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Caranorn

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AGerrius said:
I think I start to enjoy this :), I have done some reading about the history of Luxemburg this evening and I must say that I found it very interesting what I found there. Maybe this can form the basis for some events.

<snipped so as not to repat the whole post:)>

QUOTE]

Just a few notes, the Zollverein remained in use until 1918, or at least a variant of the Zollverein. Luxembourg also remained part of that economic "alliance" until 1918.

The Luxembourgish tie to Germany was mainly due to Prussia. After the Napoleonic wars Prussia claimed Luxembourg and other lands in the region. So did the Orange-Nassauans who finally became Kings of the Nederlands. I believe it was at the Vienna congress that this issue was decided. Luxembourg would be granted to the King of the Nederlands (the person) who was supposed to govern the two territories separately. In turn, Prussia would get control of the fortress of Luxembourg (also called the Gibraltar of the North, considered the second most important fortress of Europe after Gibraltar) and some other fortresses in the region (the later iirc). The original Prussian aim had obviously been to make Luxembourg (the whole of it) part of their western territories (Westfalia & co.).

So in Victoria game terms, Luxembourg was a satelite state of the Nederlands in 1815, giving military access to Prussia. Soon after, for all intents and purpouses the country was annexed by the Nederlands (it was not governed separately) but the Prussian garrison was maintained (that can't be portrayed in game). During the Belgian revolution, Luxembourg also sought separation from the Nederlands (most likely as a part of the new Belgian state). But the Prussian garrison prevented any rising near the fortress area (the Victoria province of Luxembourg) leading to a renewed separation of the Luxembourgish territory, the western half around the town Arlon joining Belgium, the eastern half remaining with the Nederlands (but no longer directly governed by the Nederlands). This cannot be directly reflected in Victoria, the closests would be to once again turn Luxembourg (single province now) independent with the treaty of London (but satelite to the Nederlands), Prussia would have military access (and possibly guarantee Luxembourg's independance). The next important stage in Luxembourg's history would be the entirely separate dinasties. According to the Nassau family tradition (and inheritance compact), the oldest branch of said family would inherit any lands of the junior one under certain circumstances. This came into effect for Luxembourg when the Oranie-Nassaus went into the female line (no male inheritance). At that time the Duke of Nassau (Nassau-Weilburg) became Grand Duke of Luxembourg (he retained both titles, united Germany was federal in nature). In game terms that's best represented by tightening the ties to Germany (renew the guarantee, possibly adding a defensive alliance) and severing the satelite status with the Nederlands. The destruction of the fortress was the next step, (to placate France and prevent an early Prussian-French war). In Victoria terms that would mean a slight economic boon for Luxembourg (the fortress was seriously hindering economic expansion) and severing any alliances and military access Luxembourg might have at that time (for instance the defensive one with Germany after the Nassau-Weilburg inheritance), if a fortress is present in Muxembourg province it would also be levelled, in turn, Luxembourg's independance would now be guaranteed by both Prussia (later Germany) and France. Finally, if a Great War occurs between Prussia/Germany and France any time after 1871, an event giving Prussia/Germany a cheap option to declare war on Luxembourg should be included as well (in august 1914, German troops immediately entered Luxembourg without declaration of war, using the still neutral country as spring border into the Belgian and French Ardennes region, officially Luxembourg was not a beligerent during WWI, but after Germany's violation of Luxembourg neutrality, both France and the US sent troops to the country (in 1918, but any Entente country could have done so earlier)). This last aspect is hardest to portray in Victoria, the easiest is to give Prussia/Germany the option to declare war without prestige cost (or low cost).

Finally, the current Luxembourgish Grand Duke is indeed directly descended for Adolf of Nassau-Weilburg. Though he has decided to lay greater claims on his Bourbon family ties (kings of France and Spain among others). But the Dutch and Luxembourgish houses still have close family ties. Both are also in part descended from the counts of Vianden (North Eastern Luxembourg), who in medieval times were the primary rivals of the counts of Luxembourg (of whom the current Grand Duke is not descended, or at least no more then from any other noble house of the period). Which makes their claim to the current coat of arms rather tenous (I use it as my Paradox "icon" in reference to the original counts (first 3 dynasties), not teh current Grand Duke or his family).

Marc aka Caran...

P.S.: If I manage to overcome my constant laziness I will check out a chronology of Luxembourg from Julius Caesar to the modern days sometime (obviously only or the 1830s to 1910s time frame for additional events).
 

unmerged(27503)

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Bryaxis said:
Sequence A : if a dutch population has a high revolt risk after the belgian independance, the dutch get a proposition to revolt against the king and, if they choose yes, a proposition to ask belgium to join once more the dutch in a single United Low Countries ( ULC ) . That is chain one.

Chain two : after independance, Belgium get a right to claim all lands south of the rhine river ( the 4 border provinces + luxembourg ). Then, if relations reach a certain level before a certain date ( for exemple 100 before 1848 ) a chain of proposition to buy the lands to the dutch get's on : luxemourg first, then Limburg, the the dutch brabant then the mouth of the Schelde rivier. If all of those 4 propositions are accepted by the dutch, then a last event is triggered : a proposition for the ULC.

The chance for such an event would be very low so that the IA would not get this new country very often, but it would be more common with a player controled Belgium or Holland.

Hope it helps you. And have no fear to comment !

I am no expert on the history of either of this region, I just like to play vicky with these countries and am most interested in game play options and balance.

Sequence A - high revolt risk in the Netherlands will most likely come through either running the country very badly or a long, long war. both are the result of poor play on the Netherlands part and it isn't right to give a bonus for this by integrating the two nations.

I think it would be interesting to have more of a merger of equals scenario where the Dutch had thrown off the monarchy and were a nice liberal democratic republic. Triggers would be liberal democracy for both and high relations and alliance. Another trigger idea would be the previous plus if both had bad relations with either France or Prussia and the union would be for mutual protection...???...

As long as we are in the realm of Fantasy, how about about a choice of capitals in the new ULC - pick dutch amsterdam and that will awaken a series of flemish and french militancy and consciousness raiseing events, french dominated Brussels as captial causes dutch and possible flemish problems. Compromise of Antwerp or something else, everyone but the flemish are unhappy and big prestige drop. Let's not make the unification too good as this new nation would certainly have problems balancing the ethnicities and only the human player would end up here anyway.


Another Idea...

For us war-mongers out there, lets say that the treaty of London is never accepted by the Dutch or the Belgians and with the vicky engine they both mobilize in '36 and start to fight it out.

once again this is alternative history so... If the Dutch are able to retake Belgium and hold off the UK (or they don't sign the treaty at all!) the Dutch King wouldn't be forced to accept and he can keep some claims on at least Flanders. (and lots of revolt events are awaken for the future!)

Same for Belgium, the treaty isn't accepted, Belgium wins the resulting hot war and they get Zeeland.


I'm new in this forum and don't want to offend anyone or rebring up topics that have already been decided...

Thomas
 

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Maybe I have too much time on my hands, but I've been thinking... is it possible to do AI switching through events? It could be cool if the AI mixed up its strategies a bit. In one game the AI belgium would choose a domestic development strategy and focus on factories, railroads, liberal policies etc or it chooses option B different AI which pushes them toward joining the colonial race with everything they've got. Use this instead of hardcoded events to get them the congo and the events only happen if they get it themselves.

Thomas
 

Caranorn

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:( :mad: :(

I once again deleted a whole post by mistake. I really start to hate that.

I will try and edit this post in the coming days to add what I wanted to say. Essentially I started to read through that chronology I mentionned before. From that I have thought of the best ways to portray Luxembourg's history as Victoria events. I will just list the main points now.

1) The fortress has to be included as a level 1 fort. It was much more modern in 1836 then I had expected, it was modernized even more in the following year so that by 1861 it definitelly has to be included (it was possibly the strongest fortress in the world by that date). That also means Gibraltar and a few other great fortresses of the time have to be included. All of that is of course not only a Benelux issue.

2) Luxembourg has to start the 1836 scenario as part of the Nederlands and occupied by Belgium (only the fortress was still under Prussian control, it seems the saying of the lands controlled by the fortress guns remaining loyal was meant literally).

3) First choice of London treaty (the one refused by William I) this would include to Luxembourg specific events for Prussia (all of Luxembourg Belgian, or Luxembourg a belgian satelite giving Prussia military access, also involves prestige loss for Prussia, relation increase or decrease etc.).

4) Second choice of the London treaty (the one that went into effect). This leads to a separate, 1 provicne Luxembourg as Dutch satelite, giving Prussia military access etc.

5) Next London treaty after Prussian-Austrian war, if no state of war exists between Prussia and France (may have another trigger related to Napoleon IIIs Mexican adventure). Fortress is struck or Prussian-French war is declared, both sides have to sign or refuse. Luxembourg gains guarantees of independance, loses satelite status, revokes any military access, gains money (or other economic benefit), Prussia and possibly France lose prestige (giving up the fortress was not at all popular in Prussia, and Napoleon III wanted that war), on the other hand relations are improved between the two. (Maybe England should gain some prestige just for hosting the treaty;-). Forgot to mention if the treaty is refused and war breaks out, Luxembourg should of course join the war alongside Prussia (it would be illogical to fight a war over territory without that territory being accessible to both sides).

6) Adolf of Nassau-Weilburg, a simple event to improve relations between Luxembourg and Prussia.

7) through 9) forgot the details, will try and remmeber later.

I will continue to read through that chronology.

Marc aka Caran... scared of hitting teh wrong key once again and losing this whole post as well, I don't even know what key I hit :confused:
 

unmerged(16290)

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Thanks for all the details. This will make sure we can make Luxemburg more interesting in the game :).

Caranorn said:
2) Luxembourg has to start the 1836 scenario as part of the Nederlands and occupied by Belgium (only the fortress was still under Prussian control, it seems the saying of the lands controlled by the fortress guns remaining loyal was meant literally).

Was the area in 1836 still occupied by Belgium then? I read somewhere that the people of Luxemburg did not really revolt, but maybe they spoke mainly about the fortress there :).
I guess it also depends a bit on how we let the Belgian-Dutch situation start. The current Victoria situation is one of full war, but I think it would be better to let it be a peace (truce would be better, but Victoria doesn't know that) and then with an event handle the transition of land due to the 1839 treathy.
I think it would be a bit sad if Luxemburg was occupied by Belgium at the start, because then you can't play it as a human player.

Caranorn said:
3) First choice of London treaty (the one refused by William I) this would include to Luxembourg specific events for Prussia (all of Luxembourg Belgian, or Luxembourg a belgian satelite giving Prussia military access, also involves prestige loss for Prussia, relation increase or decrease etc.).

I thought this first offer was in 1931? So that would be outside the Victoria timespan. They then offered the second version and it took a few years before Willem I recognised that, but I think at the time Victoria starts that is already the current treathy.

Caranorn said:
4) Second choice of the London treaty (the one that went into effect). This leads to a separate, 1 provicne Luxembourg as Dutch satelite, giving Prussia military access etc.

Sounds good, one thing do. Can a satelite give military access to another country than its master? I thought this was not possible, or maybe that restriction was only for alliances etc.

Caranorn said:
5) Next London treaty after Prussian-Austrian war, if no state of war exists between Prussia and France (may have another trigger related to Napoleon IIIs Mexican adventure). Fortress is struck or Prussian-French war is declared, both sides have to sign or refuse. Luxembourg gains guarantees of independance, loses satelite status, revokes any military access, gains money (or other economic benefit), Prussia and possibly France lose prestige (giving up the fortress was not at all popular in Prussia, and Napoleon III wanted that war), on the other hand relations are improved between the two. (Maybe England should gain some prestige just for hosting the treaty;-). Forgot to mention if the treaty is refused and war breaks out, Luxembourg should of course join the war alongside Prussia (it would be illogical to fight a war over territory without that territory being accessible to both sides).

OK agreed. But now what happens if the historical things don't happen. So for example no Prussian victory in 1866. Would we then still have this changed role of Luxemburg or would it stay a Dutch satelite then? We can't always assume that everything goes as it should of course. You will probably have a better knowledge of how things were back then. Would the French always try to buy Luxemburg or was this a result of the outcome of the Austro-Prussian war?

Caranorn said:
6) Adolf of Nassau-Weilburg, a simple event to improve relations between Luxembourg and Prussia.

If Luxemburg lost the satelite status from the Netherlands already in 1867 it might not be necesairy anymore to have a Dutch event that with the ascension of Queen Wilhemina they (the royal family, not the country) loose the Grand Duchy.
 

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I have done some reading about the Dutch East Indies this evening and I got some nice ideas for events. I think it would especially be nice to make some events for Bali and Atjeh as well, so that they can influence the Dutch a bit :). But before I start making some real event it might be a good idea to know what Windmolen already has in the pipeline. I think it would be a bit silly to do double work. So Windmolen could you indicate which events you are already working on? And what do you think about the idea to change some of the events that are now there for the Netherlands, so that they are triggered by an event of Bali or Atjeh?
 

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AGerrius said:
I have done some reading about the Dutch East Indies this evening and I got some nice ideas for events. I think it would especially be nice to make some events for Bali and Atjeh as well, so that they can influence the Dutch a bit :). But before I start making some real event it might be a good idea to know what Windmolen already has in the pipeline. I think it would be a bit silly to do double work. So Windmolen could you indicate which events you are already working on? And what do you think about the idea to change some of the events that are now there for the Netherlands, so that they are triggered by an event of Bali or Atjeh?

I'm not doing anything at the moment, because of exams at the University :)

Everything I have is online at the yahoogroup in the VIP Files folder (files that were submitted for the next VIP release). That's all. I had some ideas though for revolts in D.E.I. (just some small uprisings, because the situation in the D.E.I.'s just too quiet.), about an eruption of an vulcano (yes, another one besides Krakatau) and was thinking about resource changing events. Some provinces in south Borneo were infact producing coal/precious metal and in Sumatra oil instead of timber/tropical wood/whatever (at the end of the 19th century)... But that's all in my mind right now, not on paper ;)

So, what are you up to? :)
 

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AGerrius said:
Thanks for all the details. This will make sure we can make Luxemburg more interesting in the game :).

Was the area in 1836 still occupied by Belgium then? I read somewhere that the people of Luxemburg did not really revolt, but maybe they spoke mainly about the fortress there :).
I guess it also depends a bit on how we let the Belgian-Dutch situation start. The current Victoria situation is one of full war, but I think it would be better to let it be a peace (truce would be better, but Victoria doesn't know that) and then with an event handle the transition of land due to the 1839 treathy.
I think it would be a bit sad if Luxemburg was occupied by Belgium at the start, because then you can't play it as a human player.

I thought this first offer was in 1931? So that would be outside the Victoria timespan. They then offered the second version and it took a few years before Willem I recognised that, but I think at the time Victoria starts that is already the current treathy.

Sounds good, one thing do. Can a satelite give military access to another country than its master? I thought this was not possible, or maybe that restriction was only for alliances etc.

OK agreed. But now what happens if the historical things don't happen. So for example no Prussian victory in 1866. Would we then still have this changed role of Luxemburg or would it stay a Dutch satelite then? We can't always assume that everything goes as it should of course. You will probably have a better knowledge of how things were back then. Would the French always try to buy Luxemburg or was this a result of the outcome of the Austro-Prussian war?

If Luxemburg lost the satelite status from the Netherlands already in 1867 it might not be necesairy anymore to have a Dutch event that with the ascension of Queen Wilhemina they (the royal family, not the country) loose the Grand Duchy.

The Nederlands apparently lost control of all of Luxembourg except the fortress early on and never regained it. There seem to have been raids into the Belgian territory (the Belgian "governor" (forgot his exact post) of Luxembourg was taken as hostage by the Dutch and Prussians, he was later exchanged for another hostage, this shows that there clearly was no tight control of the land by eitehr side, but Belgian law was applied to all of Luxembourg except the fortress (most noticeably distilled alcohol was cheaper in Belgian territory, so on weekends the citizens of the fortress would wander out and get drunk on cheap booze, apparently that was called going Belgian;).

Yes, the first offer of a treaty was in 1831, so before the Victoria scenario starts. But I think the two events should be included, the first, favourable to Belgium at a much lower probability of course. By the way, it seems England proposed to have Belgium (Luxembourg included) join the German Bund, but Prussia refused (I doubt Belgium would have accepted it either).

I hope a satelite can offer military access, so far I assumed it was possible. I never checked in game, and haven't written any Victoria events yet (I played around with EU, EU2 and HOI, but other then a EU2 Napoleonic scenario nothing serious).

If Prussia loses the war against Austria the event I mentionned should not fire. There are too many factors involved at that point for me to speculate on. I doubt the fortress would have been destroyed in any other circumstances. I expect Prussia would have had to back out of any conflict with France at that time. Possibly leading to an actual cession of the fortress (big loss of prestige) by Prussia and sale of the lands by whoever owned Luxembourg. A defeat in 1866 would have meant a weak Prussia with little bargaining power (it was the apparent military status quo in 1866 that led to the destruction of the fortress to avert war for a few more years). Napoleon III was seeking to regain his uncle's lost territories to at least some degree and improve his personal prestige. So a weaker neighbour in the east would only have raised his interest in Luxembourg.

The Nassau sucession was mostly mattered on paper only (plus prestige). Officially the Grand Duchy gained independance in 1839 but was still governed from den Haag. From 1867 almost all ties with the Nederlands were severed though both countries had the same ruler (who had very little say in Luxembourg, even his younger brother Henry who was his local representative played little role anymore). So the sucession would mostly be a prestige event for Luxembourg.

Marc aka Caran...
 

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OK, the situation at the start of the scenario is now clear to me. It looks indeed best that Luxemburg is occupied by Belgium at the start.

So just after the start of the campaign we would get the first peace proposal, the one that the Netherlands are not likely to accept. And if this is rejected we get the second treathy. This will release Luxemburg as a satelite from the Netherlands. I guess we have to discuss this two-step treathy a bit more with the others around here :), as it also influences the other two countries of course.

Caranorn said:
I hope a satelite can offer military access, so far I assumed it was possible. I never checked in game, and haven't written any Victoria events yet (I played around with EU, EU2 and HOI, but other then a EU2 Napoleonic scenario nothing serious).

I have not written much events yet either (but been reading about it and will try some soon), but I checked it in the game. When loading a game as Prussia I could not ask military access through Hannover at the start (Hannover is a satelite of the UK at the start). So I am not sure if it is possible. Guess we just have to try to enable the military access by the event and see what happens :).

Caranorn said:
The Nassau sucession was mostly mattered on paper only (plus prestige). Officially the Grand Duchy gained independance in 1839 but was still governed from den Haag. From 1867 almost all ties with the Nederlands were severed though both countries had the same ruler (who had very little say in Luxembourg, even his younger brother Henry who was his local representative played little role anymore). So the sucession would mostly be a prestige event for Luxembourg.

Yes, seems fair te me. This only means we must not forgot to remove the Dutch event because it has no use anymore (on the other hand it will probably only trigger when the Dutch own Luxemburg so it is no big deal).
 

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Windmolen said:
Everything I have is online at the yahoogroup in the VIP Files folder (files that were submitted for the next VIP release). That's all. I had some ideas though for revolts in D.E.I. (just some small uprisings, because the situation in the D.E.I.'s just too quiet.), about an eruption of an vulcano (yes, another one besides Krakatau) and was thinking about resource changing events. Some provinces in south Borneo were infact producing coal/precious metal and in Sumatra oil instead of timber/tropical wood/whatever (at the end of the 19th century)... But that's all in my mind right now, not on paper ;)

So, what are you up to? :)

OK, I have seen those that are on the yahoo group.

What I had in mind was more or less what you describe. I think the vulcano you mean is the 1867 eruption of the Gunung Merapi near Yogo. I also found that one and put it on my list. For the rest I was thinking about the famine and epidemic events.

For the revolts I also had some ideas. It is indeed to quiet at the moment, but I think making events for every single revolt is too much work. I was planning to try increase the militancy a bit and see what that does. Then we would need some events to reduce the militancy again if the local Raja recognised the Dutch. But I am not sure if this will work out, so I will have to test it.

And although you have already added the Cultuursysteem I want to test if I can do it different. I don't really like that you get a fixed amount of money every time. So I think it would be better if you would get one event at the start of the campaign that ask you if you want to introduce the system (in reality it was already there since 1830, but I think it would be better to ask the player). Then if you want to introduce it the production or effectivity of the RGOs increases. This means that you will get the money through your exports (which is more realistic of course).
Another result of the system is that the people have less money (or living standard or something like that, must still search the best one). Because they were forced to produce more for the Dutch (and pay that as tax), so they have less for themselves.
Maybe this could even be linked to the famine events I wrote about before.
Then after a while you get an event where the cultuursysteem stops and the productivity is reduced a bit again.
But this has no priority of course, because you already have it included.

And last, as I described before, I would like to rework some of the Bali and Atjeh events you that they have counter-events for the countries of Bali and Atjeh. This would make it possible to try to play such a nation and prevent the Dutch from eating you. Sounds fun to me (maybe because I like to play smaller nations).

Guess this will keep me busy for a while, because I must also learn how to make the events. I have read an article about this, so I am going to try some soon.
 

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*BUMP*

Note to Generalisimo and others: my computer crashed last week. The files are safe and secure, but still need some tweaking (tweaking dates, offsets, etcetera). My best guess is that my computer's repaired on thursday or friday. I can then send in the files. Sorry for the delay :(
 
Last edited:

Windmolen

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AGerrius said:
OK, I have seen those that are on the yahoo group.

And although you have already added the Cultuursysteem I want to test if I can do it different. I don't really like that you get a fixed amount of money every time. So I think it would be better if you would get one event at the start of the campaign that ask you if you want to introduce the system (in reality it was already there since 1830, but I think it would be better to ask the player). Then if you want to introduce it the production or effectivity of the RGOs increases. This means that you will get the money through your exports (which is more realistic of course).
Another result of the system is that the people have less money (or living standard or something like that, must still search the best one). Because they were forced to produce more for the Dutch (and pay that as tax), so they have less for themselves.

Maybe this could even be linked to the famine events I wrote about before.
Then after a while you get an event where the cultuursysteem stops and the productivity is reduced a bit again.
But this has no priority of course, because you already have it included.

The previous cultuur system events increased RGO efficiency/production. But this gives Holland to much of an advantage. Also, it has been agreed upon to not tamper with production modifiers if you can give other bonuses.

AGerrius said:
And last, as I described before, I would like to rework some of the Bali and Atjeh events you that they have counter-events for the countries of Bali and Atjeh. This would make it possible to try to play such a nation and prevent the Dutch from eating you. Sounds fun to me (maybe because I like to play smaller nations).

Please do :) I agree that those events need to be reworked
 

unmerged(16290)

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Windmolen said:
The previous cultuur system events increased RGO efficiency/production. But this gives Holland to much of an advantage. Also, it has been agreed upon to not tamper with production modifiers if you can give other bonuses.

OK, I have been looking at how the events work more closely lately and what I had in mind seems not really possible anyway :). I saw that the production modifier is indeed a constant change and it doesn't seem possible to let if last only temporarilly. So I already came to the conclusion that my ideas were no good ideas.

Windmolen said:
Please do :) I agree that those events need to be reworked

I have a few events as test on my PC now and I have some research ready for the Bali/Atjeh events. I hope I find some time soon to work on it again. Once I have them ready I will post them here.

The biggest problem is probably that I got Crusader Kings last week, so that cost me some time :D.
 
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unmerged(16290)

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OK, as I wrote before, here are the few events I have made so far. Nothing really special yet at the moment, I was mainly learning my way in the scripting code with them.

These two events are for the famine that happened on Java in the 1840s-1850s. I haven't really tested the values yet, so it might be that the change is life sustainability should be tweaked a little further. Any comments about this are welcome of course :).

Another note, in the second event I have made an alternative option were you can give food aid and thus prevent the negative effects. This is not historical of course, but it might be a nice alternative if you are trying to keep the population happy. On the other hand I don't know if the East Indies government ever considered such an action, maybe someone else can comment on this? If it would be a really strange thing to do back then this option might need to be removed again.

Code:
# 1843 - Famine Sanarung
event = {
	id = ???
	random = no
	country = HOL

	name = "Famine Sanarung"
	desc = "In 1850 a famine took place in Central Java."
	style = 0

	date = { year = 1843 }
	offset = 100

	action_a = {
		name = "Nothing we can do" # Historical
		command = { type = life_sustainability which = 2545 value = -1 when = 1 }
		}
}

Code:
# 1850 - Famine Central Java
event = {
	id = ???
	random = no
	country = HOL

	name = "Famine Central Java"
	desc = "As a result of the Cultuur Systeem, not enough food was produced for the people. As a result of this a famine took place in Central Java in 1850."
	style = 0

	date = { year = 1850 }
	offset = 100

	action_a = {
		name = "Nothing we can do" # Historical
		command = { type = life_sustainability which = 2545 value = -2 when = 1 }
		command = { type = life_sustainability which = 2346 value = -2 when = 1 }
		command = { type = life_sustainability which = 2547 value = -2 when = 1 }
		}
	action_b = {
		name = "We need to give food aid" # Ahistorical
		command = { type = treasury value = -2000 }
		command = { type = resource which = grain value = -50 }
		}
}

Of course any comments on the code of the events are also welcome, as I am still learning all the tricks :).

Right now I am finishing the collection of information about Atjeh, so I hope I can make some sort of list of the events I would like to make for them soon. Once I have that list I will post it here, so we can already discuss it before I start to actually code them.
 

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seems good, if the life sustainability regains it's normal level after some time. Nice work !

As for those who asks, I'm still here, lurking in the background, due to some health and work problems.
 

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Ok guys, some more news from me. I can't work on VIP Benelux no more - at least, for the time being. College consumes just too much time and I've got some other things to take care of. I think the General has my latest files, if not then I can post them somewhere. They're almost done. The last thing that needs to be done is tweaking dates/offsets, that's all. I hope AGerrius or someone else can finish the files for me :)
 

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OK, thanks for letting us know. I am also a bit busy with my studies lately (I have a big presentation tomorrow), but after that I want to do some work on VIP again (still have those Atjeh events coming :D).

I will also try to maintain your files, thanks for all the work you have already done.
 

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Hey...It's only the second time that i come here...i used to go to the french forum...I've just downloaded VIP 0.2 well i can't judge it for now but it sounds good.

We are several belgians in the French forum but we don't have contact with this part of the forum...(because it's easier for us to speak french probably)
but we can help maybe if it's possible.

So what can we (I) do ? [tell me because reading all the forum is too booring :p ]
 

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Oli le Belge said:
So what can we (I) do ? [tell me because reading all the forum is too booring :p ]

I don't know what is exactly done on Belgian events at the moment. I thought some guy from Belgian was already working on some, hopefully he will post here what he is doing :).
If I remember correct at this moment most focus was going into the Belgian-Dutch war that is going on at the start of the game and how that can that can be modified (for example by offering different outcomes).

But of course we can always use new suggestions, ideas, etc. So if you have any feel welcome to post them here of course.
 

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Hi everibody ! Happy to see new faces ! Unfortunately I'm not very healthy and don't have much time ( being in exams ) and thus can't say much. But you can find the already done files on the vipbenelux yahoogroup founded ( http://groups.yahoo.com/group/vipbenelux/ ) by Windmolen, a Dutch who worked mainly on dutch-related events. The events donne some times ago about belgium are still online too, in the yahoogroup too.

As for where we were... Well there was indeed this discussion about dutch/belgium relations, war, claims, and the much asked United Low Countries. I also proposed to found a Congo. But my scripting knowledge being what it is, I could implement what I proposed and the guy who did the coding for the first events is gone...

This summarize the current situation.