Visual Representation of Policies 1.26 - Dharma

Visual Representation of Policies 1.26 - Dharma

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    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


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Groogy

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This looks way prettier than my spreadsheet :(
 

Groogy

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Oldpara

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This will affect starting idea choices for sure. As for now Polices we're mainly endgame bonus, but now with 3 polices for free you'll definitely want to turn all 3 as soon as possible so you get Adm-Diplo-Military ideas set as first. Until Dharma it was usual to take more than 1 idea sets from one category (like 1 Adm and 2 Military etc)
 

noldorin

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If you are not a colonizer, admin policies are not useful in my opinion.
 

tip001

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I wanted a visual representation of the new policies and the wiki hasn't been updated yet. So I decided to make my own!


You can download the high res version from this link
Defensive-Humanist is not correct. It gives -0.05 war exhaustion next to -25% attrition :)
 

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ecrurudesby

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I don't think Innovative and Exploration is the same as Innovative and Influence.

Aristocratic and Maritime probably isn't -1% military tradition.
 

Ironside121

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The bonuses are so puny. They hardly make a difference in game.
Oh buddy... I know they’re not the biggest bonuses and they’re not as efficient as ideas(one off cost vs constant upkeep- depending on time enacted) but they can be the difference between victory and defeat, just look at the dev clash with the naval morale and combat width- I will admit they’re not as useful in SP though, but most players will have points to burn if they’re not new or have been getting horrid monarchs.
 

ForVictory

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Oh buddy... I know they’re not the biggest bonuses and they’re not as efficient as ideas(one off cost vs constant upkeep- depending on time enacted) but they can be the difference between victory and defeat, just look at the dev clash with the naval morale and combat width- I will admit they’re not as useful in SP though, but most players will have points to burn if they’re not new or have been getting horrid monarchs.
Just say you agree with me instead off writing in riddles!