Short summary of your issue
Skyscrapers are buildable in Africa like normal buildings
Game Version
1.1
What OS are you playing on?
Windows
Do you have mods enabled?
No
Have you tried verifying your game files?
No
How much "pain" is this causing you?
3
Please explain the issue you experienced in the most condensed way possible
I read somewhere, that you can build skyscrapers in some states like it was rural building
Please explain how to reproduce the issue
Search for bg_skyscraper in state_region defines
Is there anything else you think could help us identify/replicate the issue?
I have attached a save game
No
Upload Attachment
File(s) attached
Skyscrapers are buildable in Africa like normal buildings
Game Version
1.1
What OS are you playing on?
Windows
Do you have mods enabled?
No
Have you tried verifying your game files?
No
How much "pain" is this causing you?
3
Please explain the issue you experienced in the most condensed way possible
I read somewhere, that you can build skyscrapers in some states like it was rural building
Please explain how to reproduce the issue
Search for bg_skyscraper in state_region defines
Is there anything else you think could help us identify/replicate the issue?
STATE_HAUSALAND = {
id = 211
subsistence_building = "building_subsistence_farms"
provinces = { "x00E669" "x0384A9" "x0DF31F" "x347C9D" "x34871E" "x40DF11" "x50FF61" "x510816" "x569FF1" "x5DFEA9" "x61CC39" "x69DA37" "x6D072E" "x6F05D2" "x71EDC6" "x80DF90" "x81A7FC" "x858543" "x8CA417" "x8E8AC1" "x90F068" "x96C7B6" "x9D553E" "x9DD8E1" "xA15613" "xA2E6F9" "xB0475D" "xB44A59" "xBCB447" "xC06110" "xC76E76" "xC9FC2D" "xCA0FEB" "xCAC7F9" "xDDE2EB" "xE04A46" "xF0DC5B" "xF1D52F" }
traits = { "state_trait_malaria" "state_trait_niger_river" }
city = "xC76E76"
farm = "x6F05D2"
mine = "x96C7B6"
wood = "x8E8AC1"
arable_land = 110
arable_resources = { "bg_millet_farms" "bg_livestock_ranches" "bg_coffee_plantations" "bg_cotton_plantations" "bg_dye_plantations" "bg_tobacco_plantations" "bg_sugar_plantations" "bg_banana_plantations" "bg_skyscraper" }
capped_resources = {
bg_logging = 23
}
resource = {
type = "bg_rubber"
undiscovered_amount = 20
}
resource = {
type = "bg_oil_extraction"
undiscovered_amount = 10
}
STATE_DARFUR = {
id = 184
subsistence_building = "building_subsistence_pastures"
provinces = { "x010112" "x011B9B" "x04709D" "x077DC4" "x084452" "x0BA549" "x0D82D5" "x10E778" "x11D060" "x148DA5" "x14FA53" "x17D9A6" "x18E2B5" "x19839D" "x1D37F3" "x2E3B87" "x2F8CDB" "x305FFB" "x30C844" "x35FA3C" "x3621AB" "x36EF31" "x37D51A" "x38F470" "x3B2BDC" "x3D369E" "x41753A" "x442107" "x4586BC" "x46840A" "x46ED52" "x485733" "x489122" "x4EB670" "x4EF5BA" "x4FC3BD" "x505160" "x513188" "x527CA4" "x55777E" "x5AE385" "x5C6F68" "x5E7EEA" "x5E802B" "x646AA7" "x72ACD5" "x7A5770" "x7C6AEF" "x7E47BC" "x81C138" "x8373D4" "x83E20C" "x85CCF5" "x88AA5B" "x89EB91" "x8C8A7D" "x9396AE" "x93A35B" "x93B32F" "x94ED1A" "x960309" "x96E1C9" "x9AB09C" "x9C55FE" "xAA0224" "xAB96CA" "xAF05DC" "xAF1E1F" "xB319F8" "xB504CF" "xB6298D" "xBC054B" "xBD58DE" "xBEFBD1" "xCAC2D6" "xCC7B24" "xCD6EAD" "xCF1CDF" "xD0C01E" "xD157C6" "xD58989" "xD5BA32" "xD6250A" "xD6AF7B" "xD84C2A" "xDA1631" "xDAD586" "xDE9636" "xE1085B" "xE8B9DA" "xE9857F" "xE9E506" "xEA728B" "xF0883A" "xF1FBFF" "xF43EA4" }
impassable = { "x72ACD5" "x489122" "x646AA7" "x0D82D5" "xB504CF" "xBEFBD1" "x36EF31" "x30C844" "xB319F8" "x85CCF5" "x4EB670" "xD58989" "xCD6EAD" "x8373D4" "xF1FBFF" "x17D9A6" "x4586BC" }
traits = { "state_trait_sahara_desert" }
city = "x89EB91"
farm = "x96E1C9"
mine = "xF0883A"
wood = "x3B2BDC"
arable_land = 20
arable_resources = { "bg_livestock_ranches" "bg_skyscraper" }
resource = {
type = "bg_oil_extraction"
undiscovered_amount = 10
}
}
I have attached a save game
No
Upload Attachment
File(s) attached
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