• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Which candidates should VIP assign the last three open tags for (choose 3)

  • Japanese Revolter

    Votes: 82 51,3%
  • Yucatan Revolter

    Votes: 70 43,8%
  • Newfoundland

    Votes: 45 28,1%
  • One Additional African Native State

    Votes: 27 16,9%
  • Iraq/Mesopotamia Revolter

    Votes: 71 44,4%
  • Ryukyu Islands

    Votes: 21 13,1%
  • An Independent State In The South Pacific

    Votes: 19 11,9%
  • Kurdistan Revolter

    Votes: 65 40,6%
  • One Additional Native American State In North America

    Votes: 18 11,3%
  • Czechoslovakia Revolter

    Votes: 43 26,9%

  • Total voters
    160
  • Poll closed .
Status
Not open for further replies.

unmerged(1196)

IWW Grunt
Feb 25, 2001
1.004
0
Visit site
I don't think we should limit ourselves to anarcho-syndicalism. The Makhnovists and the Zapatistas, for instance, weren't syndicalist.
 

Khephren

Watery Tart
23 Badges
Mar 29, 2003
1.285
2
  • Victoria 2
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • March of the Eagles
  • Iron Cross
  • Europa Universalis III Complete
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Crusader Kings II
Unless he's talking about the Senussi movement in the Libyan desert. IIRC, they never officially broke with Turkey and were not really militant until the Italians came.
 

aprof

Rough Writer
11 Badges
Feb 3, 2003
2.746
2
Visit site
  • Darkest Hour
  • Hearts of Iron III
  • March of the Eagles
  • Rome Gold
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Hearts of Iron II: Beta
  • Steel Division: Normand 44 Sign-up
Originally posted by Old Republican
I do know for sure, however, that CS presidents were elected for six years, not four.

True that.

But we're limited to the time span between elections set by the game - which when this list was compiled was a max of every five years. So it's maybe a compromise of history, but one that shouldn't be a game breaker.
 

unmerged(1196)

IWW Grunt
Feb 25, 2001
1.004
0
Visit site
Interesting ideas aprof, but why are you putting Populists/Populist-oriented politicans under the Whig banner? I'd think that the Populist ideology would grow more easily out of the Democratic Party since it fundamentally was a farmers' movement.
 

Alexander Seil

Philosopher of the Future
57 Badges
Aug 10, 2001
8.512
1.694
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Way of Life
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Stellaris: Nemesis
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
Originally posted by Tunch Khan
Hehehe, and may i ask you who these people were? What was it's capital city? Monarch? currency? etc. and where did you hear about them? :rolleyes:

Well, checking it a second time, they WERE de facto independent as a Sultanate up to 1835 (from 1711). I just messed up the dates slightly :). It's just that my electronic atlas only shows Ottomans controlling the northern coast (Tripolitania was not fully subdued until 1839) in 1836, and I didn't bother to check it at later dates. In any case, we should still keep them around for that three year war, as well as in case Senussi throw the Italians out of Libya later.
 

Alexander Seil

Philosopher of the Future
57 Badges
Aug 10, 2001
8.512
1.694
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Way of Life
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Stellaris: Nemesis
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
Summaries of all armed conflicts, major and minor, for the last 200 years (EDIT: appears that someone else discovered this before me ;) -

http://www.onwar.com/aced/nation/index.htm

Historical site summarising and describing modern-type military ships employed by all major countries from the late 19th century to the present -

http://www.warships1.com/

I'll also try to secure a copy of a nice atlas of Eastern Central Europe with meticulous ethnic statistics in the next few days. Once I get it, I'll post some numbers here.
 
Last edited:

Dark Knight

Troll-slayer
2 Badges
Jun 8, 2000
9.512
1
  • Victoria: Revolutions
  • 500k Club
'Anarcho-liberal' in the game is the revolutionary version of 'liberal', as 'reactionary' is the revolutionary version of 'conservative', and 'communist' is the revolutionary version of 'socialist'.

There isn't any way to include anarchism or anarcho-syndicalism in the game without having it apply to militant liberals, which would be grossly inaccurate.
 

unmerged(1196)

IWW Grunt
Feb 25, 2001
1.004
0
Visit site
I'm not sure I understand you when you use the word "revolutionary." As in being willing to participate in an armed uprising for a change in government? As in being an extremized variant of the original ideology?

Would you mind pointing out some examples of "anarcho-liberal" states?
 

Tunch Khan

the Infidel
110 Badges
Jan 2, 2002
3.687
22
Visit site
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • March of the Eagles
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Victoria 3 Sign Up
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • East India Company
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Hearts of Iron Anthology
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Legio
  • The Kings Crusade
Are you positive they need to be independent during 1835-1920 timeframe?
 
Apr 1, 2001
682
0
Visit site
Originally posted by Ramo
Would you mind pointing out some examples of "anarcho-liberal" states?

Yeah, I always thought that anarcho-liberal meant literally anarchism...I don't know what they meant by plugging liberal at the end.
 

Alexander Seil

Philosopher of the Future
57 Badges
Aug 10, 2001
8.512
1.694
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Way of Life
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Stellaris: Nemesis
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
Considering that they existed for three years into the timeframe and could, with foreign assistance, defend themselves from the Ottoman encroachments, I'd say yes.
 

aprof

Rough Writer
11 Badges
Feb 3, 2003
2.746
2
Visit site
  • Darkest Hour
  • Hearts of Iron III
  • March of the Eagles
  • Rome Gold
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Hearts of Iron II: Beta
  • Steel Division: Normand 44 Sign-up
Originally posted by Ramo
Interesting ideas aprof, but why are you putting Populists/Populist-oriented politicans under the Whig banner? I'd think that the Populist ideology would grow more easily out of the Democratic Party since it fundamentally was a farmers' movement.

Because (so far) there are only two parties in the CSA - Democrats and Whigs. If/when additional parties are added in a future patch, then we will surely adjust the choices.

Anyone who'd like to play with hypothetical presidents for the CSA is welcome to add/change the choices.

In prepping this list, I used the Political Graveyard site to help identify viable real-life CSA and southern US states politicians. The offices noted in each text were those held by the politician by the time of the 'election' (just changed to be an office in the CSA). I also followed a guideline that the person must be alive at the time of election. Only Lee - who I thought had to be a candidate -would have passed away while in office.

And keep in mind this thread is for any HoS/Pres/PM events that we desire to include in the VIP project.
 

unmerged(12680)

I'm Lazy.
Dec 12, 2002
2.818
1
Visit site
I think what Dark Knight said needs to be repeated. There are only three ideologies in Victoria.

Conservative (or the national value 'order'), which, if the conservative POPs get unhappy enough, will change to reactionary.

Socialism (or the national value 'equality'), which, if the socialist POPs get pissed enough will develop into communism.

Liberalism (or the national value 'freedom'), which, if the liberal POPs get angry enough will turn into anarcho-liberalism.

So, there are only three ideologies, all in both in moderate and extreme form. There are no other ideologies, and I don't think any more can be added, though don't quote me on that. Why? Design desicion I suppose, 3 is such a round and nice number after all...
 

unmerged(1196)

IWW Grunt
Feb 25, 2001
1.004
0
Visit site
I'm just saying, why Whig instead of Democrat? I can definitely see the Populist ideology grow out of the Democratic Party as happened IRL, but integrating it into the Whigs seems a little odd to me. Since the Whigs were the party of protective tariffs, railroad subsidies, etc.
 

unmerged(1196)

IWW Grunt
Feb 25, 2001
1.004
0
Visit site
I think what Dark Knight said needs to be repeated. There are only three ideologies in Victoria.

Conservative (or the national value 'order'), which, if the conservative POPs get unhappy enough, will change to reactionary.

Socialism (or the national value 'equality'), which, if the socialist POPs get pissed enough will develop into communism.

Liberalism (or the national value 'freedom'), which, if the liberal POPs get angry enough will turn into anarcho-liberalism.

So, there are only three ideologies, all in both in moderate and extreme form. There are no other ideologies, and I don't think any more can be added, though don't quote me on that. Why? Design desicion I suppose, 3 is such a round and nice number after all...

But Communism stood for something distinctly different from Social Democracy (the lack capitalism, for instance). Reaction stood for something distinctly different from Conservatism (look at, for instance, the Carlists who wanted to bring back the inquisition). I'm struggling to understand what exactly distinguishes anarcho-liberalism from liberalism besides angry clerks.

What perhaps can be modded is the name of anarcho-liberalism provided that there is a better one.

I'd be happy to suggest something, soon as I find out exactly what it is. :D
 

unmerged(12680)

I'm Lazy.
Dec 12, 2002
2.818
1
Visit site
Originally posted by Ramo
But Communism stood for something distinctly different from Social Democracy (the lack capitalism, for instance). Reaction stood for something distinctly different from Conservatism (look at, for instance, the Carlists who wanted to bring back the inquisition). I'm struggling to understand what exactly distinguishes anarcho-liberalism from liberalism besides angry clerks.

I know that and I'm sure the designers knew that too. But they needed three ideologies and moderate and extreme forms of each, so they picked those six names to represent them.

Of course, we could easily rename them to something else, but soldiers will always prefer conservatism and reactionarism even if we rename it 'Happy Kitten Reforms'
 

unmerged(1196)

IWW Grunt
Feb 25, 2001
1.004
0
Visit site
I'm not trying to argue with you! :) I just think we should create a consistent definition of what "anarcho-liberalism" is and what liberalism is, so we can properly apply the two. As I mentioned earlier in the thread, in my current France game, my liberal party is laissez-faire and my anarcho-liberal party is interventionist oddly enough. We should make some sort of clear delineation between the two ideologies.
 

unmerged(12680)

I'm Lazy.
Dec 12, 2002
2.818
1
Visit site
Well, as far as the game is concerned, anarcho-liberal POPs are liberal POPs are dissatisfied and thus become more radical. So I suppose that anarcho-liberal parties should be more radical-liberal. :p But the political system could seriously use some more ideologies, arranged in a more complicated system then order-equality-liberal/moderate-radical. :(
 
Status
Not open for further replies.