I am still toying with some new concepts.
Please feel free to add or suggest new events... more to come soon.
Please feel free to add or suggest new events... more to come soon.
Originally posted by Languish
I am still toying with some new concepts.
Please feel free to add or suggest new events... more to come soon.
Originally posted by Captain Krunch
What are these new concepts?![]()
Originally posted by Languish
Anyway, it is all subject to a general agreement to those involved, and if it is met with hostility i will withdraw it. I am spending a great deal of time getting it right so we shall see.
Originally posted by Jester
A quick post.
A Great Mod...I just played the Vinland Mod last night till about 1460's or so, and it has been a blast. I feel like I am part of a story....you can tell that a lot fo tender loving care has gone into the events of this mod. I stayed up till 2 am playing it...WAY past my bedtime.
I allied with the MicMac in the beginning, took a province from the Huron and got a peace from them rather quick. Let That Skald travel thru the Indian lands (What does that cause anyway?) Then the whole incident with the widow of the King led me into a long bloody drawn out war with the Huron, that eventualy led to revolts on my home island causing my government to fall giving the Huron back their province I had took from them before. Then I had the Crazy guy become King and Now I have Indian culture, and Pagan Techgroup. I hope there is a way to get out of this techgroup later on ?
My current goals are to colonize as much as possible, and try to possibly vassalize the MicMac. Cant wait to see what happens next.
Lot Of Fun
Best Mod I have played yet.
Late,
Jester
A Great Mod...I just played the Vinland Mod last night till about 1460's or so, and it has been a blast. I feel like I am part of a story....you can tell that a lot fo tender loving care has gone into the events of this mod. I stayed up till 2 am playing it...WAY past my bedtime.
Originally posted by Jester
A quick post.
A Great Mod...I just played the Vinland Mod last night till about 1460's or so, and it has been a blast. I feel like I am part of a story....you can tell that a lot fo tender loving care has gone into the events of this mod. I stayed up till 2 am playing it...WAY past my bedtime.
I allied with the MicMac in the beginning, took a province from the Huron and got a peace from them rather quick. Let That Skald travel thru the Indian lands (What does that cause anyway?) Then the whole incident with the widow of the King led me into a long bloody drawn out war with the Huron, that eventualy led to revolts on my home island causing my government to fall giving the Huron back their province I had took from them before. Then I had the Crazy guy become King and Now I have Indian culture, and Pagan Techgroup. I hope there is a way to get out of this techgroup later on ?
My current goals are to colonize as much as possible, and try to possibly vassalize the MicMac. Cant wait to see what happens next.
Lot Of Fun
Best Mod I have played yet.
Late,
Jester
Oh, come on! What do you expect? We know you are working hard on a heavy redraft, but don't know what you have changed or to what extent... How should we comment on that?Originally posted by Languish
... and then there was silence... again![]()
Originally posted by Havard
Oh, come on! What do you expect? We know you are working hard on a heavy redraft, but don't know what you have changed or to what extent... How should we comment on that?
I was just about to post a comment to your summary from earlier today, btw...
IMO it looks good.I'm wondering a bit about why the leaders had to be upped a bit (usually they are just too much of an advantage), but will await further comments on that until I have tested it.
About the lat 1480ies missionaries... Isn't that a bit early? Considering it's years before Columbus...?
About the later events... Any ideas? Need any help?
Originally posted by Ex-Lurker
I think toning down the Micmac is a good idea. Although I liked being sucked into the story right away with that alliance event.
I am a little worried though, that after reworking the first hundred years (and possibly making them even more exciting), the latter parts of the game are still kind of barren.
and that to me is the main "flaw" of the scenario as it is right now, is keeping you from bringing out v1.0 and attracting tons of creative, contributing people.
Originally posted by Havard
About the later events... Any ideas? Need any help?
Originally posted by Languish
With regards to the missionaries... the event occurs specifically in 1488, but to convert often occurs later based upon this event. For example if the circumstances are right, Kolbeinn hinn gamli dies in 1492... converting on his deathbed, as does Þorgils ógæfa assuming he hasnt just restored reason (and the Asa faith), in which case the missionaries are despatched as another heretical threat to the newly restored faith. When you read the event description hopefully it will make more sense and play a little logically... if it doesnt then we will of course change it.
Re: 1. I started on a few scetchy events around Herjólfr illugi a little time ago... I was thinking of a kind or "Time of Trouble"...Absolutely. I have not changed anything at all on the monarch file so possible events and ideas we need to address are as follows:
1. Events dealing with the struggle for power with the thing, ending with the despotism of Herjólfr illugi (bad-thought, evil-mind) from 1573 to 1621. We perhaps need some events relating to political problems leading up to 1573 as a precursor to this event.
2. In 1621 either the kdm of vinland is established under Hálfdan ofláti, or the second republic is established under Hafnar-Einarr Hrafnason. What determines which line is activated? Presumable if you elected Kolbeinn (and the first republic) you naturally get the second republic? Or is it another election? This also poses the question how is Herjólfr illugi deposed?
3. In 1740 Grímr Snorrason unites both branches... again what is the catalyst for this?
4. In the late 1700's we need to discuss events leading to the possible formation of the USV (united states of vinland).
I think if we addressed these key points, and added in some events per ruler we could release the first official release.