As an additional note, a problem I seem to have with countries like China and Japan (or even Carlist Spain) who start off with State_Capitalism as their economic policy is that it seems to stop capitalists in every other country from building anything. I've been forced to switch to interventionist parties so the rest of the world would actually develop properly and I wouldn't have to look at Britain having only a handful of railroads in 1860. Is there any way to fix this?
Some time after the ACW as the USA I have been left with lots of Yankees in southern states. This is not because the events for the CSA converting Yankees to Dixies didn't fire - they did. I think my Yankees in southern states is due to migration. I would like to convert these erroneous Yankees to Dixies. How does one do this?
Hi,
is it possible to program an global event which gives ANY country a liberal party (full citizenship, laisser-fare, pluralism, anti-military) as soon as this country has lets say 50 liberal pops and is civilized ?
The idea is that parties will appear according to the need of people and if there are enough liberal people in lets say a highly industrialized and civilized Asian country then a liberal party would form simply because people would found it.
How's the hotfix coming along?
I've also had this problem. I am trying to industrialize Iran and I had to choose between relying on the meager income my capitalists get (+.5 pounds a day after luxury goods) or use state capitalism. I chose state capitalism. Unfortunately, due to this bug, no other country begins to actually industrialize.
I believe this bug is a problem experienced in vanilla too. As VIP:R doesn't touch the .exe (or intend to alter it), there's nothing we can do.
Country;main_color;leader_language;ArmyNationalitySprite;Coats;Legs;City;EndFrame;END
ABU;LightGray;ALD;MIN;White;Red;32;29;X
ADE;DarkYellow;ALD;MIN;White;White;32;29;X
AFG;DarkYellow;ALD;MIN;White;White;32;29;X
ALB;DarkBrown;ALB;MIN;Black;Red;32;28;X
ALD;LightGray;ALD;MIN;White;Black;32;29;X
ANH;Brown;NGF;MIN;Yellow;Dark_Grey;43;27;X
ANN;LightBlue;ANN;MIN;Khaki;Jungle;7;24;X
ARG;LightBlue;ARG;MIN;Blue;White;28;30;X
ARM;LightBrown;GEO;MIN;Blue;Light_Red;39;28;X
AST;LightGray;AST;MIN;Brown;Brown;46;3;X
ATJ;DarkOrange;ATJ;MIN;Red;White;32;24;X
AUS;LightGray;AUS;MIN;White;Light_Blue;42;4;X
AWA;Brown;MYS;MIN;Green;Khaki;21;24;X
BAD;LightBrown;SGF;MIN;Light_Blue;Dark_Grey;44;27;X
BAL;DarkBrown;MYS;MIN;Black;Black;10;24;X
BAS;LightOrange;MYS;MIN;Brown;White;21;24;X
BAY;LightBlue;SGF;MIN;Light_Blue;Light_Blue;24;27;X
BEL;DarkBrown;BEL;MIN;Dark_Blue;Grey;27;12;X
BER;LightGray;MYS;MIN;Dark_Green;Light_Grey;21;24;X
BHO;DarkGray;ZUL;MIN;Black;Black;10;18;X
BHU;LightBrown;BHU;MIN;Dark_Orange;Dark_Orange;11;24;X
BIK;LightBrown;ZUL;MIN;Black;Black;10;18;X
BOH;White;BOH;MIN;Black;Red;43;27;X
BOL;LightGray;BOL;MIN;Dark_Green;Red;29;30;X
BOS;Brown;BOS;MIN;Blue;Gold;39;24;X
BRA;LightBrown;NGF;MIN;Dark_Grey;Dark_Grey;43;27;X
BRE;Brown;NGF;MIN;Light_Red;White;43;27;X
BRU;DarkBrown;ALD;MIN;White;Black;32;24;X
BRZ;LightBrown;BRZ;MIN;Dark_Blue;Dark_Blue;31;17;X
BUK;Gray;ALD;MIN;Dark_Orange;Dark_Orange;32;24;X
BUL;DarkGray;BUL;MIN;Brown;Jungle;39;28;X
BUN;DarkBlue;ZUL;MIN;Black;Black;10;18;X
BUR;DarkYellow;BUR;MIN;White;White;15;24;X
CAL;Brown;USA;MIN;Black;Brown;43;22;X
CAM;Brown;CAM;MIN;Grey;Grey;11;24;X
CAN;LightGray;CAN;MIN;Light_Red;Black;45;22;X
CAT;DarkYellow;CAT;MIN;Light_Red;Gold;44;27;X
CHE;LightBlue;MTC;MIN;Khaki;Khaki;20;38;X
CHI;Yellow;CHI;MIN;Dark_Grey;Grey;7;9;X
CHL;DarkGreen;CHL;MIN;Dark_Blue;Red;29;30;X
CLM;DarkYellow;CLM;MIN;Light_Grey;White;29;30;X
COB;Red;NGF;MIN;Dark_Green;Grey;43;27;X
COL;DarkGray;SPA;MIN;Dark_Blue;White;43;22;X
COS;Red;SPA;MIN;Grey;Light_Blue;36;30;X
CRE;LightBrown;GRE;MIN;White;White;39;28;X
CRI;DarkBlue;ALD;MIN;Blue;White;39;28;X
CRO;Yellow;CRO;MIN;Indigo;Khaki;44;28;X
CSA;Gray;CSA;MIN;Grey;Dark_Blue;6;1;X
CUB;DarkOrange;SPA;MIN;White;White;44;30;X
CYP;DarkYellow;GRE;MIN;White;Blue;39;28;X
DAI;LightOrange;DAI;MIN;Red;Red;11;24;X
DAN;DarkRed;DAN;MIN;Light_Red;Light_Blue;33;31;X
DES;DarkYellow;DES;MIN;Dark_Orange;Brown;9;22;X
DOM;LightGray;SPA;MIN;Khaki;Khaki;44;30;X
DZG;DarkBrown;NGF;MIN;Red;Red;43;27;X
ECU;Brown;ECU;MIN;White;Light_Blue;29;30;X
EGY;White;EGY;MIN;Brown;Gold;13;29;X
ELS;LightBlue;SPA;MIN;Light_Blue;White;36;30;X
ENG;LightRed;ENG;MIN;Light_Red;Black;0;3;X
EST;DarkOrange;EST;MIN;Grey;Grey;43;27;X
ETH;Brown;ETH;MIN;White;White;26;19;X
FIN;LightGray;FIN;MIN;Grey;Grey;43;28;X
FLA;LightGray;FLA;MIN;Yellow;Black;44;27;X
FRA;Blue;FRA;MIN;Blue;Red;1;6;X
FRM;Brown;NGF;MIN;Red;Black;43;27;X
GEO;Brown;GEO;MIN;Green;Dark_Grey;39;28;X
GER;Gray;GER;MIN;Dark_Blue;Black;4;2;X
GRE;LightBlue;GRE;MIN;Light_Blue;Light_Blue;23;28;X
GUA;LightOrange;SPA;MIN;Grey;Light_Brown;36;30;X
GWA;DarkYellow;MYS;MIN;White;White;21;24;X
HAI;LightBlue;FRA;MIN;Dark_Blue;White;44;25;X
HAM;Red;NGF;MIN;Black;Black;43;27;X
HAN;DarkYellow;NGF;MIN;Dark_Blue;Black;43;27;X
HAW;LightBrown;HAW;MIN;Dark_Green;Orange;43;35;X
HED;LightGreen;NGF;MIN;Dark_Blue;Black;43;27;X
HEJ;DarkOrange;ALD;MIN;Grey;Grey;32;24;X
HEK;DarkGray;NGF;MIN;Dark_Green;Black;43;27;X
HLS;DarkGray;NGF;MIN;Green;Grey;43;27;X
HOL;LightYellow;HOL;MIN;Dark_Blue;Grey;25;13;X
HON;Yellow;SPA;MIN;Light_Grey;White;36;30;X
HOW;DarkOrange;HOW;MIN;Black;Black;9;34;X
HUN;DarkYellow;HUN;MIN;Brown;Light_Blue;44;28;X
HYD;White;HYD;MIN;Green;Orange;21;24;X
IND;Red;MYS;MIN;Dark_Orange;Orange;12;3;X
ION;DarkBlue;GRE;MIN;Blue;White;39;28;X
IRE;LightGreen;IRE;MIN;Dark_Green;Jungle;44;28;X
ITA;Green;ITA;MIN;Dark_Blue;Light_Blue;5;5;X
JAI;DarkBrown;MYS;MIN;Green;White;21;24;X
JAS;DarkRed;ZUL;MIN;Black;Black;10;18;X
JAV;DarkYellow;MYS;MIN;Black;Black;32;24;X
JOD;DarkOrange;ZUL;MIN;Black;Black;10;18;X
KAL;White;MYS;MIN;Light_Grey;Red;32;24;X
KAS;LightBlue;MYS;MIN;Red;Dark_Green;9;24;X
KHI;DarkOrange;ALD;MIN;Black;Dark_Green;32;24;X
KOK;Brown;ALD;MIN;Red;Blue;32;24;X
KOR;DarkYellow;KOR;MIN;White;Blue;11;23;X
KRA;Red;POL;MIN;Red;White;18;28;X
KUT;DarkBlue;ZUL;MIN;Black;Black;10;18;X
LAD;DarkGray;ZUL;MIN;Black;Black;10;18;X
LIB;LightBlue;LIB;MIN;White;Light_Blue;43;25;X
LIP;DarkOrange;NGF;MIN;Blue;Grey;43;27;X
LIT;DarkYellow;LIT;MIN;Light_Red;Blue;44;28;X
LIV;White;NGF;MIN;Black;Black;43;27;X
LOM;Red;ITA;MIN;Dark_Green;Dark_Green;44;26;X
LUA;White;LUA;MIN;Dark_Blue;Yellow;15;24;X
LUB;White;NGF;MIN;Black;Grey;43;27;X
LUC;LightBrown;ITA;MIN;Green;Grey;44;26;X
LUX;DarkOrange;FRA;MIN;Dark_Blue;Blue;43;27;X
MAK;DarkBrown;ZUL;MIN;Black;Black;10;18;X
MAL;LightBrown;MAL;MIN;Green;Blue;32;24;X
MAN;DarkBrown;USA;MIN;Orange;Blue;9;23;X
MEC;LightGreen;NGF;MIN;Light_Blue;Grey;43;27;X
MEI;DarkBrown;NGF;MIN;Dark_Blue;White;43;27;X
MEW;LightOrange;ZUL;MIN;Black;Black;10;18;X
MEX;Green;MEX;MIN;Yellow;Dark_Blue;40;16;X
MIN;Brown;MIN;MIN;Grey;Grey;9;27;x
MOD;Brown;ITA;MIN;Dark_Blue;White;44;26;X
MOL;DarkBrown;MOL;MIN;Red;Yellow;39;28;X
MON;LightOrange;SER;MIN;Jungle;Jungle;39;27;X
MOR;DarkOrange;ALD;MIN;Blue;Light_Blue;32;29;X
MTC;Brown;MTC;MIN;Red;White;20;38;X
MUG;Brown;MUG;MIN;Dark_Green;Grey;13;24;X
MYS;Green;MYS;MIN;Red;Brown;21;24;X
NAG;Gray;MYS;MIN;Cyan;Light_Grey;21;24;X
NAL;DarkYellow;NAL;MIN;Brown;Jungle;43;24;X
NAS;White;NGF;MIN;Dark_Green;Grey;43;27;X
NEJ;Yellow;NEJ;MIN;Light_Grey;Light_Grey;32;29;X
NEN;White;USA;MIN;Blue;Red;43;22;X
NEP;Gray;MYS;MIN;Red;Red;11;24;X
NEW;DarkOrange;ENG;MIN;Light_Red;White;9;22;X
NGF;Yellow;NGF;MIN;Dark_Blue;Black;9;2;X
NIC;White;SPA;MIN;Grey;Khaki;36;30;X
NIP;DarkRed;NIP;MIN;Black;Black;8;10;X
NOR;LightBrown;NOR;MIN;Red;Blue;34;11;X
NWZ;LightBrown;ENG;MIN;Light_Red;Black;43;3;X
OLD;White;NGF;MIN;Blue;Blue;43;27;X
OMA;LightBlue;ALD;MIN;White;White;32;29;X
ORA;DarkRed;ORA;MIN;Khaki;Khaki;38;20;X
ORI;DarkBrown;ZUL;MIN;Black;Black;10;18;X
PAN;LightGreen;MYS;MIN;Gold;Gold;32;24;X
PAP;DarkYellow;ITA;MIN;White;Light_Red;5;32;X
PAR;White;ITA;MIN;Dark_Blue;Light_Blue;44;26;X
PER;DarkGray;PER;MIN;Light_Grey;White;17;21;X
PEU;DarkOrange;PEU;MIN;Black;Black;29;30;X
PNM;DarkBrown;SPA;MIN;Dark_Blue;Light_Red;36;30;X
POL;DarkGray;POL;MIN;Dark_Blue;Light_Red;44;27;X
POR;DarkGreen;POR;MIN;Black;Black;14;15;X
PRG;White;PRG;MIN;Blue;Light_Red;29;36;X
PRU;DarkBlue;PRU;MIN;Dark_Blue;Black;4;2;X
QUE;LightBlue;QUE;MIN;White;White;44;22;X
ROM;DarkOrange;ROM;MIN;Blue;Yellow;39;28;X
RUS;DarkGreen;RUS;MIN;Dark_Green;White;2;7;X
RUT;Brown;RUS;MIN;Dark_Blue;Red;9;28;X
SAF;White;ENG;MIN;Light_Red;Dark_Green;43;3;X
SAR;Yellow;ITA;MIN;Blue;Dark_Blue;44;5;X
SAX;DarkOrange;NGF;MIN;Light_Blue;Light_Blue;43;24;X
SCA;LightBlue;SWE;MIN;Yellow;Light_Red;43;11;X
SCH;DarkBrown;NGF;MIN;Red;White;43;27;X
SCO;DarkBlue;SCO;MIN;Dark_Blue;White;43;3;X
SEM;DarkYellow;ZUL;MIN;Black;Black;10;18;X
SER;DarkRed;SER;MIN;Dark_Blue;Grey;39;28;X
SGF;LightOrange;SGF;MIN;Light_Blue;Light_Blue;9;27;X
SIA;LightGreen;SIA;MIN;Light_Grey;White;16;33;X
SIC;DarkOrange;ITA;MIN;Light_Red;Dark_Blue;44;26;X
SIE;White;SER;MIN;Dark_Blue;Black;9;27;X
SIK;DarkOrange;MYS;MIN;White;Gold;11;24;X
SIN;Brown;MYS;MIN;Blue;Red;32;24;X
SLO;LightBrown;SLO;MIN;Dark_Green;Red;44;28;X
SLV;LightGreen;SLO;MIN;Red;Blue;44;28;X
SOK;Yellow;SOK;MIN;White;White;10;25;X
SPA;DarkGray;SPA;MIN;Dark_Blue;Light_Red;19;14;X
SWE;LightBlue;SWE;MIN;Blue;Blue;35;11;X
SWI;DarkRed;SWI;MIN;Dark_Green;Jungle;22;27;X
TEX;DarkRed;TEX;MIN;Grey;Red;37;22;X
TIB;LightGray;MYS;MIN;Orange;Orange;11;9;X
TRA;LightBrown;MYS;MIN;Light_Red;Light_Red;21;24;X
TRE;DarkBrown;MYS;MIN;White;Light_Red;9;26;X
TRI;LightBrown;ITA;MIN;Dark_Green;Light_Grey;44;29;X
TRN;LightBlue;TRN;MIN;Dark_Green;Jungle;43;20;X
TUN;Brown;TUN;MIN;Green;Red;32;29;X
TUR;LightGreen;TUR;MIN;Blue;White;3;8;X
TUS;LightOrange;ITA;MIN;Blue;Light_Grey;44;26;X
UCA;LightGray;SPA;MIN;White;White;36;30;X
UKR;LightOrange;RUS;MIN;Blue;Yellow;39;28;X
URU;DarkGray;SPA;MIN;Dark_Blue;Light_Red;29;30;X
USA;DarkBlue;USA;MIN;Blue;Light_Blue;6;0;X
VEN;DarkGreen;VEN;MIN;Red;Yellow;44;26;X
VIE;LightGray;VIE;MIN;Dark_Blue;White;9;24;X
VNZ;LightGreen;VNZ;MIN;Light_Blue;Yellow;29;30;X
WAL;Yellow;WAL;MIN;Blue;Light_Red;39;28;X
WEI;LightGreen;NGF;MIN;Light_Grey;Dark_Blue;43;27;X
WLL;White;BEL;MIN;Red;Black;44;28;X
WUR;DarkYellow;SGF;MIN;Dark_Blue;Black;44;27;X
ZAN;LightOrange;ALD;MIN;White;White;10;25;X
ZUL;LightBrown;ZUL;MIN;Black;Black;10;18;X
REB;Black;REB;MIN;Black;Black;30;7;X
U00;DarkRed;BRZ;MIN;White;Black;30;31;X
U01;DarkRed;SPA;MIN;White;Light_Red;30;14;X
U02;Brown;BEL;MIN;Dark_Blue;Grey;44;12;X
U03;DarkRed;SPA;MIN;Light_Blue;White;44;25;X
U04;LightGray;ZUL;MIN;Black;Black;10;18;X
U05;LightBlue;ZUL;MIN;Black;Black;10;18;X
U06;Red;ZUL;MIN;Black;Black;10;18;X
U07;Green;ZUL;MIN;Black;Black;10;18;X
U08;LightBrown;NEJ;MIN;Red;Light_Grey;32;29;X
U09;LightBLue;TUR;MIN;Light_Blue;Red;32;8;X
U10;DarkGreen;TUR;MIN;Green;White;32;8;X
U11;DarkBlue;TUR;MIN;Blue;Red;44;8;X
U12;DarkRed;RUS;MIN;Grey;Dark_Green;41;37;X
U14;Green;CHI;MIN;Green;White;32;8;X
U15;LightBlue;HAW;MIN;Khaki;Khaki;20;24;X
U16;DarkOrange;MTC;MIN;Khaki;Khaki;20;38;X
U17;Yellow;MIN;MTC;Khaki;Khaki;20;38;X
U18;darkbrown;MTC;MIN;Khaki;Khaki;20;38;X
U19;LightBlue;MIN;MIN;Khaki;Khaki;9;22;X
END;LightBrown;MIN;MIN;Black;Black;9;24;X
Could someone help me? I am having this issue with the Uxx tag countries and is ugly as hell.
Ah well, seems like that the country.csv file has all the tags up to U97 (+U99) missing
I've got vic rev 2.01 + VIP 0.4 + Hotfix + VIP Vickie Interface V.1 installed... Could someone suggest me a solution, please?
VIP:R 0.4
VIP:R 0.4 Hotfix 1
VIP:R 0.1 Interface V.1
VIP:R 0.1 Interface V.1
VIP:R 0.4
VIP:R 0.4 Hotfix 1
And I have another question. How been counted overall population of the state? I have tried to play as Akhal Tekke and have found that actually it has 88 000 population (2 provinces, 41000 farmers + 3000 soldiers in each). But statistic in game says that overall population of AkhalTekke is 300 000 + . How it can be?
I played as Paraguay and the "Construction of a Steel Factory" event had fired. I had chosen "Build the Armoury" but still had not got any factory in my provinces. Then I played another game with another country and when ai-Paraguay had chosen to build steel factory by event there was also no factory (I saw that Paraguayan produce-level had not changed). Why it happend in my games? Had this event fired correctly in your games (appearance of the factory)?
Thank you for your investigation and solution!
It will be magnificent day, when we have your hotfix.