From OHgamer's sig:
Vic:Rev 2.01 + VIP:R 0.1 + VIP:R 0.2 = Correct install order for VIP:R
Vic:Rev 2.01 + VIP:R 0.1 + VIP:R 0.2 = Correct install order for VIP:R
Wenceslaus II said:Can this be installed on top of 0.1?
OHgamer said:yes, so long as you have not added any additional modifications of your own to your copy of VIP:R 0.1
I had a feeling that would be the case - thanks for looking into Massachusetts as the state name in New England though.On 1 we'd not be able to change the map itelf, and changing the name that appears in text might cause more confusion to players that have little familiarity with American geography and wonder where a unit has gone when it says it's arrived in Baltimore but there is no Baltimore on the map.
Blackberry said:Curious to know what is happening with Socialist-Communist parties. I am playing Belgium and it is the mid-1880's and I haven't seen any appear. So I am asking if they were forgotten, simply not implemented yet, or generally moved to a later time then in previous VIP versions.
Curious Belgians want to know!![]()
Will check theseAhura Mazda said:This is some bugs from 0.1, but after reading though the changelog, I thought I should tell you about them...
The enslavment event, if I choose to re-establish slavery, all creoles are converted slaves, but not Afro-Antilléan!
Haiti had the event "Dominican Rebellion is crushed" after I defeated Dominicana.
Guangxi have the same coluor as Annam, Annam is usually annexed by then, but if they're not?
Cherokees and Confederates use the same uniforms, quite confusing when they're at war
Also, why does the indian minor sign peace after they are drawn into war? Must I annex British India before I can annex their satelites?
Ahura Mazda said:Cherokees and Confederates use the same uniforms, quite confusing when they're at war
Halk said:I'd suggest the Ministerial Government invention is made into an event. I played a game as Japan and took the Dutch letter. It's now 1880 and I've had the prereqs for ministerial government since before 1860 (when the invention goes "live"). The invention expires at the end of the year, so should be easier to get, however 20 years later and I'm still sitting without it.
AEdwardian said:As I was waiting for time to go by and on 2 January 1843 I noticed the very out of place looking event called "France DoW ALD" fire.
If this is an AI-only event, I was under the impression it wasn't suppose to appear in the event log. And apart from anything else, this is the first time I noticed it fire.
lila-laune-bär said:Playing VIP:R as France, I got an event to free the slaves. As it came along with a nifty plurality bonus, I freed all the slaves. Afterwards I saved, and when I started the save up again, I got an event questioning the course our country took, presenting me with the options of reenslavement or keep them free.
And then I noticed something odd. The choice "They are people too", aka keep them free, came with a -5 plurality hit.
Is that WAD? As I find giving a minus to plurality when choosing not to have slaves a little confusing. :wacko:
OHgamer said:very odd, not noticed it being a problem. Save & restart didn't help any, we do recommend save & restart every couple years to refresh the game engine, but if your overall rank, and in particular prestige, are low then there can be a significant delay in getting an invention.
Of course making it an event will require making 150+ versions of it for each unciv (because there is always the possibility someone will civilized with bali, or Segu, or Bhutan).