Something that bothers me about the current Habitats is that it's really hard to develop them towards anything they don't have districts for, due to severely limited building slots. This makes Habitats dedicated to hydroponics, administration, or refineries really painful to set up.
I know that Habitats are supposed to feel a bit cramped, so I get why Habitat districts don't provide building slots by default. But I think that should change somewhat with the Voidborne ascension perk.
I think the Voidborne ascension perk should be buffed to add 1 building slot per 2 Habitation districts (+0.5).
To balance this out, the flat amount of Habitat building slots provided by Voidborne would be reduced to 1, or removed.
Honestly, Habitation districts could be buffed in general, adding 1 building slot per 3 Habitation districts (+0.34), even without Voidborne.
I know that Habitats are supposed to feel a bit cramped, so I get why Habitat districts don't provide building slots by default. But I think that should change somewhat with the Voidborne ascension perk.
I think the Voidborne ascension perk should be buffed to add 1 building slot per 2 Habitation districts (+0.5).
To balance this out, the flat amount of Habitat building slots provided by Voidborne would be reduced to 1, or removed.
Honestly, Habitation districts could be buffed in general, adding 1 building slot per 3 Habitation districts (+0.34), even without Voidborne.
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