BiB said:That sounds like prestige.
Aye. Let's have prestige instead of VPs - though not quite as it's done in Victoria, but something along those lines...
BiB said:That sounds like prestige.
Hive said:Aye. Let's have prestige instead of VPs - though not quite as it's done in Victoria, but something along those lines...
I hate this 'winning but not really winning' concept, we should change it somehowEstonianzulu said:Why not both? Prestige would be in the ingame aspect, having an actual effect on gameplay. VP would not effect gameplay, and would just be a simple way to 'win' for players.
jorian said:Trade the VP-s for reinforcements, bonuses to your nation/state/culture/kings stats, bonuses for provinces, special unique buildings/events, ect.
jorian said:...AND...is risk bad?![]()
I don't want to make the game simple....that's bad...it was bad for Lord of the Realms 3 tooMarkusw7 said:Yes! Risk is too simple!
I would like Victory points to stay as they are now, just a measure of how well you are doing. No more VPs from events though that was stupid.
The game needs to have a prestige system that provides marginal modifiers to diplomatic options.
jorian said:I don't want to make the game simple....that's bad...it was bad for Lord of the Realms 3 too...I think if we only use VP-s as measurement ,we also could just only use prestige.
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Stonewall said:I disagree. I'd like to see VP's go away and prestige system implemented that has a minimal but noticeable impact on actual gameplay. Not every 2 countries are alike and diplomacy was arguably the most important factor in the time period of the game. The Habsburgs didn't become the power they were through military conquest. They did it through diplomacy and prestige. And Royal Marriages.![]()
Gavmania said:Not quite. A Nation that has a golden age in the 1600's would still be able to rack up quite a high vp score, but by the end of the game it would have no prestige left.
I'm easy either way as I rarely use vp's to measure anything. prestige would be a useful in-game mechanic if it's effects were not too overbearing.