You can also influence the trend of national politics by spending large sums of money to change the status quo in several generic categories: political reforms, political parties (permitting their formation), voting rights, trade unions, public meetings, and press rights. Refusing to allow public meetings will please the more entrenched upper class, while permitting them thrills more liberal elements in your society. Or so the theory goes. There's virtually no feedback mechanism to let you know how your changes are be taken at large, save for the game's various pie charts, and they often provide contradictory results. I opened up multi-party politics in Sweden, but the political menu continued to show only Liberals and Conservatives running throughout history in regularly scheduled elections, each with their own policy platforms. Yet a breakdown of my country's political culture actually put the Socialists second behind the Conservatives at roughly 26%, with the Liberals staggering around badly at 16%. The Conservatives had 58%. The Socialists had no party in Sweden, however, which is ridiculous, and the voting public had chosen the Liberals through five successive elections. Something is seriously wrong in all this.
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