cwhomer said:I think that the pop-militancy results of these events (VIP .1) need to be looked at. First of all, two +2 militancies is a huge swing that that results in a circa 14% revolt risk in New York alone. I tried playing through with the event as written twice and the entire North revolted. Which brings up the second point. It's kind of ridiculous to think that the Yankee population would become reactionary or anarcho-liberal and start revolting because two new states were added. I know you need to simulate the rising sectional tension and balance off two big additions to the Union's power, but I don't think this is the right way to go.
Possible solutions:
-Make the militancy swing only +1 or -1 where appropriate.
-Drop the Deseret militancy entirely since it was pretty apparent that the land was not suitable for slavery. The real issue was further south and in California. That debate is already reflected in the Kansas-Nebraska Act and Dred Scott, so adding it to Deseret is kind of overkill.
-Reduce militancy when the Compromise of 1850 is passed, depending on what choice is picked.
-Tie California statehood to the Compromise of 1850, as it historically was.
-Switch from militancy to consciousness, or split between militancy and consciouness, and/or add a dominant issue set to slavery/citizenship.
-Make options to accept as territories with reduced penalties ( Deseret has this option already but word has it that it's not working).
-Offer choice to make free or make slave.
The conceptual problem I see with these events is that they are written as if the issue of the states' slavery status was already decided in favor of slavery. Under the current setup, US acceptance of these two territories leads to a revolt in the North and a happy South. The opposite should be true as both territories ultimately wound up rejecting slavery when they became states. The events seem to skip the debate and go right into an ahistorical situation without offering the player a choice.
For now, I've changed the militancy effects of the California and Deseret statehood events to consciousness effects at +1 and -1 instead of +2 and -2. (This is connected not so much to whether Deseret is actually suitable for slave labor, but instead to fears or hopes regarding the expansion of slavery to new additions to the Union in general.)
Tying California statehood to the Compromise is something I'll look into.
Accepting either California or Deseret as a state apparently actually turns them into a territory in the game. (At least, this was reported with Deseret.) So the territory choice in the old Deseret event was dropped, since it apparently didn't work.
At least we now have proof the California and Deseret events do actually fire. (There had been a report to the contrary.)
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