Darkrenown said:Any comment on the events in the thread I linked to above?![]()
Where is the link? In the signature?
Darkrenown said:Any comment on the events in the thread I linked to above?![]()
Darkrenown said:Oh, and I'm planning to add the event chain in this thread. Any VIPers want to comment?
Edit: When France wins the Franco-Prussian war the official event doesn't end the war. I haven't changed that, but should I?
...
action_a = {
name = "We'll stop them, by God!" # Really just to inform the Frence player
}
...
action_a = {
name = "We'll stop them, by God!" # Really just to inform the Frence player
command = { }
}
command = { type = local_setflag which = uni_war value = -1 }
pimparel said:Event 70040
It should be:
Code:... action_a = { name = "We'll stop them, by God!" # Really just to inform the Frence player command = { } }
If you don't put th blank command, the event won't pop.
pimparel said:Event 70041
Code:command = { type = local_setflag which = uni_war value = -1 }
You should use local_incflag to add or reduce, local_setflag set the value to = -1.
pimparel said:Also I am a liitle at loss with this local_flag, can you send the file to pimparel at hotmail dot com, so I can look at home with more time?
I think that there is a issue, there and the event won't work, but the idea is good, especially checking if the alliance is im control of Paris.
pyrodingo said:I forgot to ask whether or not the three hurrays event was going to be made less dependant on French and Spanish events. Nothing hurts a Prussian player more than seeing "France went with who cares about Spain" pop up on the screen.
Darkrenown said:Thanks.
Darkrenown said:Sent, although it's now part of the mod in my sig.
Darkrenown said:I'ved tested the chain and it works from both sides, although France's event doesn't show on screen.
Darkrenown said:Thanks.
So the way I have it sets it to -1 no matter tha value instead of reducing it by 1? I'll remember that, but it doesn't matter for the purpose of the event chain.
Sent, although it's now part of the mod in my sig.
The alliance idea came from VIP, it's commented beside the trigger
The idea behind the flag is it seems the fall of prussia event fires if Prussia has EVER lost a war to france, but the idea is for it to fire is Prussia loses the franco-prussian war. I set a flag to raise when the war starts and lower when prussia wins (or after prussia falls) and changed the fall of prussia to only fire when the flag is raised.
I'ved tested the chain and it works from both sides, although France's event doesn't show on screen.
Theodotus1 said:I almost always use global flags. Local flags work only in event schemes involving only one country, as far as I can tell. (As always, I could be confused.) Global flags can be adjusted by more than just one country.
pimparel said:But in this case local_flag is right. And an advantage that local_flag over global_flag, is that local_flag can be recognized by an AI file, or can be loaded by it.
pimparel said:I didn't received, but I've downloaded the MOD.
pimparel said:In 70041, you want to clear the flag? You should use local_clrflag, it set the flag in question to 0, no matter of which is the actual value.
Theodotus1 said:I almost always use global flags. Local flags work only in event schemes involving only one country, as far as I can tell. (As always, I could be confused.) Global flags can be adjusted by more than just one country.
Darkrenown said:About these events:
1. Do you think I should end the war with a white peace if Prussia loses, or should Prussia lose some land in the rhineland?
Darkrenown said:When you were telling me how to make one event work for different countries:
2. Right now I have each minor with a huge secede provinces list for each german unification method, since they all secede the same land is there a way I could make them all use the same event? It would save quite a bit of space.
Darkrenown said:Don't global events have to be set up in the scenario file though? I wanted to avoid that so people in GD could just copy the events into their file and it wasn't much trouble to have Prussia's events fire France's.
yes, if not the french player will start screaming at us...Darkrenown said:About these events:
1. Do you think I should end the war with a white peace if Prussia loses, or should Prussia lose some land in the rhineland?
pimparel said:This is more a historical call. I ain't the person to answer it. My 'focus' in South America.
pimparel said:In this case, you will need to make one for each country, what I proposed is that an event that could happen to both a german_minor and Germany, could use that format.
Generalisimo said:yes, if not the french player will start screaming at us...![]()
if FRA is almost in Berlin and France signs for a white peace, the french player will start insulting us... and i will tell him who is responsible for that... :rofl: ... your PM account will surelly explode...Darkrenown said:With what results? White peace or land loss?
Generalisimo said:if FRA is almost in Berlin and France signs for a white peace, the french player will start insulting us... and i will tell him who is responsible for that... :rofl: ... your PM account will surelly explode...![]()
Being serious now, if PRU is loosing that war badly, FRA will surelly call for peace in exchange of some minor gains in land over the Rhineland... if not, a player will try to avoid those events as much as posible to ask for something in the peace negotiations.![]()