier: {D7B71EE2-D781-11CF-AD77-082DBEC2C535}
VendorId: 4098
DeviceId: 38081
SubSysId: 218239016
Revision: 0
DriverVersion.HighPart: 524305
DriverVersion.LowPart: 656437


Kernel Release[graphicssettings.cpp:299]: Instancing supported.
Kernel Release[graphicssettings.cpp:317]: Video memory amount: 255MB
Kernel Release[graphicssettings.cpp:320]: Support for T&L found.
Kernel Release[graphicssettings.cpp:323]: MaxSimultaneousTextures: 8
Kernel Release[graphicssettings.cpp:324]: MaxVertexBlendMatrices: 4
Kernel Release[graphicssettings.cpp:325]: MaxVertexBlendMatrixIndex: 8
Kernel Release[graphicssettings.cpp:327]: MaxSimultaneousTextures: 8
Kernel Release[graphicssettings.cpp:328]: MaxTextureBlendStages: 8
Kernel Release[graphicssettings.cpp:329]: Support for Anisotropic filtering found.
Kernel Release[graphicssettings.cpp:332]: Max Anisotropic filtering: 16
Kernel Release[graphicssettings.cpp:333]: Anisotropic filtering set to: 0
Kernel Release[graphicssettings.cpp:337]: Vertex Shader version: 3.0
Kernel Release[graphicssettings.cpp:342]: Pixel Shader version: 3.0
Kernel Release[main.cpp:208]: Rome Version Jul 9 2010 : 15:27:10
Kernel Release[internationalizedtext.cpp:1231]: Create table
Kernel Release[internationalizedtext.cpp:1233]: Create text database
Kernel Release[dxmusic.cpp:39]: Init Music
Kernel Release[dxmusic.cpp:45]: Graph done 0
Kernel Release[dxmusic.cpp:51]: Control done 0
Kernel Release[dxmusic.cpp:57]: Seeking done 0
Kernel Release[dxmusic.cpp:62]: Event done 0
Kernel Release[dxmusic.cpp:67]: Music done 0
Kernel Release[DirectSound.cpp:36]: Init DirectSound
Kernel Release[DirectSound.cpp:54]: Sound initialised with result 0
Kernel Release[DirectSound.cpp:64]: Coop Level Set. Result: 0
Kernel Release[DirectSound.cpp:86]: Sound Init Done
Kernel Release[graphics.cpp:145]: Direct3D Created
Kernel Release[graphicssettings.cpp:651]: Usable res: 1024 768 60
Kernel Release[graphicssettings.cpp:651]: Usable res: 1024 768 70
Kernel Release[graphicssettings.cpp:651]: Usable res: 1024 768 72
Kernel Release[graphicssettings.cpp:651]: Usable res: 1024 768 75
Kernel Release[graphicssettings.cpp:651]: Usable res: 1152 864 60
Kernel Release[graphicssettings.cpp:651]: Usable res: 1152 864 70
Kernel Release[graphicssettings.cpp:651]: Usable res: 1152 864 75
Kernel Release[graphicssettings.cpp:651]: Usable res: 1280 768 75
Kernel Release[graphicssettings.cpp:651]: Usable res: 1280 800 75
Kernel Release[graphicssettings.cpp:651]: Usable res: 1280 960 60
Kernel Release[graphicssettings.cpp:651]: Usable res: 1280 960 70
Kernel Release[graphicssettings.cpp:651]: Usable res: 1280 960 72
Kernel Release[graphicssettings.cpp:651]: Usable res: 1280 960 75
Kernel Release[graphicssettings.cpp:651]: Usable res: 1280 1024 60
Kernel Release[graphicssettings.cpp:651]: Usable res: 1280 1024 70
Kernel Release[graphicssettings.cpp:651]: Usable res: 1280 1024 75
Kernel Release[graphicssettings.cpp:651]: Usable res: 1360 768 60
Kernel Release[graphicssettings.cpp:651]: Usable res: 1360 1024 60
Kernel Release[graphicssettings.cpp:651]: Usable res: 1400 1050 60
Kernel Release[graphicssettings.cpp:651]: Usable res: 1440 900 60
Kernel Release[graphicssettings.cpp:651]: Usable res: 1440 900 75
Kernel Release[graphicssettings.cpp:651]: Usable res: 1600 1200 60
Kernel Release[graphicssettings.cpp:651]: Usable res: 1680 1050 59
Kernel Release[graphicssettings.cpp:651]: Usable res: 1680 1050 60
Kernel Release[graphics.cpp:240]: Not using multisampling.
Kernel Release[graphics.cpp:260]: Creating device with: D3DCREATE_HARDWARE_VERTEXPROCESSING
Fullscreen=yes
RefreshRate=60
Resolution=1024x768
Kernel Release[graphics.cpp:340]: Done creating device.
 

McLovin

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An update!

As a last ditch attempt to get VV to work, Ive wiped my external drive and C drive of all Paradox software and reinstalled only Rome.
Redownloaded and reinstalled VV on top of it and it works!

How or why, I have no idea. Any thoughts?
 

AndrewT

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Not really, the only problem I see in your info about is in settings.txt, refreshRate=0 ought to be =60 . The next thing I would have asked for was the checksum - it is on the main game menu but some folks need to start an MP game as Host to see it.
 

AndrewT

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If it doesn't help please start your own fresh thread, with full problem and system details, thank you.