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Blackberry

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Re: Re: Crash in 1480

Originally posted by Languish


Original incorrect code

Code:
command = { type = desertion which = 2000 value = -1 }

To be correct version

Code:
command = { type = desertion which = -1 value = 2000 }

This will be corrected and patched tonight in version 4.0a.

Ahh, okay :) I wish I noticed that, it makes perfect sense. I will change that in my version and continue testing the beta the next chance I get. My only other suggestion for this event in addition is to add the description line.
 

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Re: Beta 4a Released

Originally posted by Languish
You can download it from my FTP;

Vinland Beta 4a

It corrects a few minor issues outstanding as described in earlier threads, the most serious of which is a CTD in the 1480 event.

Thank you Languish. I follow this thread permanently. I would help if I knew more about precolumbian America. But I don't, and therefor what I learn from the posts of you and Krunch is interesting enough, even without the scenario.
 

Blackberry

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Re: Beta 4a Released

Originally posted by Languish
You can download it from my FTP;

Vinland Beta 4a

It corrects a few minor issues outstanding as described in earlier threads, the most serious of which is a CTD in the 1480 event.

Just a note, couldn't download on Netscape Navigator 4.77 but on IE 6 I had no issues. I haven't tried Netscape 6.22 yet.


Had no luck yet finding Icelandic historical leaders for this time. Found a list for the annexing by Norway but for the GC period all the sites so far say 'under Norway' when it comes to rulers. May have to make up some??
 

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Re: Re: Beta 4a Released

Originally posted by Blackberry

Had no luck yet finding Icelandic historical leaders for this time. Found a list for the annexing by Norway but for the GC period all the sites so far say 'under Norway' when it comes to rulers. May have to make up some??
My guess is you'll have a hard time finding anyone... Iceland was not a country ruled by one person - they had a parliament (Allthing) administred by one (or several?) "Law-sayers".

Just making a 1419-1820 "Allthing" monarch with mediocre stats would be easiest. (and just as historic as anything else we can find)
 

Languish

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Blackberry

Thanks again for your continued recent assistance here, it hasnt gone unnoticed. With regards to the download issue;

It maybe because i have spaces in the words of the download. For the next release i might simply call it "VinlandBeta5.exe". This might help the netscape issue... although i cant honestly guarantee it. What specific error are you getting?

Truchses

Thanks a million, your support is of immeasurable value to me. Don't ever feel like you cant contribute, i am sure you have ideas... even perhaps with just how we release the .exe that could be of assistance.
 
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I had an idea for an event that would trigger is Vinland is Hindu, and somehow manages to get ownership of Iceland. My idea was that it could give an option to spend a little bit of money and Iceland would easily convert.... Wouldn't Iceland be easier to convert than other places? But I decided against it, because that's what the missionaries are for. ;)

There could still be an event for Vinland to seize church property though. The effects would be some cash, but the downside to it is it would cause negative relations with catholic nations, and maybe even CBs.
 

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Originally posted by Languish
Blackberry

Thanks again for your continued recent assistance here, it hasnt gone unnoticed. With regards to the download issue;

It maybe because i have spaces in the words of the download. For the next release i might simply call it "VinlandBeta5.exe". This might help the netscape issue... although i cant honestly guarantee it. What specific error are you getting?

Your welcome :)

Actually the spaces seem to be the issue. Did a download with Netscape again and this time it was sucessful.

As for Iceland we can go either way with 'monarchs'. Either "Allthing" to show that Iceland was a parimentary state, or B)Make up some law-giver names and stats for the 'monarchs' for the game.

If you'll want the latter I will sit down and write some up, just point me to a place I can get Icelandic names as I don't know the language at all.
 

Havard

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Ok, I've posted a few events.

1. The first serie are dealing with a situation where Norway exist and Iceland has broken the vassalage. Norway will (of course) demand they renew their submission.

2. An event I for some reason have dropped from the initial Vinland file... :confused: It will trigger when any europeans discover Gander, and will affect religion and maybe the first improvement in techgroup.

3. An event to reclaim the Norwegian Crown if Vinland own two of the three southern Norwegian provinces and Norway doesn't exist.


Oh - about the numbering. I have started Norwegian events in the 15000 range and Icelandic in the 16000 range. ok?
 

Languish

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Originally posted by Havard
Ok, I've posted a few events.

1. The first serie are dealing with a situation where Norway exist and Iceland has broken the vassalage. Norway will (of course) demand they renew their submission.

2. An event I for some reason have dropped from the initial Vinland file... :confused: It will trigger when any europeans discover Gander, and will affect religion and maybe the first improvement in techgroup.

3. An event to reclaim the Norwegian Crown if Vinland own two of the three southern Norwegian provinces and Norway doesn't exist.


Oh - about the numbering. I have started Norwegian events in the 15000 range and Icelandic in the 16000 range. ok?

Everything sounds good there. Thanks! :)
 
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Originally posted by Havard
Ok, I've posted a few events.

1. The first serie are dealing with a situation where Norway exist and Iceland has broken the vassalage. Norway will (of course) demand they renew their submission.

2. An event I for some reason have dropped from the initial Vinland file... :confused: It will trigger when any europeans discover Gander, and will affect religion and maybe the first improvement in techgroup.

3. An event to reclaim the Norwegian Crown if Vinland own two of the three southern Norwegian provinces and Norway doesn't exist.


Oh - about the numbering. I have started Norwegian events in the 15000 range and Icelandic in the 16000 range. ok?

I have only a few minor nitpicks on these events:

Choices B and C in the Icelanders refuse event seem to be unbalanced. Why would anyone choose choice C when B gives them a CB plus a milder stability hit? Maybe it should drop in relations or something to give a player a reason to choose C over B.

Choice A in the Contact reestablished event gives Vinland Muslim tech group, but is this right? I thought Vinland starts in that group anyway... Or is this meant to bring them back down if they manage to advance to orthodox or latin? For choice B, you might want to throw in a heretic command, because that is one of the consequences of having freedom of religion, but innovative should go up, since you are allowing religions to be free.

But those are my only complaints. I like everything else I have seen about them. :cool:
 

Languish

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Improved Vinland Installer!

Hi... i have removed the previous installer. I have now just compiled a new installer which is alot better than its predecessor. It will now ask you the location of your scenario's folder before installing vinland.eug to it. It will also copy the shortcut to the desktop now. These are small time saving exercises designed to make the install less irritating, and far less manual.

I have also figured out in part why the moddir option was never working for me. It may of course just be me. I could never get this to work prior to today. The only way i can get this to work is by installing the whole scenario to a directory (i called modifcations) under the EU2 folder. It now works flawlessly which made me rise my fist triumphantly into the air. You of course get the option to alter that directory but be advised you will need to edit the properties of the shortcut icon on your desktop in accordance with wherever this is. I will add a small note at the end of the installer to mention that

Download the new Vinland Beta 4b!
 

Languish

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Already uploaded a tiny update of norweigan sea knowledge. They now only know up the coast of greenland. Which would have been historically plausible for our purposes.

Iceland

I think we need to have fresh debate on this. I did a little bit of playtesting as norway this morning. Iceland starts off as a level 5 colony. It is remarkably easy to bring them up to city status which is when they can be (of course) vassalised.

I tried vassalising them and it worked fine, they got the two greenland territories as well (at least my revolts.txt file worked). My question is really should we, or do we, need to go further than this?

I had reduced the sea and land knowledge correctly for both parties (vinland and norway) so they wont discover each other. I think we might be overplaying the "iceland needs to be the middle man" arguement. I think the situation as it now stands is fine. It will allow us to focus on the real matter to hand, that of vinland. Your thoughts please?
 

Havard

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Originally posted by Captain Krunch


I have only a few minor nitpicks on these events:

Choices B and C in the Icelanders refuse event seem to be unbalanced. Why would anyone choose choice C when B gives them a CB plus a milder stability hit? Maybe it should drop in relations or something to give a player a reason to choose C over B.

Choice A in the Contact reestablished event gives Vinland Muslim tech group, but is this right? I thought Vinland starts in that group anyway... Or is this meant to bring them back down if they manage to advance to orthodox or latin? For choice B, you might want to throw in a heretic command, because that is one of the consequences of having freedom of religion, but innovative should go up, since you are allowing religions to be free.

But those are my only complaints. I like everything else I have seen about them. :cool:

I can agree on the Icelanders refuse event. What effects should there be? By dropping a claim some will probably be unhappy, while the outlook of no war would make others happy? What if I chang ti like this:
action_a stays, action_b get a -2 stab and action_c get -1? That is: By dropping the CB you lose less stab?

I might have confused things a bit re: tech groups. Starting in muslim tech this first option should take them to orthodox (IMO). I am a bit uncertain about the heretic command. What will it do in a "hindu" country? We might even end up with a muslim province! :eek: I'll have to test that before I change it...
 
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Originally posted by Havard
I can agree on the Icelanders refuse event. What effects should there be? By dropping a claim some will probably be unhappy, while the outlook of no war would make others happy? What if I chang ti like this:
action_a stays, action_b get a -2 stab and action_c get -1? That is: By dropping the CB you lose less stab?

That sounds better to me. Maybe also a relations drop with Iceland? I don't think they would like it if you make a claim on them, so relations should drop probably.

Originally posted by Havard
What will it do in a "hindu" country? We might even end up with a muslim province! :eek:

Well, we can be sure that Jaron will have no complaints about that. :D

I take it this effect is hardcoded?