Duplicate Victoria III - Event "Mutually Beneficial" contains paradoxical effects

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Thomas Hobbes

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Short summary of your issue
Event "Mutually Beneficial" contains paradoxical effects

Game Version
1.0.3

What OS are you playing on?
Mac

Do you have mods enabled?
No

Have you tried verifying your game files?
No

How much "pain" is this causing you?
1

Please explain the issue you experienced in the most condensed way possible
When presented with the event "Mutually Beneficial," one of the options is "This could affect our politics." This option causes two parties (in my game, industrialists and rural folk) to both gain the modifier "increased support," which results in them both having *decreased* pop attraction. Clearly this is an error—if it says increased support, this should increase the group's support, not decrease it.

Perhaps it should be "decreased support" and -20% attraction for rural folk, and "increased support" and +20% attraction for industrialists? Seems like the kind of error that happens during a copy/paste.

Please explain how to reproduce the issue
Research the technology for mutual funds, then set the ownership production method of all buildings to publicly traded. Then, once the associated journal entry finishes, open the event that results.

Is there anything else you think could help us identify/replicate the issue?
n/a. And ignore the attachment

I have attached a save game
No

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File(s) attached
 

Attachments

  • general_events.txt
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hewhoispale

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Issue is present in 1.0.5.

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Comfy Dodo

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Hey there everyone!

Thanks for sending us the report regarding typos and modifier issues with the "Mutually Beneficial" event.

This has been reported previously on the thread below and added to our bug database.

Nonetheless, we appreciate your help and hope you have a nice day!